BLASTNEL: Collision Sensation Display for Virtual Reality Games Using Highly Compressed Air

Takahiro Arai, Akifumi Inoue. BLASTNEL: Collision Sensation Display for Virtual Reality Games Using Highly Compressed Air. In Artur Lugmayr, Martin Masek, Mark Reynolds, Margot Brereton, editors, OZCHI'19: 31st Australian Conference on Human-Computer-Interaction, Fremantle, WA, Australia, December, 2-5, 2019. pages 572-576, ACM, 2019. [doi]

Abstract

Abstract is missing.