Player Types and Achievements - Using Adaptive Game Design to Foster Intrinsic Motivation

Georg Volkmar, Johannes Pfau, Rudolf Teise, Rainer Malaka. Player Types and Achievements - Using Adaptive Game Design to Foster Intrinsic Motivation. In Joan Arnedo, Lennart E. Nacke, Vero Vanden Abeele, Z. O. Toups, New Mexico, Usa, editors, Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, Barcelona, Spain, October 22-25, 2019. pages 747-754, ACM, 2019. [doi]

Authors

Georg Volkmar

This author has not been identified. Look up 'Georg Volkmar' in Google

Johannes Pfau

This author has not been identified. Look up 'Johannes Pfau' in Google

Rudolf Teise

This author has not been identified. Look up 'Rudolf Teise' in Google

Rainer Malaka

This author has not been identified. Look up 'Rainer Malaka' in Google