Abstract is missing.
- Spatializing experience: a framework for the geolocalization, visualization and exploration of historical data using VR/AR technologiesDaniel Pacheco, Sytse Wierenga, Pedro Omedas, Stefan Wilbricht, Habbo Knoch, Paul F. M. J. Verschure. 1 [doi]
- Augmented historical scale model for museums: from curation to multi-modal promotionBenjamin Hervy, Florent Laroche, Jean-Louis Kerouanton, Alain Bernard, Christophe Courtin, Laurence D'haene, Bertrand Guillet, Arnaud Waels. 2 [doi]
- A framework to increase the video-mapping accuracy of an architectural heritage mock-upDaniele Rossi, Enrica Petrucci, Simone Fazzini. 3 [doi]
- Virtual reality tools for the west digital conservatory of archaeological heritageJean-Baptiste Barreau, Ronan Gaugne, Yann Bernard, Gaétan Le Cloirec, Valérie Gouranton. 4 [doi]
- Immaterial art stock project: digital preservation in 3D virtual museumAurélie Herbet. 5 [doi]
- Designing history learning games for museums: an alternative approach for visitors' engagementPablo Aguirrezabal, Rosa Peral, Ainhoa Pérez, Sara Sillaurren. 6 [doi]
- Virtual reality applications in forensic psychiatryMassil Benbouriche, Kevin Nolet, Dominique Trottier, Patrice Renaud. 7 [doi]
- Interactive theater-sized dome design for edutainment and immersive trainingSophia Li, Yazhou Huang, Vinh-Sang Tri, Johan Elvek, Samuel Wan, Jan Kjallstrom, Nils Andersson, Mats Johansson, Dan Lejerskar. 8 [doi]
- Improving the human skin microanatomy understanding and skin aging observation with the SkinExplorer™ platformMarie-Danielle Vazquez-Duchêne, Christophe Mion, Solène Mine, Christine Jeanmaire, Olga Freis, Gilles Pauly, Aurélie Courtois, Alain Denis. 9 [doi]
- Adaptive augmented reality: plasticity of augmentationsNehla Ghouaiel, Jean-Marc Cieutat, Jean-Pierre Jessel. 10 [doi]
- Interactive 3D subdomaining using adaptive FEM based on solutions to the dual problemHolger Graf, Mats Larson, André Stork. 11 [doi]
- Virtual slicer: interactive visualizer for tomographic medical images based on position and orientation of handheld deviceSho Shimamura, Motoko Kanegae, Jun Morita, Yuji Uema, Masahiko Inami, Tetsu Hayashida, Hideo Saito, Maki Sugimoto. 12 [doi]
- SeCG: Serendipity enabled cyber games projectEric Gressier-Soudan, Isabelle Astic, Stéphane Natkin, J. Murray, M. Kim, C. Talcott, P. Gautier. 13 [doi]
- Omnemotion: the propagation of emotionsJérémie Bordas. 14 [doi]
- tea-decider-er' in a teahouse shop windowRobyn Taylor, Tom Bartindale, Qasim Chaudhry, Phil Heslop, John Bowers, Peter C. Wright, Patrick Olivier. 15 [doi]
- Digital creation: a state of the artsPierre Berger. 16 [doi]
- The touch of the avatar, artistic research and performance with synthetic doublesLucile Haute. 17 [doi]
- Nymphaea Alba BalletPascale Weber, Jean Delsaux, Owen Appadoo. 18 [doi]
- Recognition: combining human interaction and a digital performing agentJohn McCormick, Adam Nash, Steph Hutchison, Kim Vincs, Saeid Nahavandi, Douglas C. Creighton. 19 [doi]
- 3DCG art expression on a tablet device using integral photographyNahomi Maki, Akihiko Shirai, Kazuhisa Yanaka. 20 [doi]
- "Scritter" to "1p2x3D": application development using multiplex hiding imaging technologyYannick Littfass, Yukua Koide, Hisataka Suzuki, Akihiko Shirai. 21 [doi]
