Abstract is missing.
- Narrative, memory and practice: tensions and choices in the use of a digital artefactSiân E. Lindley, Dave W. Randall, Wes Sharrock, Maxine Glancy, Nicola Smyth, Richard H. R. Harper. 1-9 [doi]
- Photo displays and intergenerational relationships in the family homeAbigail Durrant, Alex S. Taylor, David M. Frohlich, Abigail Sellen, David Uzzell. 10-19 [doi]
- Design alter egos: constructing and employing fictional characters in collaborative design sessionsGeorge Triantafyllakos, George Palaigeorgiou, Ioannis A. Tsoukalas. 20-28 [doi]
- Exploring the link between player involvement and learning within digital gamesIoanna Iacovides. 29-34 [doi]
- Putting the physical into the digital: issues in designing hybrid interactive surfacesDavid S. Kirk, Abigail Sellen, Stuart Taylor, Nicolas Villar, Shahram Izadi. 35-44 [doi]
- A little silly and empty-headed : older adults understandings of social networking sitesVilma Lehtinen, Jaana Näsänen, Risto Sarvas. 45-54 [doi]
- Low-fi skin vision: a case study in rapid prototyping a sensory substitution systemJon Bird, Paul Marshall, Yvonne Rogers. 55-64 [doi]
- Sketching sketching: outlines of a collaborative design methodBrock Craft, Paul A. Cairns. 65-72 [doi]
- From tele ::::presence:::: to human ::::absence::::: the pragmatic construction of the human in communications systems researchRobert Harper. 73-82 [doi]
- Directed manipulation with respect to focal ringsDarren Edge, Xianghua Ding. 83-92 [doi]
- Evaluating haptics for information discovery while walkingSimon Robinson, Parisa Eslambolchilar, Matt Jones. 93-102 [doi]
- Bringing tabletop technologies to kindergarten childrenJavier Marco, Eva Cerezo, Sandra Baldassarri, Emanuela Mazzone, Janet C. Read. 103-111 [doi]
- Vibrotactile information for intuitive speed regulationJani Lylykangas, Veikko Surakka, Jussi Rantala, Jukka Raisamo, Roope Raisamo, Esa Tuulari. 112-119 [doi]
- Dramaturgical capitalization of positive emotions: the answer for Facebook success?Corina Sas, Alan J. Dix, Jennefer Hart, Ronghui Su. 120-129 [doi]
- Using augmentations as bridges from concrete to abstract representationsGuillaume Zufferey, Patrick Jermann, Son Do-Lenh, Pierre Dillenbourg. 130-139 [doi]
- Analogies in design decision-makingStephen T. Hassard, Ann Blandford, Anna Louise Cox. 140-148 [doi]
- Paper-based concept map: the effects of tabletop on an expressive collaborative learning taskSon Do-Lenh, Frédéric Kaplan, Pierre Dillenbourg. 149-158 [doi]
- LEGO Mindstorms:::TM::: for informed metrics in virtual worldsMichael Vallance, Stewart Martin, Charles Wiz, Paul van Schaik. 159-162 [doi]
- A vision-based system for display interactionBjörn Stenger, Thomas Woodley, Tae-Kyun Kim, Roberto Cipolla. 163-168 [doi]
- Personality traits, usage patterns and information disclosure in online communitiesJohann Schrammel, Christina Köffel, Manfred Tscheligi. 169-174 [doi]
- Exploring the effects of experience on wiki anxiety and wiki usability: an online studyBenjamin R. Cowan, Lorenzo Vigentini, Mervyn A. Jack. 175-183 [doi]
- Task-specificity and resource allocation in information perception in three-dimensional spaceAntje Lichtenstein. 184-187 [doi]
- Controlling the usability evaluation process under varying defect visibilityMartin Schmettow. 188-197 [doi]
- User requirements for a collective intelligence emergency response systemVita Lanfranchi, Neil Ireson. 198-203 [doi]
- Card sorting activities with preschool childrenAna Vitoria Joly, Lyn Pemberton, Richard N. Griffiths. 204-213 [doi]
- Triggering trust: to what extent does the question influence the answer when evaluating the perceived importance of trust triggers?Jo Lumsden. 214-223 [doi]
- Children and smart technologies: can children s experiences be interpreted and coded?Diana Yifan Xu, Janet C. Read, Gavin Sim, Barbara McManus, Pam Qualter. 224-231 [doi]
- Evaluating musical software using conceptual metaphorsKatie Wilkie, Simon Holland, Paul Mulholland. 232-237 [doi]
- See the apple of my eye: baby storytelling in social spaceNazean Jomhari, Victor M. Gonzalez, Sri H. Kurniawan. 238-243 [doi]
- Digital parenting: designing children s safetyJennifer A. Rode. 244-251 [doi]
- Exploring blog spaces: a study of blog reading experiences using dynamic contextual displaysSven Laqua, M. Angela Sasse. 252-261 [doi]
- How do people find information on a familiar website?Roy A. Ruddle. 262-268 [doi]
