Game-Based Crisis Simulation and Generation Framework: Design and Implementation Structure

Pisit Praiwattana, Abdennour El Rhalibi. Game-Based Crisis Simulation and Generation Framework: Design and Implementation Structure. In Feng Tian, Christos Gatzidis, Abdennour El Rhalibi, Wen Tang, Fred Charles, editors, E-Learning and Games - 11th International Conference, Edutainment 2017, Bournemouth, UK, June 26-28, 2017, Revised Selected Papers. Volume 10345 of Lecture Notes in Computer Science, pages 75-84, Springer, 2017. [doi]

Abstract

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