0 | -- | 0 | Nathan Matsuda, Brian Wheelwright, Joel Hegland, Douglas Lanman. VR social copresence with light field displays |
0 | -- | 0 | Lee Ringham, Andrew Owens, Mikolaj Cieslak, Lawrence D. Harder, Przemyslaw Prusinkiewicz. Modeling flower pigmentation patterns |
0 | -- | 0 | Davi C. Tozoni, Yunfan Zhou, Denis Zorin. Optimizing contact-based assemblies |
0 | -- | 0 | Yanchao Liu, Jianwei Guo, Bedrich Benes, Oliver Deussen, Xiaopeng Zhang 0001, Hui Huang 0004. TreePartNet: neural decomposition of point clouds for 3D tree reconstruction |
0 | -- | 0 | Qing Fang, Wenqing Ouyang, Mo Li, Ligang Liu, Xiao-Ming Fu 0001. Computing sparse cones with bounded distortion for conformal parameterizations |
0 | -- | 0 | Yizhi Wang, Zhouhui Lian. DeepVecFont: synthesizing high-quality vector fonts via dual-modality learning |
0 | -- | 0 | Prashanth Chandran, Sebastian Winberg, Gaspard Zoss, Jérémy Riviere, Markus H. Gross, Paulo F. U. Gotardo, Derek Bradley. Rendering with style: combining traditional and neural approaches for high-quality face rendering |
0 | -- | 0 | Byeongjoo Ahn, Ioannis Gkioulekas, Aswin C. Sankaranarayanan. Kaleidoscopic structured light |
0 | -- | 0 | Jorge Alejandro Amador Herrera, Torsten Hädrich, Wojtek Palubicki, Daniel T. Banuti, Sören Pirk, Dominik L. Michels. Weatherscapes: nowcasting heat transfer and water continuity |
0 | -- | 0 | Ri Yu, Hwangpil Park, Jehee Lee. Human dynamics from monocular video with dynamic camera movements |
0 | -- | 0 | Sárka Sochorová, Ondrej Jamriska. Practical pigment mixing for digital painting |
0 | -- | 0 | Lifan Wu, Guangyan Cai, Ravi Ramamoorthi, Shuang Zhao. Differentiable time-gated rendering |
0 | -- | 0 | Jiaqi Yu, Yongwei Nie, Chengjiang Long, Wenjun Xu 0002, Qing Zhang, Guiqing Li. Monte Carlo denoising via auxiliary feature guided self-attention |
0 | -- | 0 | Baptiste Nicolet, Alec Jacobson, Wenzel Jakob. Large steps in inverse rendering of geometry |
0 | -- | 0 | Peihao Zhu, Rameen Abdal, John Femiani 0001, Peter Wonka. Barbershop: GAN-based image compositing using segmentation masks |
0 | -- | 0 | Xi Deng, Milos Hasan, Nathan Carr, Zexiang Xu, Steve Marschner. Path graphs: iterative path space filtering |
0 | -- | 0 | Chu-Feng Xiao 0001, Deng Yu, Xiaoguang Han, Youyi Zheng, Hongbo Fu. SketchHairSalon: deep sketch-based hair image synthesis |
0 | -- | 0 | Jing Ren, Biao Zhang, Bojian Wu, Jianqiang Huang, Lubin Fan, Maks Ovsjanikov, Peter Wonka. Intuitive and efficient roof modeling for reconstruction and synthesis |
0 | -- | 0 | Xingyi Du, Danny M. Kaufman, Qingnan Zhou, Shahar Z. Kovalsky, Yajie Yan, Noam Aigerman, Tao Ju. Optimizing global injectivity for constrained parameterization |
0 | -- | 0 | Tetsuya Takahashi, Christopher Batty. FrictionalMonolith: a monolithic optimization-based approach for granular flow with contact-aware rigid-body coupling |
0 | -- | 0 | Sean Flynn, David Hart, Bryan S. Morse, Seth Holladay, Parris K. Egbert. Generalized fluid carving with fast lattice-guided seam computation |
0 | -- | 0 | YuChen Sun, Xingyu Ni, Bo Zhu 0002, Bin Wang, Baoquan Chen. A material point method for nonlinearly magnetized materials |
0 | -- | 0 | Lucio Moser, Chinyu Chien, Mark Williams, Jose Serra, Darren Hendler, Doug Roble. Semi-supervised video-driven facial animation transfer for production |
