Abstract is missing.
- Exploring best practices for card interactions through a three-method triangulationJennifer McNally, Frank Bentley, S. Tejaswi Peesapati, Soujanya Ponnada. 541-550 [doi]
- How to develop accessibility UX design guideline in SamsungHyun K. Kim, Changwon Kim, Eunyoung Lim, Hyunjin Kim. 551-556 [doi]
- Designing Android Marshmallow volume controls: a user experience case studyNoor Ali-Hasan, Rachel Garb, Mindy Pereira. 557-563 [doi]
- I'm just trying to survive: an ethnographic look at mobile notifications and attention managementJulie Aranda, Noor Ali-Hasan, Safia Baig. 564-574 [doi]
- A case study on capturing and visualising face-to-face interactions in the workplaceAfra J. Mashhadi, Akhil Mathur, Marc Van den Broeck, Geert Vanderhulst, Marc Godon, Fahim Kawsar. 575-584 [doi]
- Lessons learned from designing a displayless consumer wearable techKahyun Sophie Kim, Anna-Marie Mansour, Jay W. Lundell. 585-590 [doi]
- UbiMaze: a new genre of virtual reality game based on mobile devicesWei Gai, Chenglei Yang, Yulong Bian, Mingda Dong, Juan Liu, Yifan Dong, Chengjie Niu, Cheng Lin, Xiangxu Meng, Chia Shen. 591-593 [doi]
- WatchMI: applications of watch movement input on unmodified smartwatchesHui-Shyong Yeo, Juyoung Lee, Andrea Bianchi, Aaron Quigley. 594-598 [doi]
- ForceBoard: using force as input technique on size-limited soft keyboardMin-Chieh Hsiu, Da-Yuan Huang, Chi-An Chen, Yu-Chih Lin, Yi-Ping Hung, De-Nian Yang, Mike Y. Chen. 599-604 [doi]
- On-mouse projector: extended workspace using a mouse with a projectorTomohiro Araki, Takashi Komuro. 605-610 [doi]
- Collaborative use of mobile devices to curate sources of inspirationAndrés Lucero, Martin Porcheron, Joel E. Fischer. 611-616 [doi]
- Clothes integrated visual markers as self-expression toolPaula Roinesalo, Juho Rantakari, Lasse Virtanen, Jonna Häkkilä. 617-620 [doi]
- MobileVideoTiles: video display on multiple mobile devicesMing Li 0016, Kaspar Maximilian Scharf, Leif Kobbelt. 621-626 [doi]
- PZBoard: a prediction-based zooming interface for supporting text entry on a mobile deviceToshiaki Aiyoshizawa, Naoto Koarai, Takashi Komuro. 627-632 [doi]
- G3: bootstrapping stroke gestures design with synthetic samples and built-in recognizersDaniel Martín-Albo, Luis A. Leiva. 633-637 [doi]
- Affective-ready, contextual and automated usability test for mobile softwareJackson Feijó Filho, Wilson Prata, Juan Oliveira. 638-644 [doi]
- mSTROKE: a crowd-powered mobility towards stroke recognitionRicha Tibrewal, Ankita Singh, Malay Bhattacharyya. 645-650 [doi]
- MovingScreen: selecting hard-to-reach targets with automatic comfort zone calibration on mobile devicesHsin-Ruey Tsai, Da-Yuan Huang, Chen-Hsin Hsieh, Lee-Ting Huang, Yi-Ping Hung. 651-658 [doi]
- Rule of thumb: effect of social button icons on interactionAdrian Holzer, Samuel Bendahan, Andrii Vozniuk, Denis Gillet. 659-666 [doi]
- Baby+: a mobile application to support pregnant women in PakistanUmaira Uzma Sajjad, Suleman Shahid. 667-674 [doi]
- WhichHand: automatic recognition of a smartphone's position in the hand using a smartwatchHyunchul Lim, Gwangseok An, YoonKyong Cho, Kyogu Lee, Bongwon Suh. 675-681 [doi]
- Info-Bead group modeling in a mobile scenarioTsvi Kuflik, Yuri Variat, Eyal Dim, Yevgeni Mumblat. 682-689 [doi]
