Eva Cerezo, Javier Marco, Sandra Baldassarri. How to Make Tangible Games and Not Die in the Attempt. In Dennis Reidsma, Haruhiro Katayose, Anton Nijholt, editors, Advances in Computer Entertainment - 10th International Conference, ACE 2013, Boekelo, The Netherlands, November 12-15, 2013. Proceedings. Volume 8253 of Lecture Notes in Computer Science, pages 513-515, Springer, 2013. [doi]
Abstract is missing.