0 | -- | 0 | ChangYang Li, Haikun Huang, Jyh-Ming Lien, Lap-Fai Yu. Synthesizing scene-aware virtual reality teleport graphs |
0 | -- | 0 | Stefan Pillwein, Przemyslaw Musialski. Generalized deployable elastic geodesic grids |
0 | -- | 0 | Kai Bai, Chunhao Wang, Mathieu Desbrun, Xiaopei Liu. Predicting high-resolution turbulence details in space and time |
0 | -- | 0 | Akshay Jindal, Krzysztof Wolski, Karol Myszkowski, Rafal K. Mantiuk. Perceptual model for adaptive local shading and refresh rate |
0 | -- | 0 | Theo Thonat, Francois Beaune, Xin Sun 0014, Nathan Carr 0001, Tamy Boubekeur. Tessellation-free displacement mapping for ray tracing |
0 | -- | 0 | Hanggao Xin, Zhiqian Zhou, Di An, Ling-Qi Yan, Kun Xu, Shi-Min Hu 0001, Shing-Tung Yau. Fast and accurate spherical harmonics products |
0 | -- | 0 | Qiaodong Cui, Timothy R. Langlois, Pradeep Sen, Theodore Kim. Spiral-spectral fluid simulation |
0 | -- | 0 | Seung-Hwan Baek, Felix Heide. Polarimetric spatio-temporal light transport probing |
0 | -- | 0 | Xuan Luo, Xuaner Cecilia Zhang, Paul Yoo, Ricardo Martin-Brualla, Jason Lawrence, Steven M. Seitz. Time-travel rephotography |
0 | -- | 0 | Yoni Kasten, Dolev Ofri, Oliver Wang, Tali Dekel. Layered neural atlases for consistent video editing |
0 | -- | 0 | Keunhong Park, Utkarsh Sinha, Peter Hedman, Jonathan T. Barron, Sofien Bouaziz, Dan B. Goldman, Ricardo Martin-Brualla, Steven M. Seitz. HyperNeRF: a higher-dimensional representation for topologically varying neural radiance fields |
0 | -- | 0 | Luca Pitzalis, Marco Livesu, Gianmarco Cherchi, Enrico Gobbetti, Riccardo Scateni. Generalized adaptive refinement for grid-based hexahedral meshing |
0 | -- | 0 | Chris Yu 0001, Caleb Brakensiek, Henrik Schumacher, Keenan Crane. Repulsive surfaces |
0 | -- | 0 | Lei Zhong, Feng-Heng Li, Hao-Zhi Huang, Yong Zhang, Shao-Ping Lu, Jue Wang. Aesthetic-guided outward image cropping |
0 | -- | 0 | Marcel Campen, Ryan Capouellez, Hanxiao Shen, Leyi Zhu, Daniele Panozzo, Denis Zorin. Efficient and robust discrete conformal equivalence with boundary |
0 | -- | 0 | Zoë Marschner, Paul Zhang, David R. Palmer 0001, Justin Solomon 0001. Sum-of-squares geometry processing |
0 | -- | 0 | Philipp Henzler, Valentin Deschaintre, Niloy J. Mitra, Tobias Ritschel 0001. Generative modelling of BRDF textures from flash images |
0 | -- | 0 | Chaoyang Lyu, Wei Li 0112, Mathieu Desbrun, Xiaopei Liu. Fast and versatile fluid-solid coupling for turbulent flow simulation |
0 | -- | 0 | Han Zhang, Yucong Yao, Ke Xie 0001, Chi-Wing Fu, Hao Zhang 0002, Hui Huang 0004. Continuous aerial path planning for 3D urban scene reconstruction |
0 | -- | 0 | Saeed Hadadan, Shuhong Chen, Matthias Zwicker. Neural radiosity |
0 | -- | 0 | Kyungmin Cho, Chaelin Kim, Jungjin Park, Joonkyu Park, Junyong Noh. Motion recommendation for online character control |
0 | -- | 0 | Shaokun Zheng, Fengshi Zheng, Kun Xu, Ling-Qi Yan. Ensemble denoising for Monte Carlo renderings |
0 | -- | 0 | Guillermo Valle Pérez, Gustav Eje Henter, Jonas Beskow, Andre Holzapfel, Pierre-Yves Oudeyer, Simon Alexanderson. Transflower: probabilistic autoregressive dance generation with multimodal attention |
0 | -- | 0 | Jason Lawrence, Dan B. Goldman, Supreeth Achar, Gregory Major Blascovich, Joseph G. Desloge, Tommy Fortes, Eric M. Gomez, Sascha Häberling, Hugues Hoppe, Andy Huibers, Claude Knaus, Brian Kuschak, Ricardo Martin-Brualla, Harris Nover, Andrew Ian Russell, Steven M. Seitz, Kevin Tong. Project starline: a high-fidelity telepresence system |