- If this, then habit: exploring context-aware implementation intentions on smartphonesCharlie Pinder, Jo Vermeulen, Adhi Wicaksono, Russell Beale, Robert J. Hendley. 690-697 [doi]
- Investigating how the hand interacts with different mobile phonesRachel Eardley, Steve Gill, Anne Roudaut, Stephen Thompson, Joanna Hare. 698-705 [doi]
- FLOW pillow: exploring sitting experience towards active ageingXipei Ren, Vincent Visser, Yuan Lu, Rens Brankaert, Serge Offermans, Hugo Nagtzaam. 706-713 [doi]
- Watching movies on netflix: investigating the effect of screen size on viewer immersionJacob M. Rigby, Duncan P. Brumby, Anna Louise Cox, Sandy J. J. Gould. 714-721 [doi]
- Legal and ethical implications of mobile live-streaming video appsCori Faklaris, Francesco Cafaro, Sara Anne Hook, Asa Blevins, Matt O'Haver, Neha Singhal. 722-729 [doi]
- Ergonomics of thumb-based pointing while holding tabletsCarlos A. F. Salazar, Niels Henze, Katrin Wolf 0001. 730-737 [doi]
- Skeuomorphic, flat or material design: requirements for designing mobile planning applications for students with autism spectrum disorderSuleman Shahid, Jip ter Voort, Maarten Somers, Inti Mansour. 738-745 [doi]
- Natural collocated interactions for merging results with mobile devicesMandy Korzetz, Romina Kühn, Peter Heisig, Thomas Schlegel. 746-752 [doi]
- MusiSkate: enhancing the skateboarding experience through musical feedbackSarthak Ghosh, Pratik Shah, Lorina Navarro, Xiaowei Chen. 753-759 [doi]
- Smiley face: why we use emoticon stickers in mobile messagingJoon-Young Lee, Nahi Hong, Soomin Kim, JongHwan Oh, Joonhwan Lee. 760-766 [doi]
- How do I communicate my emotions on SNS and IMs?Minal Jain, Sarita Seshagiri, Simran Chopra. 767-774 [doi]
- Spin-lock gesture authentication for mobile devicesYomna Aly, Cosmin Munteanu, Stefania Raimondo, Alan Yusheng Wu, Molly Wei. 775-782 [doi]
- Microgesture detection for remote interaction with mobile devicesKatrin Wolf 0001, Sven Mayer, Stephan Meyer. 783-790 [doi]
- ThumbRing: private interactions using one-handed thumb motion input on finger segmentsHsin-Ruey Tsai, Cheng-Yuan Wu, Lee-Ting Huang, Yi-Ping Hung. 791-798 [doi]
- Accessible way finding on mobile devices for different user groupsElmar Krainz, Viktoria Lind, Werner Moser, Markus Dornhofer. 799-806 [doi]
- Observation based analysis on the use of mobile applications for visually impaired usersClauirton de Siebra, Tatiana B. Gouveia, Jefte Macedo, Walter Correia, Marcelo Penha, Marcelo Anjos, Fabiana Florentin, Fabio Q. B. da Silva, André L. M. Santos. 807-814 [doi]
- A rhythmical tap approach for sending data across devicesHirohito Shibata, Junko Ichino, Tomonori Hashiyama, Shun'ichi Tano. 815-822 [doi]
- Mobile cross-media visualisations made from building information modelling dataLeif Oppermann, Marius Shekow, Deniz Bicer. 823-830 [doi]
- Lessons learned: designing a mobile application for teaching computer science concepts to middle school girlsRachael Ross, Wenjin Zhou. 831-838 [doi]
- Multi-level interaction with an LED-matrix edge displayHenning Pohl, Bastian Krefeld, Michael Rohs. 839-845 [doi]
- Tag your emotions: a novel mobile user interface for annotating images with emotionsNina Runge, Marius Hellmeier, Dirk Wenig, Rainer Malaka. 846-853 [doi]
