Abstract is missing.
- From Real to Virtual: A Comparison of Input Devices for Percussion TasksMike Collicutt, Carmine Casciato, Marcelo M. Wanderley. 1-6 [doi]
- Probabilistic Model of Pianists' Arm Touch MovementsAristotelis Hadjakos, Erwin Aitenbichler, Max Mühlhäuser. 7-12 [doi]
- A Quantitative Evaluation of the Differences between Knobs and SlidersSteven Gelineck, Stefania Serafin. 13-18 [doi]
- Evaluation of 3D Haptic Target Rendering to Support Timing in Music TasksRicardo Pedrosa, Karon E. MacLean. 19-24 [doi]
- Evaluating Interactive Music Systems: An HCI ApproachWilliam T. Hsu, Marc H. Sosnick. 25-28 [doi]
- The Ghetto Bastard: A Portable Noise InstrumentNeal Spowage. 29-30 [doi]
- The Navi Activity Monitor: Toward Using Kinematic Data to Humanize Computer MusicEric Humphrey, Colby Leider. 31-32 [doi]
- Utilizing Tactile Feedback to Guide Movements Between SoundsAlexander Müller, Georg Essl. 33-34 [doi]
- An Interface for Live Interactive SonificationSam Ferguson, Kirsty A. Beilharz. 35-36 [doi]
- Responsive Music Interfaces for PerformanceAlexander Reben, Mathew Laibowitz, Joseph A. Paradiso. 37-38 [doi]
- Hands On Stage: A Sound and Image Performance InterfaceChi-Hsia Lai. 39-40 [doi]
- The Vibrobyte: A Haptic Interface for Co-Located PerformanceKyle McDonald, Dane Kouttron, Curtis Bahn, Jonas Braasch, Pauline Oliveros. 41-42 [doi]
- Multi-Laser Gestural Interface - Solutions for Cost-Effective and Open Source ControllersMeason Wiley, Ajay Kapur. 43-44 [doi]
- Mims: Interactive Multimedia Live Performance SystemRyo Kanda, Mitsuyo Hashida, Haruhiro Katayose. 45-47 [doi]
- netBody - "Augmented Body and Virtual Body II" with the System, BodySuit, Powered Suit and Second Life - Its Introduction of an Application of the SystemSuguru Goto, Rob Powell. 48-49 [doi]
- Life Game Orchestra as an Interactive Music Composition System Translating Cellular Patterns of Automata into Musical ScalesKeisuke Ogawa, Yasuo Kuhara. 50-51 [doi]
- Natural Materials on Stage: Custom Controllers for Aesthetic EffectJohn Toenjes. 52-53 [doi]
- Controlling Live Generative Electronic Music with DeviateSarah Keith. 54-55 [doi]
- SpiralSet: A Sound Toy Utilizing Game Engine TechnologiesAndy Dolphin. 56-57 [doi]
- LUMI: Live Performance Paradigms Utilizing Software Integrated Touch Screen and Pressure Sensitive Button MatrixMingfei Gao, Craig Hanson. 58-59 [doi]
- The SARC EyesWeb Catalog: A Pattern Recognition Toolbox for Musician-Computer InteractionNicholas Gillian, Benjamin Knapp, Sile O'Modhrain. 60-61 [doi]
- A 2D Fiducial Tracking Method based on Topological Region Adjacency and Angle InformationHiroki Nishino. 62-63 [doi]
- Anthropomorphic Musical Performance Robots at Waseda University: Increasing Understanding of the Nature of Human Musical Interaction AbstractJorge Solis, Takeshi Ninomiya, Klaus Petersen, Masaki Takeuchi, Atsuo Takanishi. 64-69 [doi]
- The Creation of a Multi-Human, Multi-Robot Interactive Jam SessionGil Weinberg, Brian Blosser, Trishul Mallikarjuna, Aparna Raman. 70-73 [doi]
