| 210 | -- | 217 | Bert DeKnuydt, Stef Desmet, Luc Van Eycken. Coding of dynamic texture for mapping on 3-D scenes |
| 218 | -- | 243 | Gauthier Lafruit, Lode Nachtergaele, Jan Bormans, Marc Engels, Ivo Bolsens. Optimal memory organization for scalable texture codecs in MPEG-4 |
| 244 | -- | 254 | Iraj Sodagar, Hung-Ju Lee, Paul Hatrack, Ya-Qin Zhang. Scalable wavelet coding for synthetic/natural hybrid images |
| 255 | -- | 263 | Aljoscha Smolic, Bela Makai, Thomas Sikora. Real-time estimation of long-term 3-D motion parameters for SNHC face animation and model-based coding applications |
| 264 | -- | 276 | Hai Tao, Homer H. Chen, Wei Wu, Thomas S. Huang. Compression of MPEG-4 facial animation parameters for transmission of talking heads |
| 277 | -- | 289 | Fabio Lavagetto, Roberto Pockaj. The facial animation engine: toward a high-level interface for the design of MPEG-4 compliant animated faces |
| 290 | -- | 305 | Gabriel Antunes Abrantes, Fernando Pereira. MPEG-4 facial animation technology: survey, implementation, and results |
| 306 | -- | 314 | Hideyuki Fujishima, Yusuke Takemoto, Takao Onoye, Isao Shirakawa. An architecture of a matrix-vector multiplier dedicated to video decoding and three-dimensional computer graphics |
| 315 | -- | 324 | Carsten Herpel. Elementary stream management in MPEG-4 |
| 325 | -- | 335 | Jiro Katto, Mutsumi Ohta. System architecture for synthetic/natural hybrid coding and some experiments |
| 336 | -- | 352 | Ebroul Izquierdo, Xiaohua Feng. Modeling arbitrary objects based on geometric surface conformity |
| 353 | -- | 369 | Peter J. L. van Beek, A. Murat Tekalp, Ning Zhuang, Isil Celasun, Minghui Xia. Hierarchical 2-D mesh representation, tracking, and compression for object-based video |
| 370 | -- | 377 | Jin-Woo Park, Kun Ween Song, Ho-Young Lee, Jae Yeal Nam, Yeong-Ho Ha. Topological surgery encoding improvements based on adaptive bit allocation and DFSVQ |
| 378 | -- | 388 | Nebojsa Jojic, Jin Gu, Helen C. Shen, Thomas S. Huang. Computer modeling, analysis, and synthesis of dressed humans |
| 389 | -- | 400 | Jens-Rainer Ohm, Karsten Müller. Incomplete 3-D multiview representation of video objects |