- Classifying weight training workouts with deep convolutional neural networks: a precedent studyJaehyun Park. 854-858 [doi]
- Oh that's what you meant!: reducing emoji misunderstandingGarreth W. Tigwell, David R. Flatla. 859-866 [doi]
- What makes readers laugh?: value of sensing laughter for humor webtoonSoyoung Kwon, Kun Pyo Lee. 867-874 [doi]
- Zephyr: exploring digital behaviour change interventions to treat hoardingCharlie Pinder, Russell Beale, Robert J. Hendley. 875-882 [doi]
- Educating bicycle safety and fostering empathy for cyclists with an affordable and game-based VR appWesley Wang, Karan Pratap Singh, Yan Ting Mandy Chu, Annick Huber. 883-890 [doi]
- TouchRing: subtle and always-available input using a multi-touch ringHsin-Ruey Tsai, Min-Chieh Hsiu, Jui-Chun Hsiao, Lee-Ting Huang, Mike Y. Chen, Yi-Ping Hung. 891-898 [doi]
- Methods for calibration free and multi-user eye trackingChristian Lander. 899-900 [doi]
- Modeling human behavior during touchscreen interaction in mobile situationsHuy Viet Le. 901-902 [doi]
- Distance, time, and friends: system-generated cues and impression formation in mediated spacesColin Fitzpatrick. 903-904 [doi]
- Designing social wearables for mediation of intimate relationshipsYulia Silina. 905-906 [doi]
- Single-handed interaction for mobile and wearable computingHui-Shyong Yeo. 907-908 [doi]
- In-situ semantic 3D modelingAditya Sankar. 909-910 [doi]
- A multimodal networked kissing machine for mobile phonesEmma Yann Zhang. 911-913 [doi]
- Smarttention, please!: 2nd workshop on intelligent attention management on mobile devicesDominik Weber, Alireza Sahami Shirazi, Sven Gehring, Niels Henze, Benjamin Poppinga, Martin Pielot, Tadashi Okoshi. 914-917 [doi]
- Managing smartwatch notifications through filtering and ambient illuminationFrederic Kerber, Christoph Hirtz, Sven Gehring, Markus Löchtefeld, Antonio Krüger. 918-923 [doi]
- CoConUT: context collection for non-stationary user testingSvenja Schröder, Jakob Hirschl, Peter Reichl. 924-929 [doi]
- The importance of visual attention for adaptive interfacesFabian Göbel, Ioannis Giannopoulos, Martin Raubal. 930-935 [doi]
- Notification dashboard: enabling reflection on mobile notificationsDominik Weber, Alexandra Voit, Huy Viet Le, Niels Henze. 936-941 [doi]
- Exploring notifications in smart home environmentsAlexandra Voit, Tonja Machulla, Dominik Weber, Valentin Schwind, Stefan Schneegass, Niels Henze. 942-947 [doi]
- Reducing distraction of smartwatch users with deep learningJemin Lee, Jinse Kwon, Hyungshin Kim. 948-953 [doi]
- Embodied notifications: implicit notifications through electrical muscle stimulationStefan Schneegass, Rufat Rzayev. 954-959 [doi]
- Mobile access to cultural heritage: mobile-CH 2016Liliana Ardissono, Cristina Gena, Tsvi Kuflik. 960-963 [doi]
- New directions for preserving intangible cultural heritage through the use of mobile technologiesKonstantinos Papangelis, Alan Chamberlain, Hai-Ning Liang. 964-967 [doi]
- A comparative pilot study of historical artifacts in a CAVE automatic virtual reality environment versus paper-based artifactsSujan Shrestha, Joyram Chakraborty, Mona A. Mohamed. 968-977 [doi]
