Journal: J. Multimodal User Interfaces

Volume 15, Issue 4

335 -- 336Hamdi Dibeklioglu, Elif Sürer, Albert Ali Salah, Thierry Dutoit. Behavior and usability analysis for multimodal user interfaces
337 -- 358Dersu Giritlioglu, Burak Mandira, Selim Firat Yilmaz, Can Ufuk Ertenli, Berhan Faruk Akgür, Merve Kiniklioglu, Asli Gül Kurt, Emre Mutlu, Seref Can Gürel, Hamdi Dibeklioglu. Multimodal analysis of personality traits on videos of self-presentation and induced behavior
359 -- 372Yi Li, Shreya Ghosh 0001, Jyoti Joshi. PLAAN: Pain Level Assessment with Anomaly-detection based Network
373 -- 391Metehan Doyran, Arjan Schimmel, Pinar Baki, Kübra Ergin, Batikan Türkmen, Alkim Almila Akdag Salah, Sander C. J. Bakkes, Heysem Kaya, Ronald Poppe, Albert Ali Salah. MUMBAI: multi-person, multimodal board game affect and interaction analysis dataset
393 -- 411Elif Sürer, Mustafa Erkayaoglu, Zeynep Nur Öztürk, Furkan Yücel, Emin Alp Biyik, Burak Altan, Büsra Senderin, Zeliha Oguz, Servet Gürer, H. Sebnem Düzgün. Developing a scenario-based video game generation framework for computer and virtual reality environments: a comparative usability study
413 -- 428Gökhan Ince, Rabia Yorganci, Ahmet Özkul, Taha Berkay Duman, Hatice Köse. An audiovisual interface-based drumming system for multimodal human-robot interaction
429 -- 440Jun He 0009, Xiaocui Yu, Bo Sun 0006, Lejun Yu. Facial expression and action unit recognition augmented by their dependencies on graph convolutional networks

Volume 15, Issue 3

1 -- 17Oscar Peña, Franceli L. Cibrian, Monica Tentori. Circus in Motion: a multimodal exergame supporting vestibular therapy for children with autism
255 -- 256Fotis Liarokapis, Sebastian von Mammen, Athanasios Vourvopoulos. Advanced multimodal interaction techniques and user interfaces for serious games and virtual environments
257 -- 272Ruixue Liu, Erin Walker, Leah Friedman, Catherine M. Arrington, Erin Treacy Solovey. fNIRS-based classification of mind-wandering with personalized window selection for multimodal learning interfaces
273 -- 281Jose Mercado, Lizbeth Escobedo, Monica Tentori. A BCI video game using neurofeedback improves the attention of children with autism
283 -- 299Oscar Peña, Franceli L. Cibrian, Monica Tentori. Circus in Motion: a multimodal exergame supporting vestibular therapy for children with autism
301 -- 321K. Renuga Devi, H. Hannah Inbarani. Neighborhood based decision theoretic rough set under dynamic granulation for BCI motor imagery classification
323 -- 334Brianna J. Tomlinson, Bruce N. Walker, Emily B. Moore. Identifying and evaluating conceptual representations for auditory-enhanced interactive physics simulations

Volume 15, Issue 2

1 -- 14Usman Malik, Mukesh Barange, Julien Saunier, Alexandre Pauchet. A novel focus encoding scheme for addressee detection in multiparty interaction using machine learning algorithms
87 -- 98Katharina Weitz, Dominik Schiller, Ruben Schlagowski, Tobias Huber, Elisabeth André. "Let me explain!": exploring the potential of virtual agents in explainable AI interaction design
99 -- 107Lucile Dupuy, Etienne de Sevin, Hélène Cassoudesalle, Orlane Ballot, Patrick Dehail, Bruno Aouizerate, Emmanuel Cuny, Jean-Arthur Micoulaud-Franchi, Pierre Philip. Guidelines for the design of a virtual patient for psychiatric interview training
109 -- 119Matias Volonte, Reza Ghaiumy Anaraky, Rohith Venkatakrishnan, Roshan Venkatakrishnan, Bart P. Knijnenburg, Andrew T. Duchowski, Sabarish V. Babu. Empirical evaluation and pathway modeling of visual attention to virtual humans in an appearance fidelity continuum
121 -- 129Rex Hsieh, Hisashi Sato. Evaluation of avatar and voice transform in programming e-learning lectures
131 -- 146Timothy W. Bickmore, Everlyne Kimani, Ameneh Shamekhi, Prasanth Murali, Dhaval Parmar, Ha Trinh. Virtual agents as supporting media for scientific presentations
147 -- 162Mohan Zalake, Fatemeh Tavassoli, Kyle Duke, Thomas J. George, François Modave, Jordan Neil, Janice L. Krieger, Benjamin Lok. Internet-based tailored virtual human health intervention to promote colorectal cancer screening: design guidelines from two user studies
163 -- 174Justyna Swidrak, Grzegorz Pochwatko, Andrea Insabato. Does an agent's touch always matter? Study on virtual Midas touch, masculinity, social status, and compliance in Polish men
189 -- 199Amal Abdulrahman, Deborah Richards, Hedieh Ranjbartabar, Samuel Mascarenhas. Verbal empathy and explanation to encourage behaviour change intention
201 -- 214Minha Lee, Gale M. Lucas, Jonathan Gratch. Comparing mind perception in strategic exchanges: human-agent negotiation, dictator and ultimatum games
215 -- 227Johnathan Mell, Markus Beissinger, Jonathan Gratch. An expert-model and machine learning hybrid approach to predicting human-agent negotiation outcomes in varied data
229 -- 238David Obremski, Jean-Luc Lugrin, Philipp Schaper 0001, Birgit Lugrin. Non-native speaker perception of Intelligent Virtual Agents in two languages: the impact of amount and type of grammatical mistakes
239 -- 254Dimosthenis Kontogiorgos, André Pereira, Joakim Gustafson. Grounding behaviours with conversational interfaces: effects of embodiment and failures

Volume 15, Issue 1

1 -- 10Felix G. Hamza-Lup, Ioana R. Goldbach. Multimodal, visuo-haptic games for abstract theory instruction: grabbing charged particles
11 -- 24M. A. Viraj J. Muthugala, P. H. D. Arjuna S. Srimal, A. G. Buddhika P. Jayasekara. Improving robot's perception of uncertain spatial descriptors in navigational instructions by evaluating influential gesture notions
25 -- 43Delphine Potdevin, Céline Clavel, Nicolas Sabouret. Virtual intimacy in human-embodied conversational agent interactions: the influence of multimodality on its perception
45 -- 59Feng Feng 0004, Puhong Li, Tony Stockman. Exploring crossmodal perceptual enhancement and integration in a sequence-reproducing task with cognitive priming
61 -- 76Daniel P. Davison, Frances M. Wijnen, Vicky Charisi, Jan van Der Meij, Dennis Reidsma, Vanessa Evers. Words of encouragement: how praise delivered by a social robot changes children's mindset for learning
77 -- 83Lousin Moumdjian, Thomas Vervust, Joren Six, Ivan Schepers, Micheline Lesaffre, Peter Feys, Marc Leman. The Augmented Movement Platform For Embodied Learning (AMPEL): development and reliability
85 -- 0Lousin Moumdjian, Thomas Vervust, Joren Six, Ivan Schepers, Micheline Lesaffre, Peter Feys, Marc Leman. Correction to: The Augmented Movement Platform For Embodied Learning (AMPEL): development and reliability