0 | -- | 0 | David R. Walton, Rafael Kuffner dos Anjos, Sebastian Friston, David Swapp, Kaan Aksit, Anthony Steed, Tobias Ritschel 0001. Beyond blur: real-time ventral metamers for foveated rendering |
0 | -- | 0 | Chen Cao, Vasu Agrawal, Fernando De la Torre, Lele Chen, Jason M. Saragih, Tomas Simon, Yaser Sheikh. Real-time 3D neural facial animation from binocular video |
0 | -- | 0 | Mohammad Sina Nabizadeh, Ravi Ramamoorthi, Albert Chern. Kelvin transformations for simulations on infinite domains |
0 | -- | 0 | Alexandre Kaspar, Kui Wu 0003, Yiyue Luo, Liane Makatura, Wojciech Matusik. Knit sketching: from cut & sew patterns to machine-knit garments |
0 | -- | 0 | Shu-Yu Chen, Feng-Lin Liu, Yu-Kun Lai, Paul L. Rosin, Chunpeng Li, Hongbo Fu, Lin Gao 0004. DeepFaceEditing: deep face generation and editing with disentangled geometry and appearance control |
0 | -- | 0 | Marc Habermann, Lingjie Liu, WeiPeng Xu, Michael Zollhöfer, Gerard Pons-Moll, Christian Theobalt. Real-time deep dynamic characters |
0 | -- | 0 | Davide Pellis, Martin Kilian, Helmut Pottmann, Mark Pauly. Computational design of weingarten surfaces |
0 | -- | 0 | George E. Brown, Rahul Narain. WRAPD: weighted rotation-aware ADMM for parameterization and deformation |
0 | -- | 0 | Delio Vicini, Sébastien Speierer, Wenzel Jakob. Path replay backpropagation: differentiating light paths using constant memory and linear time |
0 | -- | 0 | Zhijin Yang, Pengfei Xu 0002, Hongbo Fu, Hui Huang 0004. WireRoom: model-guided explorative design of abstract wire art |
0 | -- | 0 | Liangwang Ruan, Jinyuan Liu, Bo Zhu 0002, Shinjiro Sueda, Bin Wang, Baoquan Chen. Solid-fluid interaction with surface-tension-dominant contact |
0 | -- | 0 | Zachary Ferguson, Minchen Li, Teseo Schneider, Francisca Gil Ureta, Timothy R. Langlois, Chenfanfu Jiang, Denis Zorin, Danny M. Kaufman, Daniele Panozzo. Intersection-free rigid body dynamics |
0 | -- | 0 | Alexandr Kuznetsov, Krishna Mullia, Zexiang Xu, Milos Hasan, Ravi Ramamoorthi. NeuMIP: multi-resolution neural materials |
0 | -- | 0 | Christian Hafner 0002, Bernd Bickel. The design space of plane elastic curves |
0 | -- | 0 | Mengdi Wang, Yitong Deng, Xiangxin Kong, Aditya H. Prasad, Shiying Xiong, Bo Zhu 0002. Thin-film smoothed particle hydrodynamics fluid |
0 | -- | 0 | Abdalla G. M. Ahmed, Peter Wonka. Optimizing dyadic nets |
0 | -- | 0 | Brooke Krajancich, Petr Kellnhofer, Gordon Wetzstein. A perceptual model for eccentricity-dependent spatio-temporal flicker fusion and its applications to foveated graphics |
0 | -- | 0 | Stephanie Wang, Albert Chern. Computing minimal surfaces with differential forms |
0 | -- | 0 | Delio Vicini, Wenzel Jakob, Anton Kaplanyan. A non-exponential transmittance model for volumetric scene representations |
0 | -- | 0 | Guoxian Song, Linjie Luo, Jing Liu, Wan-Chun Ma, Chun-Pong Lai, Chuanxia Zheng, Tat-Jen Cham. AgileGAN: stylizing portraits by inversion-consistent transfer learning |
0 | -- | 0 | Rinon Gal, Dana Cohen Hochberg, Amit Bermano, Daniel Cohen-Or. SWAGAN: a style-based wavelet-driven generative model |
0 | -- | 0 | Kacper Pluta, Michal Edelstein, Amir Vaxman, Mirela Ben-Chen. PH-CPF: planar hexagonal meshing using coordinate power fields |
