Hardware Supported Bump Mapping: A Step towards Ingber Quality Real-Time Rendering

I. Ernst, D. Jackél, H. Rüsseler, O. Wittig. Hardware Supported Bump Mapping: A Step towards Ingber Quality Real-Time Rendering. In Wolfgang Straßer, editor, EGGH95: Tenth Eurographics Workshop on Graphics Hardware 1995. pages 63-70, The Eurographics Association, 1995. [doi]

@inproceedings{ErnstJRW95,
  title = {Hardware Supported Bump Mapping: A Step towards Ingber Quality Real-Time Rendering},
  author = {I. Ernst and D. Jackél and H. Rüsseler and O. Wittig},
  year = {1995},
  doi = {10.2312/EGGH/EGGH95/063-070},
  url = {http://dx.doi.org/10.2312/EGGH/EGGH95/063-070},
  researchr = {https://researchr.org/publication/ErnstJRW95},
  cites = {0},
  citedby = {0},
  pages = {63-70},
  booktitle = {EGGH95: Tenth Eurographics Workshop on Graphics Hardware 1995},
  editor = {Wolfgang Straßer},
  publisher = {The Eurographics Association},
}