First things first: design principles for worthwhile educational videogames

Daniel T. Hickey, Sasha A. Barab, Adam Ingram-Goble, Steven J. Zuiker. First things first: design principles for worthwhile educational videogames. In Paul A. Kirschner, Jeroen J. G. van Merriƫnboer, Ton de Jong, editors, Cre8ing a learning world: Proceedings of the 8th International Conference for the Learning Sciences, ICLS '08, Utrecht, The Netherlands, June 23-28, 2008, Volume 1. pages 350-357, International Society of the Learning Sciences, 2008. [doi]

Abstract

Abstract is missing.