0 | -- | 0 | Zhiqi Yin, Zeshi Yang, Michiel van de Panne, KangKang Yin. Discovering diverse athletic jumping strategies |
0 | -- | 0 | Manish Mandad, Marcel Campen. Guaranteed-quality higher-order triangular meshing of 2D domains |
0 | -- | 0 | Yuanming Hu, Jiafeng Liu, Xuanda Yang, Mingkuan Xu, Ye Kuang, Weiwei Xu, Qiang Dai, William T. Freeman, Frédo Durand. QuanTaichi: a compiler for quantized simulations |
0 | -- | 0 | Yao Feng, Haiwen Feng, Michael J. Black, Timo Bolkart. Learning an animatable detailed 3D face model from in-the-wild images |
0 | -- | 0 | Minshan Xie, Menghan Xia, Xueting Liu, Chengze Li, Tien-Tsin Wong. Seamless manga inpainting with semantics awareness |
0 | -- | 0 | Xiaohe Ma, Kaizhang Kang, Ruisheng Zhu, Hongzhi Wu, Kun Zhou 0001. Free-form scanning of non-planar appearance with neural trace photography |
0 | -- | 0 | Jie Guo 0001, Shuichang Lai, Chengzhi Tao, Yuelong Cai, Lei Wang, Yanwen Guo 0001, Ling-Qi Yan. Highlight-aware two-stream network for single-image SVBRDF acquisition |
0 | -- | 0 | Jie Guo 0001, Mengtian Li, Zijing Zong, Yuntao Liu, Jingwu He, Yanwen Guo 0001, Ling-Qi Yan. Volumetric appearance stylization with stylizing kernel prediction network |
0 | -- | 0 | Vladimir A. Garanzha, Igor E. Kaporin, Liudmila N. Kudryavtseva, François Protais, Nicolas Ray, Dmitry Sokolov 0002. Foldover-free maps in 50 lines of code |
0 | -- | 0 | Ante Qu, Doug L. James. Fast linking numbers for topology verification of loopy structures |
0 | -- | 0 | Karl D. D. Willis, Yewen Pu, Jieliang Luo, Hang Chu, Tao Du, Joseph G. Lambourne, Armando Solar-Lezama, Wojciech Matusik. Fusion 360 gallery: a dataset and environment for programmatic CAD construction from human design sequences |
0 | -- | 0 | Silvia Sellán, Noam Aigerman, Alec Jacobson. Swept volumes via spacetime numerical continuation |
0 | -- | 0 | Kathleen M. Lewis, Srivatsan Varadharajan, Ira Kemelmacher-Shlizerman. TryOnGAN: body-aware try-on via layered interpolation |
0 | -- | 0 | Mallikarjun B. R. 0001, Ayush Tewari, Abdallah Dib, Tim Weyrich, Bernd Bickel, Hans-Peter Seidel, Hanspeter Pfister, Wojciech Matusik, Louis Chevallier, Mohamed Elgharib, Christian Theobalt. PhotoApp: photorealistic appearance editing of head portraits |
0 | -- | 0 | Shuqi Yang, Shiying Xiong, Yaorui Zhang, Fan Feng, Jinyuan Liu, Bo Zhu 0002. Clebsch gauge fluid |
0 | -- | 0 | Pierre Ecormier-Nocca, Guillaume Cordonnier, Philippe Carrez, Anne-Marie Moigne, Pooran Memari, Bedrich Benes, Marie-Paule Cani. Authoring consistent landscapes with flora and fauna |
0 | -- | 0 | Zhongyuan Liu, Zhan Zhang, Di Zhang, Chunyang Ye, Ligang Liu, Xiao-Ming Fu 0001. Modeling and fabrication with specified discrete equivalence classes |
0 | -- | 0 | Nico Pietroni, Stefano Nuvoli, Thomas Alderighi, Paolo Cignoni, Marco Tarini. Reliable feature-line driven quad-remeshing |
0 | -- | 0 | R. Kenny Jones, David Charatan, Paul Guerrero, Niloy J. Mitra, Daniel Ritchie. ShapeMOD: macro operation discovery for 3D shape programs |
0 | -- | 0 | Jingyu Chen, Victoria Kala, Alan Marquez-Razon, Elias Gueidon, David A. B. Hyde, Joseph Teran. A momentum-conserving implicit material point method for surface tension with contact angles and spatial gradients |
