Journal: ACM Trans. Graph.

Volume 24, Issue 4

1239 -- 1258Luis Gustavo Nonato, Alex Jesus Cuadros-Vargas, Rosane Minghim, Maria Cristina Ferreira de Oliveira. Beta-connection: Generating a family of models from planar cross sections
1259 -- 1282Doron Chen, Daniel Cohen-Or, Olga Sorkine, Sivan Toledo. Algebraic analysis of high-pass quantization
1283 -- 1302Yong Cao, Wen C. Tien, Petros Faloutsos, Frederic H. Pighin. Expressive speech-driven facial animation
1303 -- 1331Liu Ren, Gregory Shakhnarovich, Jessica K. Hodgins, Hanspeter Pfister, Paul A. Viola. Learning silhouette features for control of human motion
1332 -- 1352Stephan Bischoff, Darko Pavic, Leif Kobbelt. Automatic restoration of polygon models
1353 -- 1373Jörg Haber, Marcus A. Magnor, Hans-Peter Seidel. Physically-based simulation of twilight phenomena
1374 -- 1391Alex Yvart, Stefanie Hahmann, Georges-Pierre Bonneau. Hierarchical triangular splines
1392 -- 1416Benjamin Mora, David S. Ebert. Low-complexity maximum intensity projection
1442 -- 1461Ares Lagae, Philip Dutré. A procedural object distribution function
1462 -- 1482Gregory S. Johnson, Juhyun Lee, Christopher A. Burns, William R. Mark. The irregular Z-buffer: Hardware acceleration for irregular data structures

Volume 24, Issue 3

399 -- 407Doug L. James, Christopher D. Twigg. Skinning mesh animations
408 -- 416Dragomir Anguelov, Praveen Srinivasan, Daphne Koller, Sebastian Thrun, Jim Rodgers, James Davis. SCAPE: shape completion and animation of people
417 -- 425Eftychios Sifakis, Igor Neverov, Ronald Fedkiw. Automatic determination of facial muscle activations from sparse motion capture marker data
426 -- 433Daniel Vlasic, Matthew Brand, Hanspeter Pfister, Jovan Popovic. Face transfer with multilinear models
434 -- 444Sven Woop, Jörg Schmittler, Philipp Slusallek. RPU: a programmable ray processing unit for realtime ray tracing
445 -- 452Fabio Pellacini. User-configurable automatic shader simplification
453 -- 463Nathaniel Duca, Krzysztof Niski, Jonathan Bilodeau, Matthew Bolitho, Yuan Chen, Jonathan D. Cohen. A relational debugging engine for the graphics pipeline
464 -- 470Fabio Pellacini, Kiril Vidimce, Aaron E. Lefohn, Alex Mohr, Mark Leone, John Warren. Lpics: a hybrid hardware-accelerated relighting engine for computer cinematography
471 -- 478Matthias Müller, Bruno Heidelberger, Matthias Teschner, Markus H. Gross. Meshless deformations based on shape matching
479 -- 487Yaron Lipman, Olga Sorkine, David Levin, Daniel Cohen-Or. Linear rotation-invariant coordinates for meshes
488 -- 495Robert W. Sumner, Matthias Zwicker, Craig Gotsman, Jovan Popovic. Mesh-based inverse kinematics
496 -- 503Kun Zhou, Jin Huang, John Snyder, Xinguo Liu, Hujun Bao, Baining Guo, Heung-Yeung Shum. Large mesh deformation using the volumetric graph Laplacian
504 -- 511Nelson Siu-Hang Chu, Chiew-Lan Tai. MoXi: real-time ink dispersion in absorbent paper
512 -- 518Michael Burns, Janek Klawe, Szymon Rusinkiewicz, Adam Finkelstein, Douglas DeCarlo. Line drawings from volume data
519 -- 526Ce Liu, Antonio B. Torralba, William T. Freeman, Frédo Durand, Edward H. Adelson. Motion magnification