- Dynamic personalization based on mobile behavior: from personality to personalization: a blueprintAlan J. Wecker, Tsvi Kuflik, Oliviero Stock. 978-983 [doi]
- A novel image based positioning technique using mobile eye tracker for a museum visitMoayad Mokatren, Tsvi Kuflik, Ilan Shimshoni. 984-991 [doi]
- Exploration of cultural heritage information via textual search queriesLiliana Ardissono, Maurizio Lucenteforte, Noemi Mauro, Adriano Savoca, Angioletta Voghera, Luigi La Riccia. 992-1001 [doi]
- From proximity to accurate indoor localization for context awareness in mobile museum guidesGiovanni Luca Dierna, Alberto Machì. 1002-1009 [doi]
- Supporting professional guides to create personalized visit experiencesCarmelo Ardito, Maria Francesca Costabile, Giuseppe Desolda, Maristella Matera. 1010-1015 [doi]
- A pervasive role-playing game for introducing elementary school students to archaeologyNatalia Georgiadi, Eleni Kokkoli-Papadopoulou, George Kordatos, Konstantinos Partheniadis, Manos Sparakis, Panayiotis Koutsabasis, Spyros Vosinakis, Dimitris Zissis, Modestos Stavrakis. 1016-1020 [doi]
- Accessible museum collections for the visually impaired: combining tactile exploration, audio descriptions and mobile gesturesGiorgos Anagnostakis, Michalis Antoniou, Elena Kardamitsi, Thodoris Sachinidis, Panayiotis Koutsabasis, Modestos Stavrakis, Spyros Vosinakis, Dimitris Zissis. 1021-1025 [doi]
- Inferring user action with mobile gaze trackingMiika Toivanen, Kai Puolamäki, Kristian Lukander, Jukka Häkkinen, Jenni Radun. 1026-1028 [doi]
- A study on representational competence in physics using mobile eye tracking systemsSeyyed Saleh Mozaffari Chanijani, Pascal Klein, Mohammad Al-Naser, Syed Saqib Bukhari, Jochen Kuhn, Andreas Dengel. 1029-1032 [doi]
- Knowledge transfer from experts to novices in minimally invasive catheter-mediated (MIC) interventions, eye-tracking studyMohammad Al-Naser, Peter Lanzer, Andreas Dengel, Syed Saqib Bukhari, Seyyed Saleh Mozaffari Chanijani. 1033-1036 [doi]
- Classifying mobile eye tracking data with hidden Markov modelsDmitry Kit, Brian T. Sullivan. 1037-1040 [doi]
- Minimal sequential gaze models for inferring walkers' tasksConstantin A. Rothkopf. 1041-1044 [doi]
- spaceAlan Chamberlain, Mads Bødker, Adrian Hazzard, Steve Benford. 1045-1048 [doi]
- On the use of audio in the educational location based game platform MILEConstantin Brosda, Silke Bartsch, Leif Oppermann, Steffen Schaal. 1049-1054 [doi]
- Local sounds & singing along in carsHenriette Cramer. 1055-1058 [doi]
- Numbers in places: creative interventions in musical space & timeDavid De Roure, Pip Willcox. 1059-1063 [doi]
- Towards ubiquitous location-based audio: challenges and future directionsDavid K. McGookin. 1064-1068 [doi]
- Workshop on mobile healthcare for the self-management of chronic diseases and the empowerment of patientsDimitrios Tzovaras, Stefano Valtolina, José L. Abdelnour-Nocera, Konstantinos Votis, Barbara Rita Barricelli, Konstantinos Moustakas, Dimitrios Kikidis. 1069-1072 [doi]
- Assistive mobile application for support of mobility and communication of people with IDDMarina Kultsova, Roman Romanenko, Irina Zhukova, Andrey Usov, Nikita Penskoy, Tatiana Potapova. 1073-1076 [doi]
- CoachMe: a platform for promoting healthy lifestyleAhmed Fadhil, Cristina Matteotti, Giampaolo Armellin, Adolfo Villafiorita, Dario Betti. 1077-1080 [doi]