0 | -- | 0 | Kyungho Lee, Sehee Min, Sunmin Lee, Jehee Lee. Learning time-critical responses for interactive character control |
0 | -- | 0 | Ty Trusty, Honglin Chen, David I. W. Levin. The shape matching element method: direct animation of curved surface models |
0 | -- | 0 | Haoran Mo, Edgar Simo-Serra, Chengying Gao, Changqing Zou, Ruomei Wang 0001. General virtual sketching framework for vector line art |
0 | -- | 0 | Jiamin Xu, Xiuchao Wu, Zihan Zhu, Qixing Huang, Yin Yang 0002, Hujun Bao, Weiwei Xu. Scalable image-based indoor scene rendering with reflections |
0 | -- | 0 | Thomas Müller 0013, Fabrice Rousselle, Jan Novák, Alexander Keller 0001. Real-time neural radiance caching for path tracing |
0 | -- | 0 | Peizhuo Li, Kfir Aberman, Rana Hanocka, Libin Liu 0002, Olga Sorkine-Hornung, Baoquan Chen. Learning skeletal articulations with neural blend shapes |
0 | -- | 0 | Wonjong Jang, Gwangjin Ju, Yucheol Jung, Jiaolong Yang, Xin Tong, Seungyong Lee 0001. StyleCariGAN: caricature generation via StyleGAN feature map modulation |
0 | -- | 0 | Mackenzie Leake, Gilbert Bernstein, Abe Davis, Maneesh Agrawala. A mathematical foundation for foundation paper pieceable quilts |
0 | -- | 0 | Georges Nader, Yu Han Quek, Pei Zhi Chia, Oliver Weeger, Sai Kit Yeung. KnitKit: a flexible system for machine knitting of customizable textiles |
0 | -- | 0 | Stephen Lombardi, Tomas Simon, Gabriel Schwartz, Michael Zollhöfer, Yaser Sheikh, Jason M. Saragih. Mixture of volumetric primitives for efficient neural rendering |
0 | -- | 0 | Georg Sperl, Rahul Narain, Chris Wojtan. Mechanics-aware deformation of yarn pattern geometry |
0 | -- | 0 | Bo Ren, Ben Xu, Chen-Feng Li. Unified particle system for multiple-fluid flow and porous material |
0 | -- | 0 | Victor Romero, Mickaël Ly, Abdullah Haroon Rasheed, Raphaël Charrondière, Arnaud Lazarus, Sebastien Neukirch, Florence Bertails-Descoubes. Physical validation of simulators in computer graphics: a new framework dedicated to slender elastic structures and frictional contact |
0 | -- | 0 | Yuval Alaluf, Or Patashnik, Daniel Cohen-Or. Only a matter of style: age transformation using a style-based regression model |
0 | -- | 0 | Merel Meekes, Amir Vaxman. Unconventional patterns on surfaces |
0 | -- | 0 | He Chen, Hyojoon Park, Kutay Macit, Ladislav Kavan. Capturing detailed deformations of moving human bodies |
0 | -- | 0 | Zishun Liu, Xingjian Han, Yuchen Zhang, Xiangjia Chen, Yu-Kun Lai, Eugeni L. Doubrovski, Emily Whiting, Charlie C. L. Wang. Knitting 4D garments with elasticity controlled for body motion |
0 | -- | 0 | Yun (Raymond) Fei, Qi Guo, Rundong Wu, Li Huang, Ming Gao. Revisiting integration in the material point method: a scheme for easier separation and less dissipation |
0 | -- | 0 | Sai Bi, Stephen Lombardi, Shunsuke Saito, Tomas Simon, Shih-En Wei, Kevyn Mcphail, Ravi Ramamoorthi, Yaser Sheikh, Jason M. Saragih. Deep relightable appearance models for animatable faces |
0 | -- | 0 | Simon Huber, Roi Poranne, Stelian Coros. Designing actuation systems for animatronic figures via globally optimal discrete search |
