Journal: The Visual Computer

Volume 19, Issue 7-8

431 -- 443Xiaolong Xu, Koichi Harada. Automatic surface reconstruction with alpha-shape method
444 -- 456Wei Li, Xiaoming Wei, Arie E. Kaufman. Implementing lattice Boltzmann computation on graphics hardware
457 -- 466Yangli Hector Yee, Sumanta N. Pattanaik. Segmentation and adaptive assimilation for detail-preserving display of high-dynamic range images
467 -- 479Cheng-Hsien Chen, Chen-Yi Lee. Two-level hierarchical Z-buffer with compression technique for 3D graphics hardware
480 -- 492Joris S. M. Vergeest, Sander Spanjaard, Yu Song. Directed mean Hausdorff distance of parameterized freeform shapes in 3D: a case study
493 -- 504Suresh K. Lodha, Krishna M. Roskin, Jose C. Renteria. Hierarchical topology-preserving simplification of terrains
505 -- 512Zhongke Wu, Feng Lin, Seah Hock Soon. Tunnel-free voxelisation of rational Bézier surfaces
513 -- 525Tao Ju, Scott Schaefer, Joe D. Warren. Convex contouring of volumetric data
526 -- 531Uri M. Ascher, Eddy Boxerman. On the modified conjugate gradient method in cloth simulation
532 -- 548Josef Kohout, Ivana Kolingerová. Parallel Delaunay triangulation in E 3: make it simple
549 -- 564Nikita Kozhekin, Vladimir V. Savchenko, Mikhail Senin, Ichiro Hagiwara. An approach to surface retouching and mesh smoothing
565 -- 580Yong-Jin Liu, Matthew Ming-Fai Yuen, Kai Tang. Manifold-guaranteed out-of-core simplification of large meshes with controlled topological type
581 -- 600Michael Hauth, Olaf Etzmuß, Wolfgang Straßer. Analysis of numerical methods for the simulation of deformable models

Volume 19, Issue 6

355 -- 359Yiannis Aloimonos. Computational video
360 -- 376Jane Wilhelms, Allen Van Gelder. Combining vision and computer graphics for video motion capture
377 -- 394Hailin Jin, Paolo Favaro, Stefano Soatto. A semi-direct approach to structure from motion
395 -- 404Jan Neumann, Cornelia Fermüller. Plenoptic video geometry
405 -- 416Christopher Geyer, Konstantinos Daniilidis. Omnidirectional video
417 -- 430Michael Bosse, Richard J. Rikoski, John J. Leonard, Seth J. Teller. Vanishing points and three-dimensional lines from omni-directional video

Volume 19, Issue 5

279 -- 0Nadia Magnenat-Thalmann. Special issue on CGS 2001
280 -- 290Johan Jansson, Joris S. M. Vergeest. Combining deformable- and rigid-body mechanics simulation
291 -- 309Gentaro Hirota, Susan Fisher, Andrei State. An improved finite-element contact model for anatomical simulations
310 -- 318Kolja Kähler, Jörg Haber, Hans-Peter Seidel. Dynamically refining animated triangle meshes for rendering
319 -- 328Enhua Wu, Xin Zheng. Composition of novel views through an efficient image warping
329 -- 341Jihua Wang, Tat-Seng Chua. A cinematic-based framework for scene boundary detection in video
342 -- 353Chin-Chen Chang, Timothy K. Shih, Iuon-Chang Lin. Guessing by neighbors: an efficient reconstruction method for transmitting image progressively

Volume 19, Issue 4

205 -- 221Pierre Alliez, Nathalie Laurent, Henri Sanson, Francis J. M. Schmitt. Efficient view-dependent refinement of 3D meshes using sqrt{3}-subdivision
222 -- 242Seongmin Baek, Seungyong Lee, Gerard Jounghyun Kim. Motion retargeting and evaluation for VR-based training of free motions
243 -- 251Shyan-Bin Jou, Ming-Dar Tsai. A fast 3D seed-filling algorithm
252 -- 270Dariusz Jaszkowski, Janusz Rzeszut. Interference colours of soap bubbles
271 -- 278Andrzej Szymczak. Optimized Edgebreaker encoding for large and regular triangle meshes

Volume 19, Issue 2-3

79 -- 0Bianca Falcidieno. Special issue: shape modeling and applications, SMI2001
80 -- 93Ahmad H. Nasri, Tae Wan Kim, Kunwoo Lee. Polygonal mesh regularization for subdivision surfaces interpolating meshes of curves
94 -- 104Samuel Hornus, Alexis Angelidis, Marie-Paule Cani. Implicit modeling using subdivision curves
105 -- 114Marc Alexa. Differential coordinates for local mesh morphing and deformation
115 -- 126Yutaka Ohtake, Alexander G. Belyaev, Alexander A. Pasko. Dynamic mesh optimization for polygonized implicit surfaces with sharp features
127 -- 138Marco Attene, Silvia Biasotti, Michela Spagnuolo. Shape understanding by contour-driven retiling
139 -- 150Lluís Ros, Kokichi Sugihara, Federico Thomas. Towards shape representation using trihedral mesh projections
151 -- 163John C. Hart, Brent Baker, Jeyprakash Michaelraj. Structural simulation of tree growth and response
164 -- 174Thomas Larsson, Tomas Akenine-Möller. Efficient collision detection for models deformed by morphing
175 -- 186Dominique Bechmann, Dominique Gerber. Arbitrary shaped deformations with DOGME
187 -- 204Tao Wang, Xue Dong Yang. A sweeping algorithm for cluster hair rendering

Volume 19, Issue 1

1 -- 9Ku-Yaw Chang, I-Ning Chang, Lih-Shyang Chen, Chungnan Lee. Multi-tuple interpolation using Fourier descriptors
10 -- 22Yuan-Chung Lee, Chein-Wei Jen. Edge-preserving texture filtering for real-time rendering
23 -- 37Yong-Jin Liu, Matthew Ming-Fai Yuen. Optimized triangle mesh reconstruction from unstructured points
38 -- 49Sang C. Park. Polygonal extrusion
50 -- 66Yao-Xun Chang, Zen-Chung Shih. The synthesis of rust in seawater
67 -- 78Gershon Elber, George Wolberg. Rendering traditional mosaics