527 -- 535Hongcheng Wang, Qing Wu, Lin Shi, Yizhou Yu, Narendra Ahuja. Out-of-core tensor approximation of multi-dimensional matrices of visual data
536 -- 543Diego Nehab, Szymon Rusinkiewicz, James Davis, Ravi Ramamoorthi. Efficiently combining positions and normals for precise 3D geometry
544 -- 552Shachar Fleishman, Daniel Cohen-Or, Cláudio T. Silva. Robust moving least-squares fitting with sharp features
553 -- 560Vitaly Surazhsky, Tatiana Surazhsky, Danil Kirsanov, Steven J. Gortler, Hugues Hoppe. Fast exact and approximate geodesics on meshes
561 -- 566Tao Ju, Scott Schaefer, Joe D. Warren. Mean value coordinates for closed triangular meshes
567 -- 576Morgan McGuire, Wojciech Matusik, Hanspeter Pfister, John F. Hughes, Frédo Durand. Defocus video matting
577 -- 584Derek Hoiem, Alexei A. Efros, Martial Hebert. Automatic photo pop-up
585 -- 594Jue Wang, Pravin Bhat, Alex Colburn, Maneesh Agrawala, Michael F. Cohen. Interactive video cutout
595 -- 600Yin Li, Jian Sun, Heung-Yeung Shum. Video object cut and paste
601 -- 608Gabriel Peyré, Stéphane Mallat. Surface compression with geometric bandelets
609 -- 616Jingliang Peng, C. C. Jay Kuo. Geometry-guided progressive lossless 3D mesh coding with octree (OT) decomposition
617 -- 625Pierre Alliez, David Cohen-Steiner, Mariette Yvinec, Mathieu Desbrun. Variational tetrahedral meshing
626 -- 633Serban D. Porumbescu, Brian Budge, Louis Feng, Kenneth I. Joy. Shell maps
634 -- 639Amy Ashurst Gooch, Sven C. Olsen, Jack Tumblin, Bruce Gooch. Color2Gray: salience-preserving color removal
640 -- 648Patrick Ledda, Alan Chalmers, Tom Troscianko, Helge Seetzen. Evaluation of tone mapping operators using a High Dynamic Range display
649 -- 658Michael F. Deering. A photon accurate model of the human eye
659 -- 666Chang Ha Lee, Amitabh Varshney, David W. Jacobs. Mesh saliency
667 -- 676Jackie Assa, Yaron Caspi, Daniel Cohen-Or. Action synopsis: pose selection and illustration
677 -- 685Meinard Müller, Tido Röder, Michael Clausen. Efficient content-based retrieval of motion capture data
686 -- 696Jinxiang Chai, Jessica K. Hodgins. Performance animation from low-dimensional control signals
697 -- 701Victor B. Zordan, Anna Majkowska, Bill Yuan-chi Chiu, Matthew Fast. Dynamic response for motion capture animation
702 -- 711Adam Runions, Martin Fuhrer, Brendan Lane, Pavol Federl, Anne-Gaëlle Rolland-Lagan, Przemyslaw Prusinkiewicz. Modeling and visualization of leaf venation patterns
712 -- 719Lifeng Wang, Wenle Wang, Julie Dorsey, Xu Yang, Baining Guo, Heung-Yeung Shum. Real-time rendering of plant leaves
720 -- 726Takashi Ijiri, Shigeru Owada, Makoto Okabe, Takeo Igarashi. Floral diagrams and inflorescences: interactive flower modeling using botanical structural constraints
727 -- 734Stephen R. Marschner, Stephen H. Westin, Adam Arbree, Jonathan T. Moon. Measuring and modeling the appearance of finished wood
735 -- 744Ren Ng. Fourier slice photography
745 -- 755Pradeep Sen, Billy Chen, Gaurav Garg, Stephen R. Marschner, Mark Horowitz, Marc Levoy, Hendrik P. A. Lensch. Dual photography
