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Viewing Publication 1 - 100 from 451
2024
Games and Learning Alliance - 12th International Conference, GALA 2023, Dublin, Ireland, November 29 - December 1, 2023, Proceedings
Pierpaolo Dondio
,
Mariana Rocha
,
Attracta Brennan
,
Avo Schönbohm
,
Francesca de Rosa
,
Antti Koskinen
,
Francesco Bellotti
, editors,
Volume 14475 of
Lecture Notes in Computer Science
, Springer,
2024.
[doi]
2023
Are Game Elements Fueling Learners' Motivation via Positive Affect?
Stefan Huber 0002
,
Antero Lindstedt
,
Kristian Kiili
,
Manuel Ninaus
.
gala 2024
:
234-243
[doi]
Application of a Serious Game for Emotion Elicitation Under Socio-Economic and Trust Based Decision-Making Scenarios for Autistic Adolescents
Fahad Ahmed
,
Riccardo Berta
,
Francesco Bellotti
,
Federica Floris
,
Luca Lazzaroni
,
Giacinto Barresi
,
Jesús Requena-Carrión
.
gala 2024
:
170-180
[doi]
A Game Design-Centric Taxonomy for Feedback Features in Digital Serious Games
André Almo
,
Mariana Rocha
,
Attracta Brennan
,
Pierpaolo Dondio
.
gala 2024
:
385-389
[doi]
Inside the System - Designing VR Serious Games for Computer Science Education
David Baberowski
,
Thiemo Leonhardt
,
Nadine Bergner
.
gala 2024
:
311-320
[doi]
An Engaging Serious Game that Strengthens High School Students' Understanding of the Periodic Table
Thomas Bjørner
,
Nick B. Blume
,
Nicolaj J. D. Frederiksen
,
Victor S. Hjort
,
Amalie F. H. Mørck
,
Martin Ø. Petersen
.
gala 2024
:
3-12
[doi]
A Security-Focused Architecture for Gameplay Telemetry in Serious Games
Stefan Bodenschatz
,
Tilo Mentler
,
Christof Rezk-Salama
.
gala 2024
:
408-413
[doi]
Using Meaningful Choices and Uncertainty to Increase Player Agency in a Cybersecurity Seminar Game
Peadar Callaghan
,
Mikhail Fiadotau
.
gala 2024
:
23-32
[doi]
Assessment of Input Modalities for Control and Accessibility in Fully Immersive Virtual Reality Educational Game
Hubert Cecotti
,
Louis van der Putten
,
Robin Coste
,
Michael James Callaghan
.
gala 2024
:
289-298
[doi]
Haptic Recording Experience - The Iceberg Model as a Serious Game for Decision Making in Systemic Design Oriented Leadership (SDOL)
Pelin Celik
.
gala 2024
:
332-341
[doi]
The C3C Game: Serious Games and Community-Centered Design for Improved Pandemic Decision Making
Francesca de Rosa
,
Mark Escott
,
Douglas Havron
,
Desmar Walkes
,
Lauren Ancel Meyers
.
gala 2024
:
139-149
[doi]
Assessing the Complexity of Gaming Mechanics During Science Learning
Daryn A. Dever
,
Megan Wiedbusch
,
Saerok Park
,
Andrea Llinas
,
James C. Lester
,
Roger Azevedo
.
gala 2024
:
299-308
[doi]
Does Playing Video Games Give a Child an Advantage in Digital Game-Based Learning?
Pierpaolo Dondio
.
gala 2024
:
223-233
[doi]
Not (Only) a Matter of Position: Player Traits Which Influence the Experience with the Leaderboard in a Digital Maths Game
Pierpaolo Dondio
,
André Almo
,
Maíra Amaral
,
Ephrem Tibebe
,
Mariana Rocha
,
Attracta Brennan
.
gala 2024
:
183-193
[doi]
The Influence of Personality Traits and Game Design Elements on Player Enjoyment: An Empirical Study on GWAPs for Linguistics
Rosa Lilia Segundo Díaz
,
Gustavo Rovelo
,
Miriam Bouzouita
,
Véronique Hoste
,
Karin Coninx
.
gala 2024
:
204-213
[doi]
The Gamification Elements Speech-Language Pathologists Use to Motivate Children for Speech Therapy Training
Charlotta Elo
,
Tiina Ihalainen
,
Tanja Vihriälä
,
Johanna Virkki
.
gala 2024
:
160-169
[doi]
Design Gamification Strategies in a Digital Learning Environment: The Impact on Students
Francesco Floris
,
Valeria Fradiante
,
Marina Marchisio
,
Sergio Rabellino
.
gala 2024
:
464-469
[doi]
Astera, an Educational Game About the Evolution of Galaxies
Tobias Grubenmann
,
Francesco Shankar
.
gala 2024
:
402-407
[doi]
Skill Check: Some Considerations on the Evaluation of Gamemastering Models for Role-Playing Games
Santiago Góngora
,
Luis Chiruzzo
,
Gonzalo Méndez 0001
,
Pablo Gervás
.
gala 2024
:
277-288
[doi]
A Reusable Serious Game Model for Natural Hazard Risk Communication: Evaluation of a Tsunami-Focused Case Study
Steven Hawthorn
,
Rui M. Jesus
,
Maria Ana Baptista
.
gala 2024
:
97-106
[doi]
An AI Approach for Analyzing Driving Behaviour in Simulated Racing Using Telemetry Data
Fazilat Hojaji
,
Adam J. Toth
,
John M. Joyce
,
Mark John Campbell
.
gala 2024
:
194-203
[doi]
UX and Serious Games - A Research Agenda
Gerda Huber
,
David Rückel
.