- MusicGrip: A Writing Instrument for Music ControlNan-Wei Gong, Mathew Laibowitz, Joseph A. Paradiso. 74-77 [doi]
- Let Loose with WallBalls, a Collaborative Tabletop Instrument for TomorrowGrant Partridge, Pourang Irani, Gordon Fitzell. 78-81 [doi]
- SORISU: Sound with NumbersHye Ki Min. 82-85 [doi]
- The Tactus: a Tangible , Rhythmic Grid Interface Using Found-ObjectsYotam Mann, Jeff Lubow, Adrian Freed. 86-89 [doi]
- Real-Time Phase Vocoder Manipulation by Runner's PaceJason Hockman, Marcelo M. Wanderley, Ichiro Fujinaga. 90-93 [doi]
- A Discussion of Multidimensional Mapping in Nymophone2Kristian Nymoen, Alexander Refsum Jensenius. 94-97 [doi]
- The Kalichord: A Physically Modeled Electro-Acoustic Plucked String InstrumentDaniel Schlessinger, Julius O. Smith. 98-101 [doi]
- Augmenting Chordophones with Hybrid Percussive Sound PossibilitiesOtso Lähdeoja. 102-105 [doi]
- An Electroacoustically Controlled Vibrating PlateMark Kahrs, David Skulina, Stefan Bilbao, Murray Campbell. 106-109 [doi]
- Don't Forget the Loudspeaker - A History of Hemispherical Speakers at Princeton , Plus a DIY GuideScott Smallwood, Perry R. Cook, Dan Trueman, Lawrence McIntyre. 110-115 [doi]
- Features and Future of Open Sound Control version 1.1 for NIMEAdrian Freed, Andrew Schmeder. 116-120 [doi]
- A Low-level Embedded Service Architecture for Rapid DIY Design of Real-time Musical InstrumentsAndrew Schmeder, Adrian Freed. 121-124 [doi]
- Firmata: Towards Making Microcontrollers Act Like Extensions of the ComputerHans-Christoph Steiner. 125-130 [doi]
- Sharing Data in Collaborative, Interactive Performances: the SenseWorld DataNetworkMarije A. J. Baalman, Harry Smoak, Christopher L. Salter, Joseph Malloch, Marcelo M. Wanderley. 131-134 [doi]
- Challenges and Performance of High-Fidelity Audio Streaming for Interactive PerformancesNicolas Bouillot, Jeremy R. Cooperstock. 135-140 [doi]
- "Extension du Corps Sonore" - Dancing ViolaTodor Todoroff, Frédéric Bettens, Loïc Reboursière, Wen-Yang Chu. 141-146 [doi]
- The elBo and footPad: Toward Personalized Hardware for Audio ManipulationColby Leider, Doug Mann, Daniel Plazas, Michael Battaglia, Reid Draper. 147-148 [doi]
- The Midi-AirGuitar , A serious Musical Controller with a Funny Name Music Technology ProgramLangdon Crawford, William D. Fastenow. 149-150 [doi]
- An Early Prototype of the Augmented PsychoPhoneNiels Böttcher, Smilen Dimitrov. 151-152 [doi]
- Catch Your Breath - Musical Biofeedback for Breathing RegulationDiana Siwiak, Jonathan Berger, Yao Yang. 153-154 [doi]
- A Wii-Based Gestural Interface for Computer Conducting SystemsLijuan Peng, David Gerhard. 155-156 [doi]
- Chess-Based Composition and Improvisation for Non-MusiciansDale E. Parson. 157-158 [doi]
- MagNular: Symbolic Control of an External Sound Engine Using an Animated InterfaceAndy Dolphin. 159-160 [doi]
- Audio Orienteering - Navigating an Invisible TerrainNoah Feehan. 161-162 [doi]
