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0 | -- | 0 | Alan Marquez-Razon, Yizhou Chen, Yushan Han, Steven Gagniere, Michael Tupek, Joseph Teran. A Linear and Angular Momentum Conserving Hybrid Particle/Grid Iteration for Volumetric Elastic Contact |
0 | -- | 0 | Hitoshi Teshima, Naoki Wake, Diego Thomas, Yuta Nakashima, Hiroshi Kawasaki, Katsushi Ikeuchi. ACT2G: Attention-based Contrastive Learning for Text-to-Gesture Generation |
0 | -- | 0 | Zhaoming Xie, Jonathan Tseng, Sebastian Starke, Michiel van de Panne, C. Karen Liu. Hierarchical Planning and Control for Box Loco-Manipulation |
0 | -- | 0 | Shiyang Jia, Stephanie Wang, Tzu-Mao Li, Albert Chern. Physical Cyclic Animations |
0 | -- | 0 | Li Huang, Fan Yang, Chendi Wei, Yu Ju (Edwin) Chen, Chun Yuan, Ming Gao. Towards Realtime: A Hybrid Physics-based Method for Hair Animation on GPU |
0 | -- | 0 | Fabian Löschner, José Antonio Fernández-Fernández, Stefan Rhys Jeske, Andreas Longva, Jan Bender. Micropolar Elasticity in Physically-Based Animation |
0 | -- | 0 | Kaixiang Xie, Pei Xu, Sheldon Andrews, Victor B. Zordan, Paul G. Kry. Too Stiff, Too Strong, Too Smart: Evaluating Fundamental Problems with Motion Control Policies |
0 | -- | 0 | Daniele Reda, Jungdam Won, Yuting Ye, Michiel van de Panne, Alexander W. Winkler. Physics-based Motion Retargeting from Sparse Inputs |
0 | -- | 0 | Tuur Stuyck, Hsiao-yu Chen. DiffXPBD: Differentiable Position-Based Simulation of Compliant Constraint Dynamics |
0 | -- | 0 | Marc Habermann, Lingjie Liu, WeiPeng Xu, Gerard Pons-Moll, Michael Zollhöfer, Christian Theobalt. HDHumans: A Hybrid Approach for High-fidelity Digital Humans |
0 | -- | 0 | Haomiao Wu, Theodore Kim. An Eigenanalysis of Angle-Based Deformation Energies |
0 | -- | 0 | Tetsuya Takahashi, Christopher Batty. A Multilevel Active-Set Preconditioner for Box-Constrained Pressure Poisson Solvers |
0 | -- | 0 | Dónal Egan, Darren Cosker, Rachel McDonnell. NeuroDog: Quadruped Embodiment using Neural Networks |
0 | -- | 0 | Alvin Shi, Theodore Kim. A Unified Analysis of Penalty-Based Collision Energies |
0 | -- | 0 | Paul Starke, Sebastian Starke, Taku Komura, Frank Steinicke. Motion In-Betweening with Phase Manifolds |
0 | -- | 0 | Alexandre Mercier-Aubin, Paul G. Kry. Adaptive Rigidification of Discrete Shells |
0 | -- | 0 | Alvin Shi, Haomiao Wu, Jarred Parr, A. M. Darke, Theodore Kim. Lifted Curls: A Model for Tightly Coiled Hair Simulation |
0 | -- | 0 | Lukas Westhofen, Stefan Jeske, Jan Bender. A comparison of linear consistent correction methods for first-order SPH derivatives |
0 | -- | 0 | Mohamed Younes, Ewa Kijak, Richard Kulpa, Simon Malinowski, Franck Multon. MAAIP: Multi-Agent Adversarial Interaction Priors for imitation from fighting demonstrations for physics-based characters |
0 | -- | 0 | Haozhe Su, Xuan Li, Tao Xue, Chenfanfu Jiang, Mridul Aanjaneya. A Generalized Constitutive Model for Versatile MPM Simulation and Inverse Learning with Differentiable Physics |