756 -- 764Andreas Wenger, Andrew Gardner, Chris Tchou, Jonas Unger, Tim Hawkins, Paul E. Debevec. Performance relighting and reflectance transformation with time-multiplexed illumination
765 -- 776Bennett Wilburn, Neel Joshi, Vaibhav Vaish, Eino-Ville Talvala, Emilio R. Antúnez, Adam Barth, Andrew Adams, Mark Horowitz, Marc Levoy. High performance imaging using large camera arrays
777 -- 786Sylvain Lefebvre, Hugues Hoppe. Parallel controllable texture synthesis
787 -- 794Wojciech Matusik, Matthias Zwicker, Frédo Durand. Texture design using a simplicial complex of morphable textures
795 -- 802Vivek Kwatra, Irfan A. Essa, Aaron F. Bobick, Nipun Kwatra. Texture optimization for example-based synthesis
803 -- 811Robert L. Cook, Tony DeRose. Wavelet noise
812 -- 815Tim Hawkins, Per Einarsson, Paul E. Debevec. Acquisition of time-varying participating media
816 -- 820Yichen Wei, Eyal Ofek, Long Quan, Heung-Yeung Shum. Modeling hair from multiple views
821 -- 827Aseem Agarwala, Ke Colin Zheng, Chris Pal, Maneesh Agrawala, Michael F. Cohen, Brian Curless, David Salesin, Richard Szeliski. Panoramic video textures
828 -- 835Amit K. Agrawal, Ramesh Raskar, Shree K. Nayar, Yuanzhen Li. Removing photography artifacts using gradient projection and flash-exposure sampling
836 -- 844Yuanzhen Li, Lavanya Sharan, Edward H. Adelson. Compressing and companding high dynamic range images with subband architectures
845 -- 852Eric P. Bennett, Leonard McMillan. Video enhancement using per-pixel virtual exposures
853 -- 860Yung-Yu Chuang, Dan B. Goldman, Ke Colin Zheng, Brian Curless, David Salesin, Richard Szeliski. Animating pictures with stochastic motion textures
861 -- 868Jian Sun, Lu Yuan, Jiaya Jia, Heung-Yeung Shum. Image completion with structure propagation
869 -- 877Louis Borgeat, Guy Godin, François Blais, Philippe Massicotte, Christian Lahanier. GoLD: interactive display of huge colored and textured models
878 -- 885Enrico Gobbetti, Fabio Marton. Far voxels: a multiresolution framework for interactive rendering of huge complex 3D models on commodity graphics platforms
886 -- 893Sung-Eui Yoon, Peter Lindstrom, Valerio Pascucci, Dinesh Manocha. Cache-oblivious mesh layouts
894 -- 903Daniel J. Sandin, Todd Margolis, Jinghua Ge, Javier Girado, Tom Peterka, Thomas A. DeFanti. The Varrier:::TM::: autostereoscopic virtual reality display
904 -- 909Bryan E. Feldman, James F. O Brien, Bryan M. Klingner. Animating gases with hybrid meshes
910 -- 914Andrew Selle, Nick Rasmussen, Ronald Fedkiw. A vortex particle method for smoke, water and explosions
915 -- 920Jeong-Mo Hong, Chang-Hun Kim. Discontinuous fluids
921 -- 929Huamin Wang, Peter J. Mucha, Greg Turk. Water drops on surfaces
930 -- 0Georg Apitz, François Guimbretière. CrossY: a crossing-based drawing application
931 -- 0Tovi Grossman, Daniel Wigdor, Ravin Balakrishnan. Multi-finger gestural interaction with 3D volumetric displays
932 -- 0Blair MacIntyre, Maribeth Gandy, Steven Dow, Jay David Bolter. DART: a toolkit for rapid design exploration of augmented reality experiences