0 | -- | 0 | Alexander Wilkie, Petr Vévoda, Thomas Bashford-Rogers, Lukas Hosek, Tomás Iser, Monika Kolárová, Tobias Rittig, Jaroslav Krivánek. A fitted radiance and attenuation model for realistic atmospheres |
0 | -- | 0 | Markus Kettunen, Eugene d'Eon, Jacopo Pantaleoni, Jan Novák. An unbiased ray-marching transmittance estimator |
0 | -- | 0 | Mustafa Isik, Krishna Mullia, Matthew Fisher, Jonathan Eisenmann, Michaël Gharbi. Interactive Monte Carlo denoising using affinity of neural features |
0 | -- | 0 | Jonathan Granskog, Till N. Schnabel, Fabrice Rousselle, Jan Novák. Neural scene graph rendering |
0 | -- | 0 | He Zhang, Yuting Ye, Takaaki Shiratori, Taku Komura. ManipNet: neural manipulation synthesis with a hand-object spatial representation |
0 | -- | 0 | Jungdam Won, Deepak Gopinath, Jessica K. Hodgins. Control strategies for physically simulated characters performing two-player competitive sports |
0 | -- | 0 | Suzi Kim, Sunghee Choi. Dynamic closest color warping to sort and compare palettes |
0 | -- | 0 | Liane Makatura, Minghao Guo, Adriana Schulz, Justin Solomon 0001, Wojciech Matusik. Pareto gamuts: exploring optimal designs across varying contexts |
0 | -- | 0 | Mengyu Chu, Nils Thuerey, Hans-Peter Seidel, Christian Theobalt, Rhaleb Zayer. Learning meaningful controls for fluids |
0 | -- | 0 | Wentao Liao, Renjie Chen 0001, Yuchen Hua, Ligang Liu, Ofir Weber. Real-time locally injective volumetric deformation |
0 | -- | 0 | Ana Serrano, Bin Chen, Chao Wang, Michal Piovarci, Hans-Peter Seidel, Piotr Didyk, Karol Myszkowski. The effect of shape and illumination on material perception: model and applications |
0 | -- | 0 | Mark Gillespie, Boris Springborn, Keenan Crane. Discrete conformal equivalence of polyhedral surfaces |
0 | -- | 0 | Kaizhi Yang, Xuejin Chen. Unsupervised learning for cuboid shape abstraction via joint segmentation from point clouds |
0 | -- | 0 | Yu Wang 0103, Justin Solomon 0001. Fast quasi-harmonic weights for geometric data interpolation |
0 | -- | 0 | Tizian Zeltner, Sébastien Speierer, Iliyan Georgiev, Wenzel Jakob. Monte Carlo estimators for differential light transport |
0 | -- | 0 | Kang Chen, Yupan Wang, Song-Hai Zhang, Sen-Zhe Xu 0001, Weidong Zhang, Shi-Min Hu 0001. MoCap-solver: a neural solver for optical motion capture data |
0 | -- | 0 | Rohit Pandey, Sergio Orts-Escolano, Chloe LeGendre, Christian Häne, Sofien Bouaziz, Christoph Rhemann, Paul E. Debevec, Sean Ryan Fanello. Total relighting: learning to relight portraits for background replacement |
0 | -- | 0 | Xue Bin Peng, Ze Ma, Pieter Abbeel, Sergey Levine, Angjoo Kanazawa. AMP: adversarial motion priors for stylized physics-based character control |
0 | -- | 0 | Jiakai Zhang, Xinhang Liu, Xinyi Ye, Fuqiang Zhao, Yanshun Zhang, Minye Wu, Yingliang Zhang, Lan Xu, Jingyi Yu. Editable free-viewpoint video using a layered neural representation |
0 | -- | 0 | Clara Callenberg, Zheng Shi, Felix Heide, Matthias B. Hullin. Low-cost SPAD sensing for non-line-of-sight tracking, material classification and depth imaging |
0 | -- | 0 | Cheng Zhang, Zhao Dong, Michael C. Doggett, Shuang Zhao. Antithetic sampling for Monte Carlo differentiable rendering |
