Spatial principles of level-design in multi-player first-person shooters

Christian Güttler, Troels Degn Johansson. Spatial principles of level-design in multi-player first-person shooters. In Proceedings of the 2nd Workshop on Network and System Support for Games, NETGAMES 2003, Redwood City, California, USA, May 22-23, 2003. pages 158-170, ACM, 2003. [doi]

Abstract

Abstract is missing.