- Developing the CyclotactorStaas de Jong. 163-164 [doi]
- midOSC: a Gumstix-Based MIDI-to-OSC ConverterSébastien Schiesser. 165-168 [doi]
- Parallel Processing System Design with "Propeller" ProcessorYoichi Nagashima. 169-170 [doi]
- Where Did It All Go Wrong ? A Model of Error From the Spectator's PerspectiveA. Cavan Fyans, Michael Gurevich, Paul Stapleton. 171-172 [doi]
- Advanced Techniques for Vertical Tablet Playing A Overview of Two Years of Practicing the HandSketch 1.xNicolas D'Alessandro, Thierry Dutoit. 173-174 [doi]
- Gyroscope-Based Conducting Gesture RecognitionAndreas Höfer, Aristotelis Hadjakos, Max Mühlhäuser. 175-176 [doi]
- Using Haptics to Assist Performers in Making Gestures to a Musical InstrumentEdgar Berdahl, Günter Niemeyer, Julius O. Smith. 177-182 [doi]
- Using Haptic Devices to Interface Directly with Digital Waveguide-Based Musical InstrumentsEdgar Berdahl, Günter Niemeyer, Julius O. Smith. 183-186 [doi]
- Haptic Carillon - Analysis & Design of the Carillon MechanismMark Havryliv, Fazel Naghdy, Greg Schiemer, Timothy Hurd. 187-192 [doi]
- The Electrumpet , a Hybrid Electro-Acoustic InstrumentHans Leeuw. 193-198 [doi]
- Sensor Technology and the Remaking of Instruments from the PastEmmanuelle Gallin, Marc Sirguy. 199-202 [doi]
- Twenty-First Century PianoSarah Nicolls. 203-206 [doi]
- Designing for Conversational InteractionAndrew Johnston, Linda Candy, Ernest A. Edmonds. 207-212 [doi]
- Designing for Style in New Musical InteractionsMichael Gurevich, Paul Stapleton, Peter Bennett. 213-217 [doi]
- Re-Designing Principles for Computer Music Controllers: a Case Study of SqueezeVox MaggiePerry R. Cook. 218-221 [doi]
- Interfacing Graphic and Musical Elements in CounterlinesJaroslaw Kapuscinski, Javier Sanchez. 222-225 [doi]
- FrameWorks 3D: Composition in the Third DimensionRichard Polfreman. 226-229 [doi]
- Novel and Forgotten Current-steering Techniques for Resistive Multitouch, Duotouch, and Polytouch Position Sensing with PressureAdrian Freed. 230-235 [doi]
- A Force-Sensitive Surface for Intimate ControlRandy Jones, Peter F. Driessen, W. Andrew Schloss, George Tzanetakis. 236-241 [doi]
- A Flexible Mapping Editor for Multi-touch Musical InstrumentsGreg Kellum, Alain Crevoisier. 242-245 [doi]
- Phalanger: Controlling Music Software With Hand Movement Using A Computer Vision and Machine Learning ApproachChris Kiefer, Nick Collins, Geraldine Fitzpatrick. 246-249 [doi]
- The UBS Virtual Maestro: an Interactive Conducting SystemTeresa Marrin Nakra, Yuri Ivanov, Paris Smaragdis, Christopher Ault. 250-255 [doi]
- The Vocal Augmentation and Manipulation Prosthesis (VAMP): A Conducting-Based Gestural Controller for Vocal PerformanceElena Naomi Jessop. 256-259 [doi]
- Double Slide ControllerTomás Henriques. 260-261 [doi]
- HSP: A Simple and Effective Open-Source Platform for Implementing Haptic Musical InstrumentsEdgar Berdahl, Günter Niemeyer, Julius O. Smith. 262-263 [doi]
- Versum: Audiovisual Composing in 3dTarik Barri. 264-265 [doi]