- End-user personalization of context-dependent applications in AAL scenariosGiuseppe Ghiani, Marco Manca, Fabio Paternò, Carmen Santoro. 1081-1084 [doi]
- Fingerprints: detecting meaningful moments for mobile health interventionYunlong Wang, Le Duan, Simon Butscher, Jens Müller, Harald Reiterer. 1085-1088 [doi]
- Mobile apps for IBD self: management using wearable devices and sensorsCláudia Pernencar, Teresa Romão. 1089-1092 [doi]
- Opportunities for technology in the self-management of mental healthElizabeth L. Murnane, Mark Matthews, Geri Gay. 1093-1096 [doi]
- Sociotechnical design of mHealth applications for chronic diseasesBarbara Rita Barricelli, Stefano Valtolina, José L. Abdelnour-Nocera. 1097-1100 [doi]
- Towards successful self-management and empowerment for COPD patientsBeatrix Zechmann, Jan Bobeth, Manfred Tscheligi. 1101-1104 [doi]
- Wearable devices and AI techniques integration to promote physical activityDario Baretta, Fabio Sartori, Andrea Greco, Riccardo Melen, Fabio Stella, Letizia Bollini, Marco D'addario, Patrizia Steca. 1105-1108 [doi]
- Standing hypotension prediction based on smartwatch heart rate variability data: a novel approachDimitrios Iakovakis, Leontios J. Hadjileontiadis. 1109-1112 [doi]
- Technologies to support psychologists and patients interactionsArminda Guerra Lopes. 1113-1116 [doi]
- Interaction techniques for mobile collocationAndrés Lucero, Aaron Quigley, Jun Rekimoto, Anne Roudaut, Martin Porcheron, Marcos Serrano. 1117-1120 [doi]
- A wearable handwriting system for time-warping collocationYasuyuki Kono, Yuki Tanaka. 1121-1124 [doi]
- Indoor collocation: exploring the ultralocal contextAlain Shema, Yun Huang. 1125-1128 [doi]
- Using elicitation studies to generate collocated interaction methodsTero Jokela, Parisa Pour Rezaei, Kaisa Väänänen. 1129-1133 [doi]
- Mobile energy sharing futuresPaul Worgan, Jarrod Knibbe, Mike Fraser, Diego Martinez Plasencia. 1134-1137 [doi]
- F-formations and collaboration dynamics study for designing mobile collocationAudrey Serna, Lili Tong, Aurélien Tabard, Simon Pageaud, Sébastien George. 1138-1141 [doi]
- The role and impact of aesthetics in designing mobile devicesJonna Häkkilä, Oskar Juhlin, Susanne Boll, Ashley Colley. 1142-1145 [doi]
- Exploring digital-fabricated natural materials and patterns for mobile devicesJuho Rantakari, Lasse Virtanen, Jenni-Liisa Yliniva. 1146-1149 [doi]
- The aesthetics of StripeMaps: being small and beautifulDirk Wenig, Johannes Schöning. 1150-1154 [doi]
- User perspective for interactive handbag designMinna Pakanen, Tuomas Lappalainen, Ashley Colley, Jonna Häkkilä. 1155-1158 [doi]
- Design space of the new materials for fashionable wearablesJinyi Wang, Oskar Juhlin, Erika Blomgren, Linnea Bågander, Evelin Kägo, Florian Meier, Mariko Takahashi, Clemens Thornquist. 1159-1162 [doi]
- Wearable head-mounted 3D tactile display application scenariosOliver Beren Kaul, Michael Rohs. 1163-1167 [doi]
- IoT owl: soft tangible user interface for detecting the presence of peoplePetri Hannula, Emmi Harjuniemi, Emma Napari. 1168-1172 [doi]
- Aesthetic physical items for visualizing personal sleep dataJonna Häkkilä, Lasse Virtanen. 1173-1177 [doi]