Gamification as an enabler of quality distant education: The need for guiding ethical principles towards an education for a global society leaving no one behind

A. Min Tjoa, Flora Poecze. Gamification as an enabler of quality distant education: The need for guiding ethical principles towards an education for a global society leaving no one behind. In Maria Indrawan-Santiago, Eric Pardede, Ivan Luiz Salvadori, Matthias Steinbauer, Ismail Khalil, Gabriele Kotsis, editors, iiWAS '20: The 22nd International Conference on Information Integration and Web-based Applications & Services, Virtual Event / Chiang Mai, Thailand, November 30 - December 2, 2020. pages 340-346, ACM, 2020. [doi]

Abstract

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