- Multi-sensor data fusion for hand tracking using Kinect and Leap MotionBenoît Penelle, Olivier Debeir. 22 [doi]
- Understanding large network datasets through embodied interaction in virtual realityAlberto Betella, Enrique Martínez Bueno, Wipawee Kongsantad, Riccardo Zucca, Xerxes D. Arsiwalla, Pedro Omedas, Paul F. M. J. Verschure. 23 [doi]
- Wind and warmth in virtual reality: implementation and evaluationFelix Hülsmann, Julia Fröhlich, Nikita Mattar, Ipke Wachsmuth. 24 [doi]
- Integrating virtual agents in BCI neurofeedback systemsMarc Cavazza, Fred Charles, Stephen W. Gilroy, Julie Porteous, Gabor Aranyi, Gal Raz, Nimrod Jakob Keynan, Avihay Cohen, Gilan Jackont, Yael Jacob, Eyal Soreq, Ilana Klovatch, Talma Hendler. 25 [doi]
- XIM-engine: a software framework to support the development of interactive applications that uses conscious and unconscious reactions in immersive mixed realityPedro Omedas, Alberto Betella, Riccardo Zucca, Xerxes D. Arsiwalla, Daniel Pacheco, Johannes Wagner, Florian Lingenfelser, Elisabeth André, Daniele Mazzei, Antonio Lanata, Alessandro Tognetti, Danilo De Rossi, Antoni Grau, Alex Goldhoorn, Edmundo Guerra, René Alquézar, Alberto Sanfeliu, Paul F. M. J. Verschure. 26 [doi]
- Evaluating RGB+D hand posture detection methods for mobile 3D interactionDaniel Fritz, Annette Mossel, Hannes Kaufmann. 27 [doi]
- Navigation and interaction in a real-scale digital mock-up using natural language and user gestureM. Ali Mirzaei, Jean-Rémy Chardonnet, Frédéric Merienne, A. Genty. 28 [doi]
- Collaborating & being together: influence of screen size and viewing distance during video communicationVirginie Dagonneau, Elise Martin, Mathilde Cosquer. 29 [doi]
- Manipulating complex network structures in virtual reality and 3D printing of the resultsAlberto Betella, Alex Escuredo, Enrique Martínez Bueno, Pedro Omedas, Paul F. M. J. Verschure. 30 [doi]
- Investigating the main characteristics of 3D real time tele-immersive environments through the example of a computer augmented golf platformBenjamin Poussard, Guillaume Loup, Olivier Christmann, Rémy Eynard, Marc Pallot, Simon Richir, Franck Hernoux, Emilie Loup-Escande. 31 [doi]
- From driving simulation to virtual realityAndras Kemeny. 32 [doi]
- Stereoscopic augmented reality system for supervised training on minimal invasive surgery robotsFlorin Octavian Matu, Mikkel Thøgersen, Bo Galsgaard, Martin Møller Jensen, Martin Kraus. 33 [doi]
- Sharing 3D object with multiple clients via networks using vision-based 3D object trackingYukiko Shinozuka, Hideo Saito. 34 [doi]
- Powder box: an interactive synthesizer with sensor based replaceable interfaceYoshihito Nakanishi, Seiichiro Matsumura, Chuichi Arakawa. 35 [doi]
- Virtual rope sliderTatsuya Kodera, Naoto Tani, Jun Morita, Naoya Maeda, Kazuna Tsuboi, Motoko Kanegae, Yukiko Shinozuka, Sho Shimamura, Kadoki Kubo, Yusuke Nakayama, Jaejun Lee, Maxime Pruneau, Hideo Saito, Maki Sugimoto. 36 [doi]
- 3: embodied exploration of neural dataAlberto Betella, Ryszard Cetnarski, Riccardo Zucca, Xerxes D. Arsiwalla, Enrique Martínez Bueno, Pedro Omedas, Anna Mura, Paul F. M. J. Verschure. 37 [doi]
- FamiLinkTV: expanding the social value of the living room with multiplex imaging technologyHisataka Suzuki, Yannick Littfass, Rex Hsieh, Hiroki Taguchi, Wataru Fujimura, Yukua Koide, Akihiko Shirai. 38 [doi]