0 | -- | 0 | James Ahrens. IEEE Visualization and Graphics Technical Committee (VGTC) |
0 | -- | 0 | Klaus Mueller, Dieter Schmalstieg. Introducing the IEEE Virtual Reality 2019 Special Issue |
0 | -- | 0 | Bruce H. Thomas, Greg Welch, Torsten W. Kuhlen, Kyle Johnsen. Preface |
1817 | -- | 1827 | Ana Serrano, Incheol Kim, Zhili Chen, Stephen DiVerdi, Diego Gutierrez, Aaron Hertzmann, Belén Masiá. Motion parallax for 360° RGBD video |
1828 | -- | 1835 | Tobias Bertel, Neill D. F. Campbell, Christian Richardt. MegaParallax: Casual 360° Panoramas with Motion Parallax |
1836 | -- | 1845 | Wei Liang, Jingjing Liu, Yining Lang, Bing Ning, Lap-Fai Yu. Functional Workspace Optimization via Learning Personal Preferences from Virtual Experiences |
1846 | -- | 1854 | Chakravarty R. Alla Chaitanya, John M. Snyder, Keith W. Godin, Derek Nowrouzezahrai, Nikunj Raghuvanshi. Adaptive Sampling for Sound Propagation |
1855 | -- | 1864 | Auston Sterling, Nicholas Rewkowski, Roberta L. Klatzky, Ming C. Lin. Audio-Material Reconstruction for Virtualized Reality Using a Probabilistic Damping Model |
1865 | -- | 1875 | Efstratios Doukakis, Kurt Debattista, Thomas Bashford-Rogers, Amar Dhokia, Ali Asadipour, Alan Chalmers, Carlo Harvey. Audio-Visual-Olfactory Resource Allocation for Tri-modal Virtual Environments |
1876 | -- | 1886 | Anastassia Andreasen, Michele Geronazzo, Niels Christian Nilsson, Jelizaveta Zovnercuka, Kristian Konovalov, Stefania Serafin. Auditory Feedback for Navigation with Echoes in Virtual Environments: Training Procedure and Orientation Strategies |
1887 | -- | 1897 | Sergi Pujades, Betty J. Mohler, Anne Thaler, Joachim Tesch, Naureen Mahmood, Nikolas Hesse, Heinrich H. Bülthoff, Michael J. Black. The Virtual Caliper: Rapid Creation of Metrically Accurate Avatars from 3D Measurements |
1898 | -- | 1907 | Ju Uijong, June Kang, Christian Wallraven. You or Me? Personality Traits Predict Sacrificial Decisions in an Accident Situation |
1908 | -- | 1918 | Jacob Young, Tobias Langlotz, Matthew Cook 0005, Steven Mills, Holger Regenbrecht. Immersive Telepresence and Remote Collaboration using Mobile and Wearable Devices |
1919 | -- | 1927 | Tae Min Lee, Jong-Chul Yoon, In-Kwon Lee. Motion Sickness Prediction in Stereoscopic Videos using 3D Convolutional Neural Networks |
1928 | -- | 1939 | Kaan Aksit, Praneeth Chakravarthula, Kishore Rathinavel, Youngmo Jeong, Rachel A. Albert, Henry Fuchs, David Luebke. Manufacturing Application-Driven Foveated Near-Eye Displays |
1940 | -- | 1950 | Hyeonseung Yu, Mojtaba Bemana, Marek Wernikowski, Michal Chwesiuk, Okan Tarhan Tursun, Gurprit Singh, Karol Myszkowski, Radoslaw Mantiuk, Hans-Peter Seidel, Piotr Didyk. A Perception-driven Hybrid Decomposition for Multi-layer Accommodative Displays |
1951 | -- | 1960 | Yuta Itoh 0001, Tobias Langlotz, Daisuke Iwai, Kiyoshi Kiyokawa, Toshiyuki Amano. Light Attenuation Display: Subtractive See-Through Near-Eye Display via Spatial Color Filtering |
1961 | -- | 1969 | Takumi Hamasaki, Yuta Itoh 0001. Varifocal Occlusion for Optical See-Through Head-Mounted Displays using a Slide Occlusion Mask |
1970 | -- | 1980 | Alex Blate, Mary C. Whitton, Montek Singh, Greg Welch, Andrei State, Turner Whitted, Henry Fuchs. Implementation and Evaluation of a 50 kHz, $28\mu\mathrm{s}$ Motion-to-Pose Latency Head Tracking Instrument |
