Abstract is missing.
- Desirability of Imagined Futures: Human-Centered Design and AnalysisSisira Adikari, Hamed Sarbazhosseini, Oranuch Sawetrattanasatian. 3-15 [doi]
- How Can BOLE Identify, Cultivate, and Judge User Experience (UX) Talents? Inspiring and Designing the Playful Experience of TomorrowMei Ai, Qiwen Cai, Yun Fan, Bowen Li, Ruonan Huang, Shuya Liu, Yuxin Ran, Ruikang Wang, Yanna Wang, Kaihe Zhang, Amanda Liu, Zheng Zou, Larry Leifer, Taiyu Huang, Mengzhen Xiao, Zhaohui Zhu, Wei Liu. 16-26 [doi]
- Defining the Problem's Solution to Lead to the Ideation Phase - - A Case Study on the Use of "How Might We..."Yuki Asano. 27-37 [doi]
- Prioritization Matrix to Highlight Business OpportunitiesAdriano Bernardo Renzi, Luiz Agner. 38-50 [doi]
- A Case Study in Organizational Adoption of User Personas: Assessing Perceptions, Awareness, and Hesitation to AdoptRachael E. Boyle, Ruslana Pledger, Hans-Frederick Brown, Rachel Vanderbilt. 51-65 [doi]
- Reflecting on Collaboration in Participatory Design FacilitationKlaudia Çarçani, Susanne Stigberg. 66-77 [doi]
- Analysis of User Participatory Design and Gamification in Modern MediaXiandong Cheng, Hao He, Yushan Jiang. 78-93 [doi]
- Local Communities and Their Visitors: An Interaction Design ApproachFilipe Cruz, Marco Neves. 94-109 [doi]
- Resources and Skills for Information Design PracticeCristina Pires dos Santos, Marco Neves, Carolina Bozzi. 110-122 [doi]
- The Application of Digital Media Technology in Display DesignYijia Gao, Yunqiao Su. 123-133 [doi]
- The Awareness and Practices of Web Developers Toward Sustainable Web DesignOla Hulleberg, Henrik Landgraff Granum, Sivert Gullberg Hansen, Magnus Moen, Carlos Vicient Monllaó, Yavuz Inal. 134-145 [doi]
- Experience Design Based on Values and Psychological Needs in a Corporate ContextAnne Elisabeth Krüger, Maria Ivanova, Danica Sattink Rath, Stefan Brandenburg. 146-163 [doi]
- Invisible Driving Force: Design Promotion Laws in the National Design Policy Path of South KoreaYushuai Lang. 164-181 [doi]
- Comparing VR Modeling Tool and Hand-Sketching in the Inspiration of Classic Chair Design and ModelingYu-Hsu Lee, Yan-Jie Peng. 182-192 [doi]
- Research on Interaction Design Based on Artificial Intelligence Technology in a Metaverse EnvironmentYaqi Li, Zenglong Ma, Lili Zhang. 193-209 [doi]
- On the "Meaning System" of Design from Kao Gong JiXiangyang Li, Lianghua Ma. 210-219 [doi]
- Government-Promoted Design Resource Integration and Design Ecology Construction - Taking the UK Design Council as an ExampleShuang Liu. 220-239 [doi]
- The Effect of Series Workshops on Ownership of Societal Issues: Case Study on Designing Food for the FutureTomomi Miyata, Yuki Taoka, Momoko Nakatani, Mika Yasuoka, Nana Hamaguchi, Shigeki Saito. 240-253 [doi]
- Using Remote Workshops to Promote Collaborative Work in the Context of a UX Process ImprovementArturo Moquillaza, Fiorella Falconi, Joel Aguirre, Adrian Lecaros, Alejandro Tapia, Freddy Paz. 254-266 [doi]
- A Design Driven Approach to Innovate System Interfaces: Insights from a University-Industry CollaborationStefania Palmieri, Mario Bisson, Riccardo Palomba, Alessandro Ianniello, Giuseppe Rubino. 267-284 [doi]
- User-Centered Ethical Design - An Evolutionary PerspectiveOronzo Parlangeli, Paul M. Liston. 285-296 [doi]
- The Viability of User-Centered and Human-Centered Design Practices with Natural User Interfaces (NUIs)Dorothy Shamonsky. 297-307 [doi]
