1443 | -- | 1459 | José-Antonio Marín-Marín, Jesús López Belmonte, Santiago Pozo Sánchez, Antonio José Moreno Guerrero. Attitudes Towards the Development of Good Practices with Augmented Reality in Secondary Education Teachers in Spain |
1461 | -- | 1484 | Andrej Sorgo, Mateja Ploj Virtic, Kosta Dolenc. The Idea That Digital Remote Learning Can Happen Anytime, Anywhere in Forced Online Teacher Education is a Myth |
1485 | -- | 1513 | Aycan Çelik Kirçali, Nesrin Özdener. A Comparison of Plugged and Unplugged Tools in Teaching Algorithms at the K-12 Level for Computational Thinking Skills |
1515 | -- | 1537 | Esra Tankiz, Nilüfer Atman Uslu. Preparing Pre-Service Teachers for Computational Thinking Skills and its Teaching: A Convergent Mixed-Method Study |
1539 | -- | 1569 | Servet Kiliç, Ünal Çakiroglu. Design, Implementation, and Evaluation of a Professional Development Program for Teachers to Teach Computational Thinking via Robotics |
1571 | -- | 1587 | Alexandros-Stamatios Antoniou, Garyfalia Charitaki, Dimitris Mastrogiannis. Supporting in-Service Special Educational Needs Teachers to Stay Engaged: A Two-Step Hierarchical Linear Regression Analysis |
1589 | -- | 1613 | Emmanuel Fokides, Konstantinos Alatzas. Using Digitally Enhanced Tangible Materials for Teaching Fractions: Results of a Project |
1615 | -- | 1633 | Volkan Kukul. Modelling the Spectrum of Technology Integration from Teacher Training to Usage Intention: Findings from a Two-Phase Study |
1635 | -- | 1659 | Asmahan Masry-Herzallah. Factors Promoting and Inhibiting Teachers' Perception of Success in Online Teaching During the Covid-19 Crisis |
1661 | -- | 1685 | Manuel Area Moreira, Jesús Rodríguez-Rodríguez, José Peirats-Chacón, Pablo Santana-Bonilla. The Digital Transformation of Instructional Materials. Views and Practices of Teachers, Families and Editors |
1687 | -- | 1705 | Mark Anthony Camilleri, Adriana Caterina Camilleri. Learning from anywhere, anytime: Utilitarian motivations and facilitating conditions for mobile learning |
1707 | -- | 1744 | Reza Ghanbarzadeh, Amir Hossein Ghapanchi. Drivers of Users' Embracement of 3D Digital Educational Spaces in Higher Education: A Qualitative Approach |
1745 | -- | 1782 | Inger Langseth, Dan Yngve Jacobsen, Halvdan Haugsbakken. The Role of Support Units in Digital Transformation: How Institutional Entrepreneurs Build Capacity for Online Learning in Higher Education |
1783 | -- | 1785 | Inger Langseth, Dan Yngve Jacobsen, Halvdan Haugsbakken. Correction: The Role of Support Units in Digital Transformation: How Institutional Entrepreneurs Build Capacity for Online Learning in Higher Education |
1787 | -- | 1802 | Joseph Cavanaugh, Stephen J. Jacquemin, Christine R. Junker. Variation in Student Perceptions of Higher Education Course Quality and Difficulty as a Result of Widespread Implementation of Online Education During the COVID-19 Pandemic |
1803 | -- | 1813 | Alex C. Urban. Interactive Artifacts and Stories: Design Considerations for an Object-Based Learning History Game |
1815 | -- | 1824 | Ivon Arroyo, Avery Harrison Closser, Francisco Castro 0001, Hannah Smith, Erin Ottmar, Matthew Micciolo. The WearableLearning Platform: A Computational Thinking Tool Supporting Game Design and Active Play |
1825 | -- | 1839 | Paul Horwitz, Frieda Reichsman, Trudi Lord, Chad Dorsey, Eric N. Wiebe, James C. Lester. If We Build It, Will They Learn? An Analysis of Students' Understanding in an Interactive Game During and After a Research Project |
1841 | -- | 1870 | Sárka Portesová, Michal Jaburek, Karel Recka, Ondrej Straka, Wayne D. Parker. To Click, or Not to Click? Perfectionism and the Association of Gender and Competitiveness on Game-Point Monitoring |
1871 | -- | 1902 | Kissinger Sunday, Solomon Sunday Oyelere, Friday Joseph Agbo, Muhammad Bello Aliyu, Oluwafemi Samson Balogun, Nacir Bouali. Usability Evaluation of Imikode Virtual Reality Game to Facilitate Learning of Object-Oriented Programming |
1903 | -- | 1936 | Nikki Squire. Undergraduate Game-Based Student Response Systems (SRSs): A Systematic Review |
1937 | -- | 1943 | Insook Han, Iyad Obeid, Devon Greco. Multimodal Learning Analytics and Neurofeedback for Optimizing Online Learners' Self-Regulation |
1945 | -- | 1952 | Noah Glaser. Exploring the Potential of ChatGPT as an Educational Technology: An Emerging Technology Report |