Journal: PACMCGIT

Volume 6, Issue 3

0 -- 0Yuhan Wu, Nobuyuki Umetani. Two-Way Coupling of Skinning Transformations and Position Based Dynamics
0 -- 0Alan Marquez-Razon, Yizhou Chen, Yushan Han, Steven Gagniere, Michael Tupek, Joseph Teran. A Linear and Angular Momentum Conserving Hybrid Particle/Grid Iteration for Volumetric Elastic Contact
0 -- 0Hitoshi Teshima, Naoki Wake, Diego Thomas, Yuta Nakashima, Hiroshi Kawasaki, Katsushi Ikeuchi. ACT2G: Attention-based Contrastive Learning for Text-to-Gesture Generation
0 -- 0Zhaoming Xie, Jonathan Tseng, Sebastian Starke, Michiel van de Panne, C. Karen Liu. Hierarchical Planning and Control for Box Loco-Manipulation
0 -- 0Shiyang Jia, Stephanie Wang, Tzu-Mao Li, Albert Chern. Physical Cyclic Animations
0 -- 0Li Huang, Fan Yang, Chendi Wei, Yu Ju (Edwin) Chen, Chun Yuan, Ming Gao. Towards Realtime: A Hybrid Physics-based Method for Hair Animation on GPU
0 -- 0Fabian Löschner, José Antonio Fernández-Fernández, Stefan Rhys Jeske, Andreas Longva, Jan Bender. Micropolar Elasticity in Physically-Based Animation
0 -- 0Kaixiang Xie, Pei Xu, Sheldon Andrews, Victor B. Zordan, Paul G. Kry. Too Stiff, Too Strong, Too Smart: Evaluating Fundamental Problems with Motion Control Policies
0 -- 0Daniele Reda, Jungdam Won, Yuting Ye, Michiel van de Panne, Alexander W. Winkler. Physics-based Motion Retargeting from Sparse Inputs
0 -- 0Tuur Stuyck, Hsiao-yu Chen. DiffXPBD: Differentiable Position-Based Simulation of Compliant Constraint Dynamics
0 -- 0Marc Habermann, Lingjie Liu, WeiPeng Xu, Gerard Pons-Moll, Michael Zollhöfer, Christian Theobalt. HDHumans: A Hybrid Approach for High-fidelity Digital Humans
0 -- 0Haomiao Wu, Theodore Kim. An Eigenanalysis of Angle-Based Deformation Energies
0 -- 0Tetsuya Takahashi, Christopher Batty. A Multilevel Active-Set Preconditioner for Box-Constrained Pressure Poisson Solvers
0 -- 0Dónal Egan, Darren Cosker, Rachel McDonnell. NeuroDog: Quadruped Embodiment using Neural Networks
0 -- 0Alvin Shi, Theodore Kim. A Unified Analysis of Penalty-Based Collision Energies
0 -- 0Paul Starke, Sebastian Starke, Taku Komura, Frank Steinicke. Motion In-Betweening with Phase Manifolds
0 -- 0Alexandre Mercier-Aubin, Paul G. Kry. Adaptive Rigidification of Discrete Shells
0 -- 0Alvin Shi, Haomiao Wu, Jarred Parr, A. M. Darke, Theodore Kim. Lifted Curls: A Model for Tightly Coiled Hair Simulation
0 -- 0Lukas Westhofen, Stefan Jeske, Jan Bender. A comparison of linear consistent correction methods for first-order SPH derivatives
0 -- 0Mohamed Younes, Ewa Kijak, Richard Kulpa, Simon Malinowski, Franck Multon. MAAIP: Multi-Agent Adversarial Interaction Priors for imitation from fighting demonstrations for physics-based characters
0 -- 0Haozhe Su, Xuan Li, Tao Xue, Chenfanfu Jiang, Mridul Aanjaneya. A Generalized Constitutive Model for Versatile MPM Simulation and Inverse Learning with Differentiable Physics

