Abstract is missing.
- A Fully Immersive Dual-Task Using a Smartphone While Walking in a Virtual Reality EnvironmentGildas Marin, Noélie Berjaud, Jeremy Julien, Marc Le Renard, Delphine Bernardin. 3-14 [doi]
- User Experience Design and Evaluation of a Virtual Reality Museum Installation for Historic Sailing ShipsSpyros Vosinakis, George Anastassakis, Panayiotis Koutsabasis, Kostas Damianidis. 15-35 [doi]
- Embodied Acts for Testing Mixed Reality Low-Fidelity Prototypes that Convey Intangible Cultural Heritage: Method and Case StudyVasiliki Nikolakopoulou, Spyros Vosinakis, Modestos Stavrakis, Panayiotis Koutsabasis. 36-49 [doi]
- Impact of Acceleration and Angle in the Real Environment on CybersicknessYanxiang Zhang, Wang Yuxiao. 53-67 [doi]
- Study on the Influence of the Total Front HMI Size in Intelligent Cabins on the Drivers' Eye Movement BehaviorWang Yuxiao, Zhang Yanxiang. 68-78 [doi]
- Contrast and Hue in Depth Perception for Virtual Reality: An Experimental StudySun Yusi, Leith K. Y. Chan, Yong-Hong Kuo. 79-92 [doi]
- Context-Based Annotation Visualisation in Virtual Reality: A Use Case in Archaeological Data ExplorationMichele De Bonis, Huyen Nguyen 0001, Patrick Bourdot. 95-119 [doi]
- 3-2-3 Multi-AI Segmentation Framework: LoD-Based, Incremental Segmentation of 3D Scan Data Using Any 2D AIHermenegildo Solheiro, Lee Kent, Keisuke Toyoda. 120-133 [doi]
- Enhancing Materiality in Adaptive BRDF Display with Light Ray DiffusionToshiyuki Amano, Sho Nishida. 134-151 [doi]
- A Tangible Interface for Creating Virtual Cutaways in Mixed RealityXuyu Li, Priyansh Jalan, John Dingliana. 155-162 [doi]
- MarkAR: Exploring the Benefits of Combining Microgestures and Mid-Air Marks to Trigger Commands in Augmented RealityCharles Bailly, Lucas Pometti, Julien Castet. 163-181 [doi]
- Visual Search in People with Macular Degeneration: A Virtual Reality Eye-Tracking StudyTheofilos Kempapidis, Ifigeneia Mavridou, Ellen Seiss, Claire L. Castle, Daisy Bradwell, Filip Panchevski, Sophia Cox, Renata S. M. Gomes. 182-203 [doi]
- Engagement and Attention in XR for Learning: Literature ReviewCarlos Lièvano Taborda, Huyen Nguyen, Patrick Bourdot. 207-242 [doi]
- Exploring Students' Acceptance of Augmented Reality Technologies in Education: An Extended Technology Acceptance Model ApproachFarzin Matin, Eleni E. Mangina. 243-258 [doi]
- A Hybrid Collaboration Design for a Large Scale Virtual Reality Training Environment to Fulfil the Belongingness Needs of Maslow's TheoryYusra Tehreem, Thies Pfeiffer, Sven Wachsmuth. 259-281 [doi]