Journal: ACM SIGCSE Bulletin

Volume 34, Issue 4

5 -- 7David Gries. Where is programming methodology these days?
8 -- 9Don Gotterbarn. Black and blue epiphany: the missing elements of professionalism
10 -- 11C. Dianne Martin. Computing curricula 2001: reverse engineering a computer science curriculum (part 1)
11 -- 12J. A. N. Lee. Where did history go?
13 -- 14Tony Clear. Design and usability in security systems: daily life as a context of use?
15 -- 16John T. Gorgone. Information technology: an adolescent in the arena
16 -- 17Nell B. Dale. Increasing interest in CS ed research
17 -- 18Renée McCauley. Hear ye, hear ye!: a valuable new resource for computer science educators finally available
18 -- 19Henry MacKay Walker. Teaching and a sense of the dramatic: act II
20 -- 21Judith L. Gersting, Frank H. Young. Job-hunting 101
21 -- 22Robert Campbell. New computing curriculum for two-year colleges
23 -- 24Erich Neuwirth, Viera K. Proulx. IFIP and issues in pre-college education
25 -- 26Jeffrey L. Popyack. The international honor society for the computing and information disciplines
26 -- 28Peter B. Henderson. Making math interesting
28 -- 29David Ginat. Divisor games
30 -- 31Nick Parlante. Tree-list recursion
32 -- 35Mohammed Samaka. Changing a computer science curriculum in light of computing curricula 2001
36 -- 39Antonio Cartelli. Computer science education in Italy: a survey
40 -- 43Angela B. Shiflet. Computer science with the sciences: an emphasis in computational science
44 -- 47Sami Surakka, Lauri Malmi. Work experience vs. co-operative education program
48 -- 51G. Michael Schneider. A new model for a required senior research experience
52 -- 56Thomas R. Hogan, Patrick R. Harrison, Kay G. Schulze. Developing and maintaining an effective assessment program
57 -- 59Theresa Beaubouef. Why computer science students need math
60 -- 64Bruria Haberman. Frames and boxes: a pattern-based method for manipulating binary trees
65 -- 67Yannis Manolopoulos. Binomial coefficient computation: recursion or iteration?
68 -- 70David G. Hannay. Interactive tools for computation theory
71 -- 75R. Gregory Taylor. LL parsing, LR parsing, complexity, and automata
76 -- 80Michael R. Wick, Andrew T. Phillips. Comparing the template method and strategy design patterns in a genetic algorithm application
81 -- 84Jerome L. Lewis. A reliable test for inclusion of a point in a polygon
85 -- 88Timothy J. Rolfe. One-time binary search tree balancing: the Day/Stout/Warren (DSW) algorithm
89 -- 93Ray Giguette. The Crawfish and the Aztec treasure maze: adventures in data structures
94 -- 98John Minor Ross. Guiding students through programming puzzles: value and examples of Java game assignments
99 -- 100Torben Lorenzen, Ward Heilman. CS1 and CS2: write computer games in Java!
101 -- 105Chris J. Harrison. ICPL: an initial concurrent programming language
107 -- 108Douglas Bell. Visual basic.Net as a first language: an evaluation
109 -- 111James Howatt. Operating systems projects: Minix revisited
112 -- 116Denis Riordan. Towards an integrated learning laboratory environment for first-year computer science students
117 -- 120Francis Suraweera. Enhancing the quality of learning and understanding of first-year mathematics for computer science related majors
121 -- 124Nathan Rountree, Janet Rountree, Anthony Robins. Predictors of success and failure in a CS1 course
125 -- 128Elena García Barriocanal, Miguel Ángel Sicilia Urbán, Ignacio Aedo, Paloma Díaz-Pérez. An experience in integrating automated unit testing practices in an introductory programming course
129 -- 133Douglas B. Bock, John F. Schrage. Denormalization guidelines for base and transaction tables
134 -- 137Luiz Fernando Capretz. Implications of MBTI in software engineering education
138 -- 141Milan E. Soklic. Simulation of load balancing algorithms: a comparative study
142 -- 148Wendy L. Cukier, Denise Shortt, Irene Devine. Gender and information technology: implications of definitions