- Towards a Humane Graphical User Interface for Live Electronic MusicJamie Bullock, Lamberto Coccioli. 266-267 [doi]
- YARMI: an Augmented Reality Musical InstrumentTomas Laurenzo, Ernesto Rodríguez, Juan Fabrizio Castro. 268-269 [doi]
- SpeedDial: Rapid and On-The-Fly Mapping of Mobile Phone InstrumentsGeorg Essl. 270-273 [doi]
- ForTouch: A Wearable Digital Ventriloquized ActorS. Sidney Fels, Bob Pritchard, Allison Lenters. 274-275 [doi]
- Words , Movement and TimbreAlex McLean, Geraint A. Wiggins. 276-279 [doi]
- A Meta-Instrument for Interactive, On-the-Fly Machine LearningRebecca Fiebrink, Dan Trueman, Perry R. Cook. 280-285 [doi]
- Action and Perception in Interactive Sound Installations: An Ecological ApproachJan C. Schacher. 286-289 [doi]
- The Argus Project: Underwater Soundscape Composition with Laser- Controlled ModulationJonathon Kirk, Lee Weisert. 290-292 [doi]
- PlaySoundGround: An Interactive Musical PlaygroundMichael St. Clair, Sasha Leitman. 293-296 [doi]
- The Fragmented OrchestraDaniel Jones, Tim Hodgson, Jane Grant, John Matthias, Nicholas Outram, Nick Ryan. 297-302 [doi]
- Designing Smule's Ocarina: The iPhone's Magic FluteGe Wang. 303-307 [doi]
- Scratch-Off: A Gesture Based Mobile Music Game with Tactile FeedbackNicholas Gillian, Sile O'Modhrain, Georg Essl. 308-311 [doi]
- ZooZBeat: a Gesture-based Mobile Music StudioGil Weinberg, Andrew Beck, Mark Godfrey. 312-315 [doi]
- The Drummer: a Collaborative Musical Interface with MobilityAndrea Bianchi, Woon Seung Yeo. 316-319 [doi]
- The Oklo PhenomenonRobert Wechsler. 320 [doi]
- Anigraphical Etude 9David Lieberman. 321 [doi]
- Cosmic Strings IIMin Eui Hong. 322 [doi]
- Study no. 1 for PAM and MADITroy Rogers, Steven Kemper, Scott Barton. 323 [doi]
- Fue Sho - ElectrofusionGarth Paine, Michael Atherton. 324 [doi]
- Versum - FluorTarik Barri. 325 [doi]
- Angry SparrowChikashi Miyama. 326 [doi]
- Biomuse TrioEric D. Lyon, Benjamin Knapp, Gascia Ouzounian. 327 [doi]
- BodyJackSuguru Goto. 328 [doi]
- Code LiveCode Live, or livecode EmbodiedMarije A. J. Baalman. 329 [doi]
- MOLITVA - Composition for Voice, Live Electronics, Pointing-At Glove Device and 3-D Setup of SpeakersGiuseppe Torre, Robert Sazdov, Dorota Konczewska. 330 [doi]
- Ben Neill and LEMURBen Neill, Eric Singer. 331 [doi]
- Performance: Modal Kombat Plays PONGDavid Hindman, Evan Drummond. 332 [doi]
- Afflux/RefluxColby Leider. 333 [doi]
- PLOrk Beat Science 2.0Ge Wang, Rebecca Fiebrink. 334 [doi]
- Hands On - A New Work from SLABS Controller and Generative AlgorithmsDavid Wessel. 335 [doi]
- BioluminescenceRoger Luke DuBois, Lesley Flanigan. 336 [doi]
- Elemental & Cyrene ReefsIvika Bukvic, Eric Standley. 337 [doi]
- Cellphonia: 4'33"Scot Gresham-Lancaster, Steve Bull. 338 [doi]
- PendaphonicsDan Overholt, Byron Lahey, Anne-Marie Skriver Hansen, Winslow Burleson, Camilla Nørgaard Jensen. 339 [doi]
- Sound LanternsScott Smallwood. 340 [doi]
- AANN: Artificial Analog Neural NetworkPhillip Stearns. 341 [doi]