0 | -- | 0 | Zhongshi Jiang, Ziyi Zhang, Yixin Hu, Teseo Schneider, Denis Zorin, Daniele Panozzo. Bijective and coarse high-order tetrahedral meshes |
0 | -- | 0 | Huamin Wang. GPU-based simulation of cloth wrinkles at submillimeter levels |
0 | -- | 0 | Michael Barton, Michal Bizzarri, Florian Rist, Oleksii Sliusarenko, Helmut Pottmann. Geometry and tool motion planning for curvature adapted CNC machining |
0 | -- | 0 | Dave Pagurek van Mossel, Chenxi Liu, Nicholas Vining, Mikhail Bessmeltsev, Alla Sheffer. StrokeStrip: joint parameterization and fitting of stroke clusters |
0 | -- | 0 | Yingying Ren, Julian Panetta, Tian Chen, Florin Isvoranu, Samuel Poincloux, Christopher Brandt, Alison Martin, Mark Pauly. 3D weaving with curved ribbons |
0 | -- | 0 | Joël Randrianandrasana, Patrick Callet, Laurent Lucas. Transfer matrix based layered materials rendering |
0 | -- | 0 | Shilin Zhu, Zexiang Xu, Tiancheng Sun, Alexandr Kuznetsov, Mark Meyer, Henrik Wann Jensen, Hao Su 0001, Ravi Ramamoorthi. Hierarchical neural reconstruction for path guiding using hybrid path and photon samples |
0 | -- | 0 | Omer Tov, Yuval Alaluf, Yotam Nitzan, Or Patashnik, Daniel Cohen-Or. Designing an encoder for StyleGAN image manipulation |
0 | -- | 0 | Torsten Hädrich, Daniel T. Banuti, Wojciech Palubicki, Sören Pirk, Dominik L. Michels. Fire in paradise: mesoscale simulation of wildfires |
0 | -- | 0 | Tavi Halperin, Hanit Hakim, Orestis Vantzos, Gershon Hochman, Netai Benaim, Lior Sassy, Michael Kupchik, Ofir Bibi, Ohad Fried. Endless loops: detecting and animating periodic patterns in still images |
0 | -- | 0 | Caigui Jiang, Hui Wang 0064, Victor Ceballos Inza, Felix Dellinger, Florian Rist, Johannes Wallner 0001, Helmut Pottmann. Using isometries for computational design and fabrication |
0 | -- | 0 | Zhengjun Du, Kai-Xiang Lei, Kun Xu, Jianchao Tan, Yotam I. Gingold. Video recoloring via spatial-temporal geometric palettes |
0 | -- | 0 | Rinat Abdrashitov, Seungbae Bang, David I. W. Levin, Karan Singh, Alec Jacobson. Interactive modelling of volumetric musculoskeletal anatomy |
0 | -- | 0 | Seyoung Lee, Sunmin Lee, Yongwoo Lee, Jehee Lee. Learning a family of motor skills from a single motion clip |
0 | -- | 0 | Yousuf Soliman, Albert Chern, Olga Diamanti, Felix Knöppel, Ulrich Pinkall, Peter Schröder. Constrained willmore surfaces |
0 | -- | 0 | Yiqian Wu, Yong-Liang Yang, Qinjie Xiao, Xiaogang Jin 0001. Coarse-to-fine: facial structure editing of portrait images via latent space classifications |
0 | -- | 0 | Yu Fang, Minchen Li, Chenfanfu Jiang, Danny M. Kaufman. Guaranteed globally injective 3D deformation processing |
0 | -- | 0 | Dmitriy Smirnov 0001, Justin Solomon 0001. HodgeNet: learning spectral geometry on triangle meshes |
0 | -- | 0 | Kai Jia. SANM: a symbolic asymptotic numerical solver with applications in mesh deformation |
0 | -- | 0 | Timur M. Bagautdinov, Chenglei Wu, Tomas Simon, Fabián Prada, Takaaki Shiratori, Shih-En Wei, WeiPeng Xu, Yaser Sheikh, Jason M. Saragih. Driving-signal aware full-body avatars |
0 | -- | 0 | In-Young Cho, Yuchi Huo, Sung-Eui Yoon. Weakly-supervised contrastive learning in path manifold for Monte Carlo image reconstruction |
