Hardware Supported Bump Mapping: A Step towards Ingber Quality Real-Time Rendering

I. Ernst, D. Jackél, H. Rüsseler, O. Wittig. Hardware Supported Bump Mapping: A Step towards Ingber Quality Real-Time Rendering. In Wolfgang Straßer, editor, EGGH95: Tenth Eurographics Workshop on Graphics Hardware 1995. pages 63-70, The Eurographics Association, 1995. [doi]

Abstract

Abstract is missing.