- Multisensory MAYA - A Design Thinking Method to Enhance Predictability of Experience DesignJohanna M. Silvennoinen, Laura Mononen. 308-323 [doi]
- What is the New Future of Work for UX Research Practice? Assessing UX Research Practice During the COVID-19 Pandemic and BeyondLauren E. Snyder, Rebecca J. Hazen, Amanda K. Hall. 324-342 [doi]
- Gender Inclusive Design in Technology: Case Studies and GuidelinesAnna Szlavi, Leandro Soares Guedes. 343-354 [doi]
- How to Involve Users in Online Co-design Workshops? A Participation Method Based on the Customer Engagement TheoryMeilin Wang, Xiong Ding, Shan Liu. 355-374 [doi]
- th CenturyLi Wei. 375-383 [doi]
- Exploration of Design Issues from an Embodied PerspectiveChenmu Xie, Yi Liu, Hongshi Zhou. 384-395 [doi]
- Research on Product Interaction Design Innovation Under New Media TechnologyJun Yan. 396-405 [doi]
- Experience Economy and Green Economy Research in China: A 30-Year Bibliometric AnalysisBo Yang, Kaiwen Wang, Xiaodan Zhan, Siyu Chen, Zhen Liu. 406-424 [doi]
- Exploring How to Improve User Experience of Enterprise Service Products through "Dual Perspective Model"Daijun Yu, Beibei Li, Peiyi Zhao, Mingyue Hu, Ruochen Fu, Zirui Yi. 425-439 [doi]
- From Mental Representation to Enaction - Innovation of Aesthetic Research Paradigm Under the Influence of Contemporary Cognitive SciencesYuefeng Ze, Xijia Fan. 440-454 [doi]
- Research on the Board-Game-Like Service Design Tools Based on SECI Knowledge Transformation Model: Take the Customer Journey Map as an ExampleYing Zhao, Xiong Ding, Shan Liu. 455-467 [doi]
- User Experience Design and Brand Marketing Research in China: A Bibliometric AnalysisYuhong Zheng, Zhichao Liu, Zhiwei Zhou, Zhen Liu. 468-484 [doi]
- Behavior Design for Beverage Bottle Recycling in University Campus Towards Circular EconomyZiheng An, Zhen Liu. 487-502 [doi]
- Designing the User Experience to Achieve Better Engagement and Feedback on TikTok AccountsLouna Bouillon, Dion Schouten, Fabio Campos. 503-515 [doi]
- Research on User Experience Design Based on Affinity Diagram Assisting User Modeling - Taking Music Software as an ExampleZhengxian He, Huaming Peng. 516-526 [doi]
- A Speculative Design Perspective on the Emotional Symbiosis of Virtual Pets and PeopleWeixuan He, Hongyan Chen, Wa An. 527-540 [doi]
- Exploring the Effects of Personal Impact Communicated Through Eco-Feedback Technology for Reducing Food WasteSeonghee Lee, Daniela Rodriguez-Chavez, Jeffrey M. Rzeszotarski. 541-560 [doi]
- Exploring the Emotional Design of Digital Art Under the Multimodal Interaction FormXiangnuo Li, Jialu He. 561-570 [doi]
- A Survey on the Emotive Color and User Cognition for the Expression CardsElena Carolina Li, Shih-Hsuan Lin, Yu-Hsuan Liao. 571-587 [doi]
- Product Appearance Design Guide for Innovative Products Based on Kansei EngineeringJiawen Liu, Zhijuan Zhu. 588-599 [doi]
- Research on the Design of Office Interactive Exercise Products from an Emotional PerspectiveTianyuan Song, Hong Chen. 600-609 [doi]
- Motivation to Adopt Gamification in NFTJian Wang, Hao Jiang, Jiahao Sun, Luyao Deng. 610-623 [doi]
- Research on the Application of Regional Cultural Emotional Guide Design in Subway Space Based on Passengers' Cognitive NeedsZhipeng Zhang, Wenyi Xu, Xing Fang. 624-640 [doi]
- An Emotion Driven Intelligent Product Design Method from a Quantitative PerspectiveJing Zhao, Zhilu Cheng, Xiaoyou Liu, Junshuo Li. 641-660 [doi]
- The Influence of User Emotion on Design Preference Based on Personality TypeShiyuan Zhu, Meixian Li, Jiahao Sun. 661-677 [doi]