0 | -- | 0 | Sitao Xiang. Eliminating topological errors in neural network rotation estimation using self-selecting ensembles |
0 | -- | 0 | Élie Michel, Tamy Boubekeur. DAG amendment for inverse control of parametric shapes |
0 | -- | 0 | Shlomi Steinberg, Ling-Qi Yan. A generic framework for physical light transport |
0 | -- | 0 | Xingyi Du, Qingnan Zhou, Nathan Carr, Tao Ju. Boundary-sampled halfspaces: a new representation for constructive solid modeling |
0 | -- | 0 | Soshi Shimada, Vladislav Golyanik, WeiPeng Xu, Patrick Pérez, Christian Theobalt. Neural monocular 3D human motion capture with physical awareness |
0 | -- | 0 | Ruihui Li, Xianzhi Li, Ka-Hei Hui, Chi-Wing Fu. SP-GAN: sphere-guided 3D shape generation and manipulation |
0 | -- | 0 | Joonho Kim, Karan Singh. Optimizing UI layouts for deformable face-rig manipulation |
0 | -- | 0 | Qilin Sun, Congli Wang, Qiang Fu 0002, Xiong Dun, Wolfgang Heidrich. End-to-end complex lens design with differentiate ray tracing |
0 | -- | 0 | Sebastian Starke, Yiwei Zhao, Fabio Zinno, Taku Komura. Neural animation layering for synthesizing martial arts movements |
0 | -- | 0 | Haozhe Su, Tao Xue, Chengguizi Han, Chenfanfu Jiang, Mridul Aanjaneya. A unified second-order accurate in time MPM formulation for simulating viscoelastic liquids with phase change |
0 | -- | 0 | Julian Panetta, Florin Isvoranu, Tian Chen, Emmanuel Siéfert, Benoît Roman, Mark Pauly. Computational inverse design of surface-based inflatables |
0 | -- | 0 | Hsueh-Ti Derek Liu, Jiayi Eris Zhang, Mirela Ben-Chen, Alec Jacobson. Surface multigrid via intrinsic prolongation |
0 | -- | 0 | Gal Metzer, Rana Hanocka, Denis Zorin, Raja Giryes, Daniele Panozzo, Daniel Cohen-Or. Orienting point clouds with dipole propagation |
0 | -- | 0 | Syuhei Sato, Yoshinori Dobashi, Theodore Kim. Stream-guided smoke simulations |
0 | -- | 0 | Kang Chen, Zhipeng Tan, Jin Lei, Song-Hai Zhang, Yuanchen Guo, Weidong Zhang, Shi-Min Hu 0001. ChoreoMaster: choreography-oriented music-driven dance synthesis |
0 | -- | 0 | Jiong Chen, Florian Schäfer, Jin Huang 0001, Mathieu Desbrun. Multiscale cholesky preconditioning for ill-conditioned problems |
0 | -- | 0 | Tian Chen, Julian Panetta, Max Schnaubelt, Mark Pauly. Bistable auxetic surface structures |
0 | -- | 0 | Julien N. P. Martel, David B. Lindell, Connor Z. Lin, Eric R. Chan, Marco Monteiro, Gordon Wetzstein. Acorn: adaptive coordinate networks for neural scene representation |
0 | -- | 0 | Christoph Peters. BRDF importance sampling for polygonal lights |
0 | -- | 0 | Binh Huy Le, Keven Villeneuve, Carlos Gonzalez-Ochoa. Direct delta mush skinning compression with continuous examples |
0 | -- | 0 | Mustafa B. Yaldiz, Andreas Meuleman, Hyeonjoong Jang, Hyunho Ha, Min H. Kim 0001. DeepFormableTag: end-to-end generation and recognition of deformable fiducial markers |
0 | -- | 0 | Xinyu Yi, Yuxiao Zhou, Feng Xu 0005. TransPose: real-time 3D human translation and pose estimation with six inertial sensors |
0 | -- | 0 | Zeyu Wang 0003, Sherry Qiu, Nicole Feng, Holly E. Rushmeier, Leonard McMillan, Julie Dorsey. Tracing versus freehand for evaluating computer-generated drawings |
