Using a Digital Game for Training Desirable Behavior in Cognitive-Behavioral Therapy of Burnout Syndrome: A Controlled Study

Thomas Zielhorst, Daphne van den Brule, Valentijn Visch, Marijke Melles, Sam van Tienhoven, Helle Sinkbaek, Bart Schrieken, Eduard S.-H. Tan, Alfred Lange. Using a Digital Game for Training Desirable Behavior in Cognitive-Behavioral Therapy of Burnout Syndrome: A Controlled Study. Cyberpsy., Behavior, and Soc. Networking, 18(2):101-111, 2015. [doi]

Authors

Thomas Zielhorst

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Daphne van den Brule

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Valentijn Visch

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Marijke Melles

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Sam van Tienhoven

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Helle Sinkbaek

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Bart Schrieken

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Eduard S.-H. Tan

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Alfred Lange

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