Physics-based Character Skinningusing Multi-Domain Subspace Deformations

Theodore Kim, Doug L. James. Physics-based Character Skinningusing Multi-Domain Subspace Deformations. In Adam W. Bargteil, Michiel van de Panne, editors, Proceedings of the 2011 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, SCA 2011, Vancouver, BC, Canada, 2011. pages 63-72, Eurographics Association, 2011. [doi]

@inproceedings{KimJ11-2,
  title = {Physics-based Character Skinningusing Multi-Domain Subspace Deformations},
  author = {Theodore Kim and Doug L. James},
  year = {2011},
  doi = {10.2312/SCA/SCA11/063-072},
  url = {http://dx.doi.org/10.2312/SCA/SCA11/063-072},
  researchr = {https://researchr.org/publication/KimJ11-2},
  cites = {0},
  citedby = {0},
  pages = {63-72},
  booktitle = {Proceedings of the 2011 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, SCA 2011, Vancouver, BC, Canada, 2011},
  editor = {Adam W. Bargteil and Michiel van de Panne},
  publisher = {Eurographics Association},
  isbn = {978-1-4503-0923-3},
}