Emotional Experience of older adults with Digital Games for Smartphones - a case study of the Brazilian game Viajando pelo Mundo

Adriano D. Evelin, Kássia C. da Silva, Otaviano F. Neves, Lucila Ishitani, Cristiane N. Nobre. Emotional Experience of older adults with Digital Games for Smartphones - a case study of the Brazilian game Viajando pelo Mundo. In Vagner Figuerêdo de Santana, Juliana Soares Jansen Ferreira, Luciana Cardoso de Castro Salgado, Plinio Thomaz Aquino Junior, editors, Proceedings of the 15th Brazilian Symposium on Human Factors in Computer Systems, IHC 2016, São Paulo, Brazil, October 4-7, 2016. ACM, 2016. [doi]

Abstract

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