- Forecasting software visualizations: an explorative studyStavros Asimakopoulos, Robert Fildes, Alan J. Dix. 269-277 [doi]
- An evaluation of a meal planning system: ease of use and perceived usefulnessJohan Aberg. 278-287 [doi]
- Under my pillow: designing security for children s special thingsJanet C. Read, Russell Beale. 288-292 [doi]
- Text input error categorisation: solving character level insertion ambiguities using Zero Time analysisAkiyo Kano, Janet C. Read. 293-302 [doi]
- TüISt (transformable über interface for stardom)Rui Pereira. 303-308 [doi]
- Interactive technology for enhancing distributed learning: a study on weblogsAndreas Holzinger, Michael D. Kickmeier-Rust, Martin Ebner. 309-312 [doi]
- Wizard of Oz experiments for companionsJay Bradley, Oli Mival, David Benyon. 313-317 [doi]
- A conversational model to display user activityTina Deiml-Seibt, Larissa Pschetz, Boris Müller. 318-323 [doi]
- User interfaces for robots swarm assistance in emergency settingsAmir M. Naghsh, Chris R. Roast. 324-328 [doi]
- Evolving and augmenting worth mapping for family archivesGilbert Cockton, Dave Kirk, Abigail Sellen, Richard Banks. 329-338 [doi]
- Initial explorations into the user experience of 3D file browsingAnamary Leal, Chadwick A. Wingrave, Joseph J. LaViola Jr.. 339-344 [doi]
- Hospital user research using new media artsCecily Morrison, Alan F. Blackwell. 345-353 [doi]
- The TicTag application: towards tag-based meta-search for browsing the webChristina Papakonstantinou, Ioannis Panagiotou, Fons J. Verbeek. 354-361 [doi]
- Human centred university commercialisationTom McEwan. 362-369 [doi]
- Intentional affect: an alternative notion of affective interaction with a machineShazia Afzal, Cecily Morrison, Peter Robinson. 370-374 [doi]
- Helping older people to manage their social activities at the retirement homeBenoît Otjacques, Marc Krier, Fernand Feltz, Dieter Ferring, Martine Hoffmann. 375-380 [doi]
- Virtual world users evaluated according to environment design, task based and affective attention measuresBreen Sweeney, Anne Adams. 381-387 [doi]
- Armchair authenticationKaren Renaud, Joseph Maguire. 388-397 [doi]
- When one fits all does not fit: study of visualization types for mobile help systemsKathrin Jepsen, Gregor Glass, Roman Englert. 398-404 [doi]
- Visible imagination: projected playDavid J. Chatting, Jon S. Sutton. 405-409 [doi]
- An exploratory study of tag-based visual interfaces for searching folksonomiesJavier Diaz, Keyun Hu, Melanie Tory. 410-417 [doi]
- What makes a good game?: using reviews to inform designMatthew Bond, Russell Beale. 418-422 [doi]
- User research in a scientific software development projectDavid Sloan, Catriona Macaulay, Paula Forbes, Scott Loynton. 423-429 [doi]
- Measuring the influence of social abilities on acceptance of an interface robot and a screen agent by elderly usersMarcel Heerink, Ben J. A. Kröse, Bob J. Wielinga, Vanessa Evers. 430-439 [doi]
- A gestural interaction design model for multi-touch displaysSongyang Lao, Xiangan Heng, Guohua Zhang, Yunxiang Ling, Peng Wang. 440-446 [doi]
- Paper-based mixed reality sketch augmentation as a conceptual design support toolG. J. D. dos Santos, Elisabeth M. A. G. van Dijk, D. M. Vyas. 447-452 [doi]
- Interacting with in-vehicle systems: understanding, measuring, and evaluating attentionKenneth Majlund Bach, Mads Gregers Jæger, Mikael B. Skov, Nils Gram Thomassen. 453-462 [doi]
- Runtime user interface design and adaptationDavid England, Martin Randles, A. Taleb-Bendiab. 463-470 [doi]
- A grounded theory approach towards conceptualizing CIS for heterogeneous work communitiesNallini Selvaraj, Bob Fields. 471-479 [doi]
- Using technologies to support reminiscenceDan Cosley, Kathy Akey, Brian Alson, Jonathan Baxter, Mark Broomfield, Soyoung Lee, Chethan Sarabu. 480-484 [doi]
- DIY design process for interactive surfacesJennifer G. Sheridan, James Tompkin, Abel Maciel, George Roussos. 485-493 [doi]
- Modelling perception using image processing algorithmsPradipta Biswas, Peter Robinson. 494-503 [doi]
- Distal tactile feedback for text entry on tabletop computersChristopher McAdam, Stephen A. Brewster. 504-511 [doi]
- The effect of aesthetics on web credibilityFarah Alsudani, Matthew Casey. 512-519 [doi]
- From the gaming experience to the wider user experienceEduardo H. Calvillo Gámez, Paul A. Cairns, Anna Louise Cox. 520-523 [doi]