0 | -- | 0 | Benjamin Jones, Dalton Hildreth, Duowen Chen, Ilya Baran, Vladimir G. Kim, Adriana Schulz. AutoMate: a dataset and learning approach for automatic mating of CAD assemblies |
0 | -- | 0 | Lingjie Liu, Marc Habermann, Viktor Rudnev, Kripasindhu Sarkar, Jiatao Gu, Christian Theobalt. Neural actor: neural free-view synthesis of human actors with pose control |
0 | -- | 0 | Giovanni Pintore, Eva Almansa, Marco Agus, Enrico Gobbetti. Deep3DLayout: 3D reconstruction of an indoor layout from a spherical panoramic image |
0 | -- | 0 | Yong Li, Shoaib Kamil, Alec Jacobson, Yotam I. Gingold. I♥LA: compilable markdown for linear algebra |
0 | -- | 0 | Meng Zhang, Tuanfeng Y. Wang, Duygu Ceylan, Niloy J. Mitra. Dynamic neural garments |
0 | -- | 0 | Hongda Jiang, Marc Christie, Xi Wang, Libin Liu, Bin Wang, Baoquan Chen. Camera keyframing with style and control |
0 | -- | 0 | Enrique Rosales, Chrystiano Araújo, Jafet Rodriguez, Nicholas Vining, DongWook Yoon, Alla Sheffer. AdaptiBrush: adaptive general and predictable VR ribbon brush |
0 | -- | 0 | Donglai Xiang, Fabian Prada, Timur M. Bagautdinov, WeiPeng Xu, Yuan Dong, He Wen, Jessica K. Hodgins, Chenglei Wu. Modeling clothing as a separate layer for an animatable human avatar |
0 | -- | 0 | Marie-Julie Rakotosaona, Noam Aigerman, Niloy J. Mitra, Maks Ovsjanikov, Paul Guerrero. Differentiable surface triangulation |
0 | -- | 0 | Fangcheng Zhong, Akshay Jindal, Ali Özgür Yöntem, Param Hanji, Simon J. Watt, Rafal K. Mantiuk. Reproducing reality with a high-dynamic-range multi-focal stereo display |
0 | -- | 0 | Lingxiao Li, Paul Zhang, Dmitriy Smirnov 0001, S. Mazdak Abulnaga, Justin Solomon 0001. Interactive all-hex meshing via cuboid decomposition |
0 | -- | 0 | Shinyoung Yi, Donggun Kim, Kiseok Choi, Adrián Jarabo, Diego Gutierrez, Min H. Kim 0001. Differentiable transient rendering |
0 | -- | 0 | Yuanxun Lu, Jinxiang Chai, Xun Cao. Live speech portraits: real-time photorealistic talking-head animation |
0 | -- | 0 | Rex West. Physically-based feature line rendering |
0 | -- | 0 | Sijia Li, Shiguang Liu, Dinesh Manocha. Binaural audio generation via multi-task learning |
0 | -- | 0 | Lorenzo Diazzi, Marco Attene. Convex polyhedral meshing for robust solid modeling |
0 | -- | 0 | Jie Guo, Xihao Fu, Liqiang Lin, Hengjun Ma, Yanwen Guo 0001, Shiqiu Liu, Ling-Qi Yan. ExtraNet: real-time extrapolated rendering for low-latency temporal supersampling |
0 | -- | 0 | Thomas Alderighi, Luigi Malomo, Bernd Bickel, Paolo Cignoni, Nico Pietroni. Volume decomposition for two-piece rigid casting |
0 | -- | 0 | Yilin Liu, Ruiqi Cui, Ke Xie 0001, Minglun Gong, Hui Huang 0004. Aerial path planning for online real-time exploration and offline high-quality reconstruction of large-scale urban scenes |
0 | -- | 0 | Daqi Lin, Chris Wyman, Cem Yuksel. Fast volume rendering with spatiotemporal reservoir resampling |
0 | -- | 0 | Qinjie Xiao, Hanyuan Zhang, Zhaorui Zhang, Yiqian Wu, Luyuan Wang, Xiaogang Jin 0001, Xin Jiang 0002, Yong-Liang Yang, Tianjia Shao, Kun Zhou 0001. EyelashNet: a dataset and a baseline method for eyelash matting |
0 | -- | 0 | Tomas Polasek, David Hrusa, Bedrich Benes, Martin Cadík. ICTree: automatic perceptual metrics for tree models |
