Platform is not destiny: Embodied learning effects comparing 2D desktop to 3D virtual reality STEM experiences

Mina C. Johnson-Glenberg, Hannah Bartolomea, Elena Kalina. Platform is not destiny: Embodied learning effects comparing 2D desktop to 3D virtual reality STEM experiences. J. Comp. Assisted Learning, 37(5):1263-1284, 2021. [doi]

Abstract

Abstract is missing.