A game-based learning experience for improving cybersecurity awareness

Silvestro Veneruso, Lauren S. Ferro, Andrea Marrella, Massimo Mecella, Tiziana Catarci. A game-based learning experience for improving cybersecurity awareness. In Michele Loreti, Luca Spalazzi, editors, Proceedings of the Fourth Italian Conference on Cyber Security, Ancona, Italy, February 4th to 7th, 2020. Volume 2597 of CEUR Workshop Proceedings, pages 235-242, CEUR-WS.org, 2020. [doi]

Abstract

Abstract is missing.