Abstract is missing.
- Adaptive Collision Culling for Large-Scale Simulations by a Parallel Sweep and Prune AlgorithmGabriele Capannini, Thomas Larsson. 1-10 [doi]
- External Facelist Calculation with Data-Parallel PrimitivesBrenton Lessley, Roba Binyahib, Robert Maynard, Hank Childs. 11-20 [doi]
- Parallel Spatial Splits in Bounding Volume HierarchiesValentin Fuetterling, Carsten Lojewski, Franz-Josef Pfreundt, Achim Ebert. 21-30 [doi]
- Interacting with Large Distributed Datasets Using SketchMihai Budiu, Rebecca Isaacs, Derek Murray, Gordon D. Plotkin, Paul Barham 0001, Samer Al-Kiswany, Yazan Boshmaf, Qingzhou Luo, Alexandr Andoni. 31-43 [doi]
- High-Performance Mesh Partitioning and Ghost Cell Generation for Visualization SoftwareJohn Biddiscombe. 45-54 [doi]
- Web-enabled Server-based and Distributed Real-time Ray-TracingGeorg Tamm, Philipp Slusallek. 55-67 [doi]
- A Scalable Streamline Generation Algorithm Via Flux-Based Isocontour ExtractionAyan Biswas, Richard Strelitz, Jonathan Woodring, Chun-Ming Chen, Han-Wei Shen. 69-78 [doi]
- Dynamically Scheduled Region-Based Image CompositingA. V. Pascal Grosset, Aaron Knoll, Charles D. Hansen. 79-88 [doi]
- Dynamic Work Packages in Parallel RenderingDavid Steiner 0003, Enrique G. Paredes, Stefan Eilemann, Renato Pajarola. 89-98 [doi]
- Data Mining Tornadogenesis PrecursorsGreg Foss, Amy McGovern, Corey K. Potvin, Greg Abram, Anne Bowen, Neena Hulkoti, Arnav Kaul. 99 [doi]