1981 | -- | 1990 | Yusuke Ujitoko, Yuki Ban, Koichi Hirota. Modulating Fine Roughness Perception of Vibrotactile Textured Surface using Pseudo-haptic Effect |
1991 | -- | 2001 | Wenge Xu, Hai-Ning Liang, Yuxuan Zhao, Tianyu Zhang, Difeng Yu, Diego Monteiro. RingText: Dwell-free and hands-free Text Entry for Mobile Head-Mounted Displays using Head Motions |
2002 | -- | 2010 | Zhiming Hu, Congyi Zhang, Sheng Li 0008, Guoping Wang, Dinesh Manocha. SGaze: A Data-Driven Eye-Head Coordination Model for Realtime Gaze Prediction |
2011 | -- | 2021 | Seyedkoosha Mirhosseini, Ievgeniia Gutenko, Sushant Ojal, Joseph Marino, Arie E. Kaufman. Immersive Virtual Colonoscopy |
2022 | -- | 2031 | Eric R. Bachmann, Eric Hodgson, Cole Hoffbauer, Justin Messinger. Multi-User Redirected Walking and Resetting Using Artificial Potential Fields |
2032 | -- | 2039 | Luke Bölling, Niklas Stein, Frank Steinicke, Markus Lappe. Shrinking Circles: Adaptation to Increased Curvature Gain in Redirected Walking |
2040 | -- | 2049 | Qian Zhou, Georg Hagemann, Dylan Brodie Fafard, Ian Stavness, Sidney Fels. An Evaluation of Depth and Size Perception on a Spherical Fish Tank Virtual Reality Display |
2050 | -- | 2060 | J. Adam Jones, Jonathan E. Hopper, Mark T. Bolas, David M. Krum. Orientation Perception in Real and Virtual Environments |
2061 | -- | 2071 | Taiki Fukiage, Takahiro Kawabe, Shin'ya Nishida. Perceptually Based Adaptive Motion Retargeting to Animate Real Objects by Light Projection |
2072 | -- | 2082 | Gyorgy Denes, Kuba Maruszczyk, George Ash, Rafal K. Mantiuk. Temporal Resolution Multiplexing: Exploiting the limitations of spatio-temporal vision for more efficient VR rendering |
2083 | -- | 2092 | Lili Wang, Jian Wu, Xuefeng Yang, Voicu Popescu. VR Exploration Assistance through Automatic Occlusion Removal |
2093 | -- | 2101 | WeiPeng Xu, Avishek Chatterjee, Michael Zollhöfer, Helge Rhodin, Pascal Fua, Hans-Peter Seidel, Christian Theobalt. 2: Real-time Mobile 3D Motion Capture with a Cap-mounted Fisheye Camera |
2102 | -- | 2112 | Patrick Stotko, Stefan Krumpen, Matthias B. Hullin, Michael Weinmann, Reinhard Klein. SLAMCast: Large-Scale, Real-Time 3D Reconstruction and Streaming for Immersive Multi-Client Live Telepresence |
2113 | -- | 2122 | Sahil Narang, Andrew Best, Dinesh Manocha. Inferring User Intent using Bayesian Theory of Mind in Shared Avatar-Agent Virtual Environments |
2123 | -- | 2133 | Lauren E. Buck, John J. Rieser, Gayathri Narasimham, Bobby Bodenheimer. Interpersonal Affordances and Social Dynamics in Collaborative Immersive Virtual Environments: Passing Together Through Apertures |
2134 | -- | 2144 | Marc Erich Latoschik, Florian Kern, Jan-Philipp Stauffert, Andrea Bartl, Mario Botsch, Jean-Luc Lugrin. Not Alone Here?! Scalability and User Experience of Embodied Ambient Crowds in Distributed Social Virtual Reality |
2145 | -- | 2154 | Johannes Novotny, Joshua Tveite, Morgan L. Turner, Stephen M. Gatesy, Fritz Drury, Peter Falkingham, David H. Laidlaw. Developing Virtual Reality Visualizations for Unsteady Flow Analysis of Dinosaur Track Formation using Scientific Sketching |