Physics-Inspired Input Method for Near-Field Mixed Reality Applications Using Latent Active Correction

Zhenliang Zhang, Yue Li, Dongdong Weng, Vue Liu, Yongtian Wang. Physics-Inspired Input Method for Near-Field Mixed Reality Applications Using Latent Active Correction. In Kiyoshi Kiyokawa, Frank Steinicke, Bruce H. Thomas, Greg Welch, editors, 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018, Tuebingen/Reutlingen, Germany, 18-22 March 2018. pages 737-738, IEEE Computer Society, 2018. [doi]

Abstract

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