Player Types and Achievements - Using Adaptive Game Design to Foster Intrinsic Motivation

Georg Volkmar, Johannes Pfau, Rudolf Teise, Rainer Malaka. Player Types and Achievements - Using Adaptive Game Design to Foster Intrinsic Motivation. In Joan Arnedo, Lennart E. Nacke, Vero Vanden Abeele, Z. O. Toups, New Mexico, Usa, editors, Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, Barcelona, Spain, October 22-25, 2019. pages 747-754, ACM, 2019. [doi]

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