Abstract is missing.
- Spline-based Shape Modeling by 3D SketchingLi Han, Raffaele de Amicis, Giuseppe Conti. 7-13 [doi]
- An Efficient Algorithm for Adaptive Segmentation and Tessellation with Pixel PrecisionAlessandro Martinelli. 15-22 [doi]
- Rewriting Rules for the Dual Graph of a Stripified CLOD MeshMassimiliano B. Porcu, Riccardo Scateni. 23-29 [doi]
- Explicit Adaptive Tessellation based on re-parametrization on Graphics HardwareAlessandro Martinelli. 31-38 [doi]
- 3D Objects Face Clustering using Unsupervised Mean ShiftMichela Farenzena, Marco Cristani, Umberto Castellani, Andrea Fusiello. 39-43 [doi]
- Challenges for modern Scene-Graph SystemsWolfgang Müller-Wittig, Gerrit Voss. 45-49 [doi]
- Marker-less Real-time Camera Registration for Mixed RealityAlfredo Liverani, Stefania Grandi. 51-58 [doi]
- Ramses: a Visual Steganographic SystemSebastiano Battiato, Gianpiero di Blasi, Giovanni Gallo, S. Patti. 59-64 [doi]
- Rendering Order Optimization for SVGStat ImprovementSebastiano Battiato, Giovanni Puglisi. 65-71 [doi]
- Realtime Wavelet Video Encoding with Generic Graphics Processing UnitCarsten Stocklöw, Stefan Noll. 73-78 [doi]
- Preserving Information from Real Objects to Digital ShapesRiccardo Albertoni, Laura Papaleo, Francesco Robbiano. 79-85 [doi]
- 3D Scene Comparison using Topological GraphsLaura Paraboschi, Silvia Biasotti, Bianca Falcidieno. 87-93 [doi]
- Form Features in Non-manifold Shapes: A First Classification and AnalysisChiara Crovetto, Leila De Floriani, Franca Giannini. 95-101 [doi]
- Bringing the Semantics into Digital Shapes: the AIM@SHAPE ApproachBianca Falcidieno. 103-106 [doi]
- Human Robot Interaction in Virtual RealityGiuseppe Di Gironimo, Adelaide Marzano, Andrea Tarallo. 107-112 [doi]
- Flexible Multimodal Architecture for CAD ApplicationMassimiliano Dellisanti Fabiano, Michele Fiorentino, Giuseppe Monno, Antonio E. Uva. 113-118 [doi]
- VR Studio: Solid Modelling in a Virtual Reality EnvironmentF. Cappello, T. Ingrassia, M. Romano. 119-126 [doi]
- A Mixed Environment for Ergonomics Tests: Tuning of Stereo Viewing ParametersMonica Bordegoni, Giandomenico Caruso, Francesco Ferrise, Umberto Giraudo. 127-134 [doi]
- Mobile Presence - a Computer Graphics Utopia?André Stork, Daniel Danch. 135-138 [doi]
- ImaginationTOOLS (TM)- A 3D Environment for Learning and Playing MusicEleonora Bilotta, Pietro Pantano, Francesca Bertacchini, Lorella Gabriele, G. Longo, Vincenzo Mazzeo, Costantino Rizzuti, A. Talarico, G. Tocci, Stefano Vena. 139-144 [doi]
- A Practical Vision Based Approach to Unencumbered Direct Spatial Manipulation in Virtual WorldsFabio Bettio, Andrea Giachetti, Enrico Gobbetti, Fabio Marton, Giovanni Pintore. 145-150 [doi]
- Beyond the desktop, Out of the Office... Designing Interactive Graphics Applications for Mobile DevicesLuca Chittaro. 151-153 [doi]
- Techniques for Computer Assisted SurgeryG. Turini, Nico Pietroni, Fabio Ganovelli, Roberto Scopigno. 155-160 [doi]
- Medical Visualization with New Generation Spatial 3D DisplaysMarco Agus, Fabio Bettio, Enrico Gobbetti, Giovanni Pintore. 161-166 [doi]
- Methods for Spatial Data Quality of 3D City ModelsMichel Krämer, Jörg Haist, Thorsten Reitz. 167-172 [doi]
- Collaborative Visualization of Sensor Data Through a Subscription based ArchitectureMartin Witzel, Michele Andreolli, Giuseppe Conti, Raffaele de Amicis, B. De Araújo, Ricardo Jota, Joaquim A. Jorge. 173-180 [doi]
- Benefits of Innovative Technologies for Territorial Communication : the Case of Study Virtual Museum Net of Magna Graecia Pier Augusto Bertacchini, A. Dell Accio, L. Mallamaci, E. Pantano. 181-185 [doi]
- Daily Life in the Middle Ages - Parma in the Cathedral AgeAntonella Guidazzoli, Francesca Delli Ponti. 187-189 [doi]
- Modelling and Animation of Theatrical Greek Masks in an Authoring SystemPier Augusto Bertacchini, Eleonora Bilotta, Pietro Pantano, Sebastiano Battiato, M. Cronin, Gianpiero di Blasi, A. Talarico, Assunta Tavernise. 191-198 [doi]
- The Dance of the Air: a Case Study in Interactive Digital ArtE. Cuoghi, Riccardo Gherardi, Roberto Toldo. 199-201 [doi]
- Real Positioning in Virtual Environments Using Game EnginesRosario De Chiara, Valentina Di Santo, Ugo Erra, Vittorio Scarano. 203-208 [doi]
- Patterns of Creativity in DesignEleonora Bilotta, Pietro Pantano. 209-212 [doi]
- Multiple Techniques Approach to the 3D Virtual Reconstruction of Cultural HeritageLorenzo Gonzo, F. Voltolini, Stefano Girardi, Alessandro Rizzi, Fabio Remondino, Sabry F. El-Hakim. 213-216 [doi]
- Use of a 3D Graphical User Interface in Microelectronics Learning and Simulation of an Industrial ApplicationEleonora Bilotta, Pietro Pantano, S. Rinaudo, Rocco Servidio, V. Talarico. 217-224 [doi]
- Dynamic Rail Inspection by Vision SystemD. Cerniglia, V. Nigrelli, F. Prior. 225-229 [doi]
- Product Design, Reverse Engineering, Rapid Prototyping - a Case Study in Cutlery ProductionGrazia Magrassi, Monica Bordegoni. 231-234 [doi]
- Developing a Virtual Training System in Aeronautical IndustryGiuseppe Di Gironimo, M. Guida. 235-242 [doi]