Volume 6, Issue 2

0 -- 0Theodoros Papatheodorou, Jessica Wolpert. Lights! Dance! Freeze!: Exploring the dance-musical filmic space using embodied search in an interactive installation
0 -- 0Chong Cao, Lingfei Yang, Xukun Shen. Immersive experience of Chinese poems and paintings
0 -- 0Claudia Krogmeier, Esteban García Bravo, Christos Mousas. Using Experimental Filmmaking to Create an Engaging Brain-Computer Interface
0 -- 0Sharan R. Elran, Yuval Harel, Amit R. Zoran. Fine Motor Skills: Operating standard robotic fabrication as a generative system
0 -- 0Daniel Zeidler, Matthew McGinity. Bodylab: in virtuo sculpting, painting and performing of full-body avatars
0 -- 0Yurui Xie, Giulia Barbareschi, Ayesha Nabila, Kai Kunze, Masa Inakage. Movement Quality Visualization for Wheelchair Dance
0 -- 0Vojtech Zák Leischner, Pavel Husa. Sonification of a juggling performance using spatial audio
0 -- 0Seonghoon Ban, Taeha Yi, Kyung Hoon Hyun. Intersection of Seeing: New Ways of Experiencing Reality using Autonomous Volumetric Capture System
0 -- 0Adam Cole, Mick Grierson. Kiss/Crash: Using Diffusion Models to Explore Real Desire in the Shadow of Artificial Representations
0 -- 0Johnny DiBlasi, Carlos Castellanos, Bello Bello. Beauty: Explorations of Machine-Microbial Agencies
0 -- 0Robert Twomey. Communing with Creative AI
0 -- 0Predrag K. Nikolic, Giacomo Bertin, Kishan Munroe. Aquaterrestrial Recolonization: AI Environmentalist Toward Design For Climate Action Related Behaviour Change
0 -- 0Jooyoung Oh. The Kestrel Drone: Reimagining Bird's Eye View with Biomimetic AI-drone for Bird Strike Prevention
0 -- 0You-Yang Hu, Chiao-Chi Chou, Yasuaki Kakehi. Synplant: Cymatics Visualization of Plant-Environment Interaction Based on Plants Biosignals

Volume 6, Issue 1

0 -- 0Kyu Beom Han, Olivia G. Odenthal, Woo-Jae Kim, Sung-Eui Yoon. Pixel-wise Guidance for Utilizing Auxiliary Features in Monte Carlo Denoising
0 -- 0Zihao Liu, Jing Huang, Allan Rocha, Jim Malmros, Jerry Zhang. Importance-Based Ray Strategies for Dynamic Diffuse Global Illumination
0 -- 0Dayu Wan, Xiaolei Guo, Jiahui Dong, Christos Mousas, Yingjie Victor Chen. ManiLoco: A VR-Based Locomotion Method for Concurrent Object Manipulation
0 -- 0Ajinkya Gavane, Benjamin Watson 0001. Eye-Based Point Rendering for Dynamic Multiview Effects
0 -- 0Xinwen Ding, Christopher Batty. Differentiable Curl-Noise: Boundary-Respecting Procedural Incompressible Flows Without Discontinuities
0 -- 0Zackary P. T. Sin, Peter H. F. Ng, Hong Va Leong. NeRFahedron: A Primitive for Animatable Neural Rendering with Interactive Speed
0 -- 0Yuming Zhao, Zhongke Wu, Xingce Wang, Xinyue Liu. G2 Blending Ball B-Spline Curve by B-Spline
0 -- 0Tomer Weiss 0001. Fast Position-based Multi-Agent Group Dynamics
0 -- 0Chih-Chia Li, I-Chen Lin. Unpaired Translation of 3D Point Clouds with Multi-part Shape Representation
0 -- 0Yusuke Tokuyoshi. Efficient Spatial Resampling Using the PDF Similarity
0 -- 0Atsushi Yoshimura, Takahiro Harada. Subspace Culling for Ray-Box Intersection
0 -- 0Nikolai Hofmann, Jon Hasselgren, Jacob Munkberg. Joint Neural Denoising of Surfaces and Volumes
0 -- 0Brennen Taylor, John Keyser. Real-Time Sand Dune Simulation
0 -- 0Clément Jambon, Bernhard Kerbl, Georgios Kopanas, Stavros Diolatzis, Thomas Leimkühler, George Drettakis. NeRFshop: Interactive Editing of Neural Radiance Fields
0 -- 0Ioannis Polykretis, Aditi Patil, Mridul Aanjaneya, Konstantinos P. Michmizos 0001. An Interactive Framework for Visually Realistic 3D Motion Synthesis using Evolutionarily-trained Spiking Neural Networks
0 -- 0Laura Fink, Svenja Strobel, Linus Franke, Marc Stamminger. Efficient Rendering for Light Field Displays using Tailored Projective Mappings