Trained Behavior Trees: Programming by Demonstration to Support AI Game Designers

Ismael Sagredo-Olivenza, Pedro Pablo Gómez-Martín, Marco Antonio Gómez-Martín, Pedro Antonio González-Calero. Trained Behavior Trees: Programming by Demonstration to Support AI Game Designers. IEEE Trans. Comput. Intellig. and AI in Games, 11(1):5-14, 2019. [doi]

Abstract

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