Biofeedback game design: using direct and indirect physiological control to enhance game interaction

Lennart E. Nacke, Michael Kalyn, Calvin Lough, Regan L. Mandryk. Biofeedback game design: using direct and indirect physiological control to enhance game interaction. In Desney S. Tan, Saleema Amershi, Bo Begole, Wendy A. Kellogg, Manas Tungare, editors, Proceedings of the International Conference on Human Factors in Computing Systems, CHI 2011, Vancouver, BC, Canada, May 7-12, 2011. pages 103-112, ACM, 2011. [doi]

Abstract

Abstract is missing.