0 | -- | 0 | Yingjie Cheng, Yucheng Sun, Peng Song, Ligang Liu. Spatial-temporal motion control via composite cam-follower mechanisms |
0 | -- | 0 | Levi Fussell, Kevin Bergamin, Daniel Holden. SuperTrack: motion tracking for physically simulated characters using supervised learning |
0 | -- | 0 | Thomas Leimkühler, George Drettakis. FreeStyleGAN: free-view editable portrait rendering with the camera manifold |
0 | -- | 0 | Karlis Martins Briedis, Abdelaziz Djelouah, Mark Meyer, Ian McGonigal, Markus H. Gross, Christopher Schroers. Neural frame interpolation for rendered content |
0 | -- | 0 | Bosheng Li, Jacek Kaluzny, Jonathan Klein, Dominik L. Michels, Wojtek Palubicki, Bedrich Benes, Sören Pirk. Learning to reconstruct botanical trees from single images |
0 | -- | 0 | Lin Gao 0004, Tong Wu, Yu-Jie Yuan, Ming-Xian Lin, Yu-Kun Lai, Hao (Richard) Zhang. TM-NET: deep generative networks for textured meshes |
0 | -- | 0 | Yu-Chen Wang, Yu-Ting Wu, Tzu-Mao Li, Yung-Yu Chuang. Learning to cluster for rendering with many lights |
0 | -- | 0 | Yu Guo, Adrian Jarabo, Shuang Zhao. Beyond mie theory: systematic computation of bulk scattering parameters based on microphysical wave optics |
0 | -- | 0 | Badour Albahar, Jingwan Lu, Jimei Yang, Zhixin Shu, Eli Shechtman, Jia-Bin Huang. Pose with style: detail-preserving pose-guided image synthesis with conditional StyleGAN |
0 | -- | 0 | Yuko Ishiwaka, Xiao S. Zeng, Michael Lee Eastman, Sho Kakazu, Sarah Gross, Ryosuke Mizutani, Masaki Nakada. Foids: bio-inspired fish simulation for generating synthetic datasets |
0 | -- | 0 | Lois Paulin, David Coeurjolly, Jean Claude Iehl, Nicolas Bonneel, Alexander Keller, Victor Ostromoukhov. Cascaded Sobol' sampling |
0 | -- | 0 | Xiuming Zhang, Pratul P. Srinivasan, Boyang Deng, Paul E. Debevec, William T. Freeman, Jonathan T. Barron. NeRFactor: neural factorization of shape and reflectance under an unknown illumination |
0 | -- | 0 | Suyeon Choi, Manu Gopakumar, Yifan Peng, Jonghyun Kim, Gordon Wetzstein. Neural 3D holography: learning accurate wave propagation models for 3D holographic virtual and augmented reality displays |
0 | -- | 0 | Yongqi Zhang, Haikun Huang, Erion Plaku, Lap-Fai Yu. Joint computational design of workspaces and workplans |
0 | -- | 0 | Jing Li, Tiantian Liu 0002, Ladislav Kavan, Baoquan Chen. Interactive cutting and tearing in projective dynamics with progressive cholesky updates |
0 | -- | 0 | Shlomi Steinberg, Ling-Qi Yan. Physical light-matter interaction in hermite-gauss space |
0 | -- | 0 | Leman Feng, Yiying Tong, Mathieu Desbrun. Q-zip: singularity editing primitive for quad meshes |
0 | -- | 0 | Ivan Puhachov, William Neveu, Edward Chien, Mikhail Bessmeltsev. Keypoint-driven line drawing vectorization via PolyVector flow |
0 | -- | 0 | Christoph Schulz, Kin Chung Kwan, Michael Becher, Daniel Baumgartner, Guido Reina, Oliver Deussen, Daniel Weiskopf. Multi-class inverted stippling |
0 | -- | 0 | Zhiqin Chen, Hao Zhang. Neural marching cubes |
0 | -- | 0 | Libo Huang, Ziyin Qu, Xun Tan, Xinxin Zhang, Dominik L. Michels, Chenfanfu Jiang. Ships, splashes, and waves on a vast ocean |
0 | -- | 0 | Mark Gillespie, Nicholas Sharp, Keenan Crane. Integer coordinates for intrinsic geometry processing |
0 | -- | 0 | Hugo Bertiche, Meysam Madadi, Sergio Escalera. PBNS: physically based neural simulation for unsupervised garment pose space deformation |