0 | -- | 0 | Junqiu Zhu, Yaoyi Bai, Zilin Xu, Steve Bako, Edgar Velázquez-Armendáriz, Lu Wang 0007, Pradeep Sen, Milos Hasan, Ling-Qi Yan. Neural complex luminaires: representation and rendering |
0 | -- | 0 | Pingchuan Ma 0002, Tao Du, John Z. Zhang, Kui Wu 0003, Andrew Spielberg, Robert K. Katzschmann, Wojciech Matusik. DiffAqua: a differentiable computational design pipeline for soft underwater swimmers with shape interpolation |
0 | -- | 0 | Carl Schissler, Gregor Mückl, Paul Calamia. Fast diffraction pathfinding for dynamic sound propagation |
0 | -- | 0 | Cheng Zhang, Zihan Yu, Shuang Zhao. Path-space differentiable rendering of participating media |
0 | -- | 0 | Jiazhao Zhang, Chenyang Zhu 0002, Lintao Zheng, Kai Xu 0004. ROSEFusion: random optimization for online dense reconstruction under fast camera motion |
0 | -- | 0 | Sai Praveen Bangaru, Jesse Michel, Kevin Mu, Gilbert Bernstein, Tzu-Mao Li, Jonathan Ragan-Kelley. Systematically differentiating parametric discontinuities |
0 | -- | 0 | Shiying Xiong, Rui Tao, Yaorui Zhang, Fan Feng, Bo Zhu 0002. Incompressible flow simulation on vortex segment clouds |
0 | -- | 0 | Mégane Bati, Pascal Barla, Romain Pacanowski. An inverse method for the exploration of layered material appearance |
0 | -- | 0 | Andrew Adams. Fast median filters using separable sorting networks |
0 | -- | 0 | Lei Lan, Yin Yang 0002, Danny M. Kaufman, Junfeng Yao, Minchen Li, Chenfanfu Jiang. Medial IPC: accelerated incremental potential contact with medial elastics |
0 | -- | 0 | Ziqi Wang, Peng Song 0001, Mark Pauly. MOCCA: modeling and optimizing cone-joints for complex assemblies |
0 | -- | 0 | Zhoutong Zhang, Forrester Cole, Richard Tucker 0001, William T. Freeman, Tali Dekel. Consistent depth of moving objects in video |
0 | -- | 0 | Alan Brunton, Lubna Abu Rmaileh. Displaced signed distance fields for additive manufacturing |
0 | -- | 0 | Sangeetha Grama Srinivasan, Qisi Wang, Junior Rojas, Gergely Klár, Ladislav Kavan, Eftychios Sifakis. Learning active quasistatic physics-based models from data |
0 | -- | 0 | Thomas Nindel, Tomás Iser, Tobias Rittig, Alexander Wilkie, Jaroslav Krivánek. A gradient-based framework for 3D print appearance optimization |
0 | -- | 0 | Minchen Li, Danny M. Kaufman, Chenfanfu Jiang. Codimensional incremental potential contact |
0 | -- | 0 | Min Hyung Kee, Kiwon Um, Woo Seok Jeong, JungHyun Han. Constrained projective dynamics: real-time simulation of deformable objects with energy-momentum conservation |
0 | -- | 0 | Ahmed H. Mahmoud, Serban D. Porumbescu, John D. Owens. RXMesh: a GPU mesh data structure |
0 | -- | 0 | Cristian Romero, Dan Casas, Jesús Pérez, Miguel A. Otaduy. Learning contact corrections for handle-based subspace dynamics |
0 | -- | 0 | Rafal K. Mantiuk, Gyorgy Denes, Alexandre Chapiro, Anton Kaplanyan, Gizem Rufo, Romain Bachy, Trisha Lian, Anjul Patney. FovVideoVDP: a visible difference predictor for wide field-of-view video |
0 | -- | 0 | Camille Brunel, Pierre Bénard, Gaël Guennebaud. A time-independent deformer for elastic contacts |
0 | -- | 0 | Siyuan Shen, Yin Yang 0002, Tianjia Shao, He Wang 0002, Chenfanfu Jiang, Lei Lan, Kun Zhou 0001. High-order differentiable autoencoder for nonlinear model reduction |