Practical, appropriate, empirically-validated guidelines for designing educational games

Conor Linehan, Ben Kirman, Shaun Lawson, Gail Chan. Practical, appropriate, empirically-validated guidelines for designing educational games. In Desney S. Tan, Saleema Amershi, Bo Begole, Wendy A. Kellogg, Manas Tungare, editors, Proceedings of the International Conference on Human Factors in Computing Systems, CHI 2011, Vancouver, BC, Canada, May 7-12, 2011. pages 1979-1988, ACM, 2011. [doi]

Abstract

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