Using computer-based math games as an anchor for cooperative learning

Fengfeng Ke. Using computer-based math games as an anchor for cooperative learning. In Clark A. Chinn, Gijsbert Erkens, Sadhana Puntambekar, editors, Proceedings of the 7th Iternational Conference on Computer Supported Collaborative Learning, CSCL'07, New Brunswick, NJ, USA, July 16-21, 2007. pages 357-359, International Society of the Learning Sciences / ACM DL, 2007. [doi]

Abstract

Abstract is missing.