933 -- 0Simon Dobbyn, John Hamill, Keith O Conor, Carol O Sullivan. Geopostors: a real-time geometry/impostor crowd rendering system
934 -- 0Youngihn Kho, Michael Garland. Sketching mesh deformations
935 -- 0Fabio Policarpo, Manuel M. Oliveira, João Luiz Dihl Comba. Real-time relief mapping on arbitrary polygonal surfaces
936 -- 945Stephane Redon, Nico Galoppo, Ming C. Lin. Adaptive dynamics of articulated bodies
946 -- 956Danny M. Kaufman, Timothy Edmunds, Dinesh K. Pai. Fast frictional dynamics for rigid bodies
957 -- 964Mark Pauly, Richard Keiser, Bart Adams, Philip Dutré, Markus H. Gross, Leonidas J. Guibas. Meshless animation of fracturing solids
965 -- 972Yongning Zhu, Robert Bridson. Animating sand as a fluid
973 -- 981Eran Guendelman, Andrew Selle, Frank Losasso, Ronald Fedkiw. Coupling water and smoke to thin deformable and rigid shells
982 -- 990Jernej Barbic, Doug L. James. Real-Time subspace integration for St. Venant-Kirchhoff deformable models
991 -- 999Naga K. Govindaraju, David Knott, Nitin Jain, Ilknur Kabul, Rasmus Tamstorf, Russell Gayle, Ming C. Lin, Dinesh Manocha. Interactive collision detection between deformable models using chromatic decomposition
1000 -- 1009Charles T. Loop, James F. Blinn. Resolution independent curve rendering using programmable graphics hardware
1010 -- 1015Le-Jeng Shiue, Ian Jones, Jörg Peters. A realtime GPU subdivision kernel
1016 -- 1023Michael Guthe, Ákos Balázs, Reinhard Klein. GPU-based trimming and tessellation of NURBS and T-Spline surfaces
1024 -- 1031John Hable, Jarek Rossignac. Blister: GPU-based rendering of Boolean combinations of free-form triangulated shapes
1032 -- 1039Craig Donner, Henrik Wann Jensen. Light diffusion in multi-layered translucent materials
1040 -- 1049Bo Sun, Ravi Ramamoorthi, Srinivasa G. Narasimhan, Shree K. Nayar. A practical analytic single scattering model for real time rendering
1050 -- 1053Chris Wyman. An approximate image-space approach for interactive refraction
1054 -- 1061Xin Tong, Jiaping Wang, Stephen Lin, Baining Guo, Heung-Yeung Shum. Modeling and rendering of quasi-homogeneous materials
1062 -- 1070Tomohiko Mukai, Shigeru Kuriyama. Geostatistical motion interpolation
1071 -- 1081C. Karen Liu, Aaron Hertzmann, Zoran Popovic. Learning physics-based motion style with nonlinear inverse optimization
1082 -- 1089Eugene Hsu, Kari Pulli, Jovan Popovic. Style translation for human motion
1090 -- 1097Liu Ren, Alton Patrick, Alexei A. Efros, Jessica K. Hodgins, James M. Rehg. A data-driven approach to quantifying natural human motion
1098 -- 1107Bruce Walter, Sebastian Fernandez, Adam Arbree, Kavita Bala, Michael Donikian, Donald P. Greenberg. Lightcuts: a scalable approach to illumination
1108 -- 1114Okan Arikan, David A. Forsyth, James F. O Brien. Fast and detailed approximate global illumination by irradiance decomposition
1115 -- 1126Frédo Durand, Nicolas Holzschuch, Cyril Soler, Eric Chan, François X. Sillion. A frequency analysis of light transport
1127 -- 1133Yanyun Chen, Lin Xia, Tien-Tsin Wong, Xin Tong, Hujun Bao, Baining Guo, Heung-Yeung Shum. Visual simulation of weathering by gamma-ton tracing
