The accumulation buffer: hardware support for high-quality rendering

Paul Haeberli, Kurt Akeley. The accumulation buffer: hardware support for high-quality rendering. In Forest Baskett, editor, Proceedings of the 17st Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1990, 1990, Dallas, TX, USA. pages 309-318, ACM, 1990. [doi]

Abstract

Abstract is missing.