Abstract is missing.
- The coming age of computer graphics and the evolution of languageKen Perlin. 1 [doi]
- Designing the user in user interfacesMark T. Bolas. 1 [doi]
- Ethereal planes: a design framework for 2D information space in 3D mixed reality environmentsBarrett Ens, Juan David Hincapié-Ramos, Pourang Irani. 2-12 [doi]
- Combining multi-touch input and device movement for 3D manipulations in mobile augmented reality environmentsAsier Marzo Pérez, Benoit Bossavit, Martin Hachet. 13-16 [doi]
- HOBS: head orientation-based selection in physical spacesBen Zhang, Yu-Hsiang Chen, Claire Tuna, Achal Dave, Yang Li, Edward A. Lee, Björn Hartmann. 17-25 [doi]
- AnnoScape: remote collaborative review using live video overlay in shared 3D virtual workspaceAustin Lee, Hiroshi Chigira, Sheng Kai Tang, Kojo Acquah, Hiroshi Ishii. 26-29 [doi]
- GestureAnalyzer: visual analytics for pattern analysis of mid-air hand gesturesSujin Jang, Niklas Elmqvist, Karthik Ramani. 30-39 [doi]
- Exploring gestural interaction in smart spaces using head mounted devices with ego-centric sensingBarry Kollee, Sven G. Kratz, Anthony Dunnigan. 40-49 [doi]
- VideoHandles: replicating gestures to search through action-camera videoJarrod Knibbe, Sue Ann Seah, Mike Fraser. 50-53 [doi]
- Fisheye vision: peripheral spatial compression for improved field of view in head mounted displaysJason Orlosky, Qifan Wu, Kiyoshi Kiyokawa, Haruo Takemura, Christian Nitschke. 54-61 [doi]
- Human sensitivity to dynamic translational gains in head-mounted displaysRuimin Zhang, Bochao Li, Scott A. Kuhl. 62-65 [doi]
- A self-experimentation report about long-term use of fully-immersive technologyFrank Steinicke, Gerd Bruder. 66-69 [doi]
- Coordinated 3D interaction in tablet- and HMD-based hybrid virtual environmentsJia Wang, Robert W. Lindeman. 70-79 [doi]
- Making VR work: building a real-world immersive modeling application in the virtual worldMark Mine, Arun Yoganandan, Dane M. Coffey. 80-89 [doi]
- T(ether): spatially-aware handhelds, gestures and proprioception for multi-user 3D modeling and animationDavid Lakatos, Matthew Blackshaw, Alex Olwal, Zachary Barryte, Ken Perlin, Hiroshi Ishii. 90-93 [doi]
- RUIS: a toolkit for developing virtual reality applications with spatial interactionTuukka M. Takala. 94-103 [doi]
- Void shadows: multi-touch interaction with stereoscopic objects on the tabletopAlexander Giesler, Dimitar Valkov, Klaus H. Hinrichs. 104-112 [doi]
- Object-based touch manipulation for remote guidance of physical tasksMatt Adcock, Dulitha Ranatunga, Ross T. Smith, Bruce H. Thomas. 113-122 [doi]
- Are 4 hands better than 2?: bimanual interaction for quadmanual user interfacesPaul Lubos, Gerd Bruder, Frank Steinicke. 123-126 [doi]
- Visual aids in 3D point selection experimentsRobert J. Teather, Wolfgang Stuerzlinger. 127-136 [doi]
- Getting yourself superimposed on a presentation screenKenji Funahashi, Yusuke Nakae. 138 [doi]
- Measurements of operating time in first and third person views using video see-through HMDTakafumi Koike. 139 [doi]
- Re: form: rapid designing system based on fusion and illusion of digital/physical modelsKeiko Yamamoto, Ichiroh Kanaya, Monica Bordegoni, Umberto Cugini. 140 [doi]
- Supporting remote guidance through 3D annotationsPhilipp Tiefenbacher, Tobias Gehrlich, Gerhard Rigoll, Takashi Nagamatsu. 141 [doi]
- Simulator for developing gaze sensitive environment using corneal reflection-based remote gaze trackerTakashi Nagamatsu, Michiya Yamamoto, Gerhard Rigoll. 142 [doi]
- Emotional space: understanding affective spatial dimensions of constructed embodied shapesEdward Melcer, Katherine Isbister. 143 [doi]
- Augmented reality paper clay making based on hand gesture recognitionPei-Ying Chiang, Wei-Yu Li. 144 [doi]
- Projection augmented physical visualizationsSimon Stusak, Markus Teufel. 145 [doi]
- Using LEGO to model 3D tactile picture books by sighted children for blind childrenJeeeun Kim, Abigale Stangl, Tom Yeh. 146 [doi]
- Evaluating a SLAM-based handheld augmented reality guidance systemJarkko Polvi, Takafumi Taketomi, Goshiro Yamamoto, Mark Billinghurst, Christian Sandor, Hirokazu Kato. 147 [doi]
- Natural pointing posture in distal pointing tasksHeejin Kim, Seungjae Oh, Sung H. Han, Min K. Chung. 148 [doi]
- Real-time sign language recognition using RGBD stream: spatial-temporal feature explorationFuyang Huang, Zelong Sun, Qiang Xu, Felix Yim Binh Sze, Tang Wai Lan, Xiaogang Wang. 149 [doi]
- Exploring tablet surrounding interaction spaces for medical imagingHanaë Rateau, Laurent Grisoni, Bruno De Araujo. 150 [doi]
- Proposing a classification model for perceptual target selection on large displaysSeungjae Oh, Heejin Kim, Hyo-Jeong So. 151 [doi]
- Investigating inertial measurement units for spatial awareness in multi-surface environmentsAlaa Azazi, Teddy Seyed, Frank Maurer. 152 [doi]
- LeapLook: a free-hand gestural travel technique using the leap motion finger trackerRobert Codd-Downey, Wolfgang Stuerzlinger. 153 [doi]
- Safe-&-round: bringing redirected walking to small virtual reality laboratoriesPaul Lubos, Gerd Bruder, Frank Steinicke. 154 [doi]
- The significance of stereopsis and motion parallax in mobile head tracking environmentsPaul Lubos, Dimitar Valkov. 155 [doi]
- Depth cues and mouse-based 3D target selectionRobert J. Teather, Wolfgang Stuerzlinger. 156 [doi]
- An in-depth look at the benefits of immersion cues on spatial 3D problem solvingCassandra Hoef, Jasmine Davis, Orit Shaer, Erin Treacy Solovey. 157 [doi]
- HoloLeap: towards efficient 3D object manipulation on light field displaysVamsi Kiran Adhikarla, Pawel Wozniak, Robert J. Teather. 158 [doi]
- Real-time and robust grasping detectionChih-fan Chen, Ryan P. Spicer, Rhys Yahata, Mark T. Bolas, Evan A. Suma. 159 [doi]
- A raycast approach to hybrid touch / motion capturevirtual reality user experienceRyan P. Spicer, Rhys Yahata, Evan A. Suma, Mark T. Bolas. 160 [doi]
- Augmenting views on large format displays with tabletsPhil Lindner, Adolfo Rodriguez, Thomas D. Uram, Michael E. Papka, Michael Papka. 161 [doi]
- Hidden UI: projection-based augmented reality for map navigation on multi-touch tabletopSeungjae Oh, Hee-seung Kwon, Hyo-Jeong So. 162 [doi]