1134 -- 1141Takeo Igarashi, Tomer Moscovich, John F. Hughes. As-rigid-as-possible shape manipulation
1142 -- 1147Andrew Nealen, Olga Sorkine, Marc Alexa, Daniel Cohen-Or. A sketch-based interface for detail-preserving mesh editing
1148 -- 1155Kun Zhou, Xi Wang, Yiying Tong, Mathieu Desbrun, Baining Guo, Heung-Yeung Shum. TextureMontage
1156 -- 1165Samuli Laine, Timo Aila, Ulf Assarsson, Jaakko Lehtinen, Tomas Akenine-Möller. Soft shadow volumes for ray tracing
1166 -- 1175Petrik Clarberg, Wojciech Jarosz, Tomas Akenine-Möller, Henrik Wann Jensen. Wavelet importance sampling: efficiently evaluating products of complex functions
1176 -- 1185Alexander Reshetov, Alexei Soupikov, Jim Hurley. Multi-level ray tracing algorithm
1186 -- 1195David Cline, Justin Talbot, Parris K. Egbert. Energy redistribution path tracing
1196 -- 1201Kun Zhou, Yaohua Hu, Stephen Lin, Baining Guo, Heung-Yeung Shum. Precomputed shadow fields for dynamic scenes
1202 -- 1207Rui Wang 0003, John Tran, David P. Luebke. All-frequency interactive relighting of translucent objects with single and multiple scattering
1208 -- 1215Anders Wang Kristensen, Tomas Akenine-Möller, Henrik Wann Jensen. Precomputed local radiance transfer for real-time lighting design
1216 -- 1224Peter-Pike J. Sloan, Ben Luna, John Snyder. Local, deformable precomputed radiance transfer

Volume 24, Issue 2

181 -- 0John C. Hart. Editorial
182 -- 208Ghassan Al-Regib, Yucel Altunbasak, Jarek Rossignac. Error-resilient transmission of 3D models
209 -- 239Michael Garland, Yuan Zhou. Quadric-based simplification in any dimension
240 -- 261Sundar Vedula, Simon Baker, Takeo Kanade. Image-based spatio-temporal modeling and view interpolation of dynamic events
262 -- 288Jonathan Dinerstein, Parris K. Egbert. Fast multi-level adaptation for interactive autonomous characters
289 -- 310Huong Quynh Dinh, Anthony J. Yezzi, Greg Turk. Texture transfer during shape transformation
311 -- 330Alla Sheffer, Bruno Lévy, Maxim Mogilnitsky, Alexander Bogomyakov. ABF++: fast and robust angle based flattening
331 -- 347Erika Chuang, Christoph Bregler. Mood swings: expressive speech animation
348 -- 373Aravind Kalaiah, Amitabh Varshney. Statistical geometry representation for efficient transmission and rendering

Volume 24, Issue 1

1 -- 27Eugene Zhang, Konstantin Mischaikow, Greg Turk. Feature-based surface parameterization and texture mapping
28 -- 36Scott Schaefer, Joe D. Warren. On C:::2::: triangle/quad subdivision
37 -- 59Gladimir V. G. Baranoski, Justin W. L. Wan, Jon G. Rokne, Ian Bell. Simulating the dynamics of auroral phenomena
60 -- 80Mirela Ben-Chen, Craig Gotsman. On the optimality of spectral compression of mesh data
81 -- 97Oh-Young Song, Hyuncheol Shin, Hyeong-Seok Ko. Stable but nondissipative water
98 -- 117Seyoon Tak, Hyeong-Seok Ko. A physically-based motion retargeting filter
118 -- 139Aditi Majumder, Rick Stevens. Perceptual photometric seamlessness in projection-based tiled displays
140 -- 164Lin Shi, Yizhou Yu. Controllable smoke animation with guiding objects
165 -- 179Adnan Sulejmanpasic, Jovan Popovic. Adaptation of performed ballistic motion