gala 2024
:
214-222
[doi]
The Nurse's Knowledge Bank: A Serious Knowledge Elicitation and Evaluation Game
Sinéad Impey
,
Declan O'Sullivan
,
Gaye Stephens
.
gala 2024
:
77-85
[doi]
An Introduction to Game-Based Competence Assessment Based on Cognitive Diagnostic Models
Michael D. Kickmeier-Rust
,
Corsin Niggli
,
Katharina Richter
.
gala 2024
:
244-253
[doi]
Game-Based Teaching Scenarios in Upper Secondary Mathematics Teaching - European User Experiences
Antti Koivisto
,
Sari Merilampi
,
Darija Markovic
,
Johanna Virkki
,
Mirka Leino
.
gala 2024
:
414-419
[doi]
Yabusame!!! - Historical Japanese Cross Scroll Meets VR
Kevin Körner
,
Patrick Muczczek
,
Jana Knickrehm
.
gala 2024
:
33-42
[doi]
JOYRIDE: Mobile Robot-Integrated Gamified Exercise Tour for Increasing Physical Activity Among Elderly People
Mirka Leino
,
Taina Jyräkoski
,
Tommi Lehtinen 0002
,
Jussi-Pekka Aaltonen
,
Sandra Herrnegger
,
Johanna Virkki
,
Sari Merilampi
.
gala 2024
:
150-159
[doi]
Generator of Personalised Training Games Activities: A Conceptual Design Approach
Bérénice Lemoine
,
Pierre Laforcade
.
gala 2024
:
321-331
[doi]
Mapping Facts to Concrete Game Elements for Generation Purposes: A Conceptual Approach
Bérénice Lemoine
,
Pierre Laforcade
.
gala 2024
:
342-352
[doi]
eKinomy: Designing a Serious Game to Promote Economic Decision-Making Skills from Elementary Level
Zhixin Li
,
Sharon Jessica
.
gala 2024
:
86-96
[doi]
Serious Escape Room Game for Personality Assessment
George Liapis
,
Katerina Zacharia
,
Kejsi Rrasa
,
Ioannis P. Vlahavas
.
gala 2024
:
420-425
[doi]
EscapeCell: Serious Game Integration to a University Biology Course on an E-Learning Platform
Ying-Dong Liu
,
Bertrand Marne
,
Iza Marfisi-Schottman
,
Tiphaine Galpin
,
Aurore Caruso
.
gala 2024
:
13-22
[doi]
Exploring Immersive Learning Environments in Human-Robot Interaction Use Cases
Daniel Majonica
,
Nardie L. J. A. Fanchamps
,
Deniz Iren
,
Roland Klemke
.
gala 2024
:
267-276
[doi]
What Can You Do with a Sword? Gender Biases in Text Game Affordances
Erik McGuire
,
Noriko Tomuro
.
gala 2024
:
451-456
[doi]
Gamified Wearable EEG Technology to Support Controlling of Cognitive Load After Brain Injury
Sari Merilampi
,
Taina Jyräkoski
,
Anja Poberznik
,
Nina Karttunen
,
Toni Seessalo
,
Johanna Virkki
,
Tarmo Lipping
.
gala 2024
:
390-395
[doi]
Does Players' Prosocial Behavior in Computer Game Predict Their Well-Being in Real Life?
Kazuhisa Miwa
.
gala 2024
:
109-118
[doi]
The Digital Serious Games, a Specific Educational Resource: Analysing Teachers and Educational Engineer's Information Seeking Behaviour Using the Concept of Information Horizons
Mamoudou Ndiaye
,
Fabrice Pirolli
,
Raphaëlle Crétin-Pirolli
.
gala 2024
:
444-450
[doi]
Pro(f)Social: A Serious Game to Counter Cyberbullying
Nádia Salgado Pereira
,
Paula Costa Ferreira
,
Sofia Mateus Francisco
,
Ana Margarida Veiga Simão
.
gala 2024
:
119-128
[doi]
A Teacher-Configurable Scoring System for Serious Games
Alessandro Pighetti
,
Luca Forneris
,
Francesco Bellotti
,
Alessio Capello
,
Marianna Cossu
,
Giuseppe Gioco
,
Riccardo Berta
.
gala 2024
:
254-263
[doi]
A Hat-Integrated HCI System for Serious Games-Proof-of-Concept Applications in Focus Detection and Game Controlling
S. M. Musfequr Rahman
,
Asif Shaikh
,
Henna Mattila
,
Tarmo Lipping
,
Sari Merilampi
,
Pasi Raumonen
,
Johanna Virkki
.
gala 2024
:
373-382
[doi]
Oral Examinations Simulator - An Intelligent Tutoring Tool to Reduce Oral Exam Anxiety
Sören Aguirre Reid
,
Richard Lackes
,
Markus Siepermann
,
Georg Vetter
,
Wladimir Wenner
.
gala 2024
:
438-443
[doi]
A Comprehensive Classification of the Elements in Video Games - Explorative, Ludic, Narrative, Sociable
Michael Riesner
.
gala 2024
:
363-372
[doi]
The Design and Implementation of Biological Evolution as a Video Game Mechanic
Barrie D. Robison
,
Terence Soule
.
gala 2024
:
67-76
[doi]
BlendMaster: A Collaborative Board Game for Training Teachers in Blended Learning
Mariana Rocha
,
Paul Doyle
.
gala 2024
:
432-437
[doi]
Towards a Competitive Two-Player Anti-phishing Learning Game
Rene Roepke
,
Johannes Ballmann
.
gala 2024
:
56-66
[doi]
Future Blocks: Sci-Fi Storytelling as a Serious Game for Leadership Development
Avo Schönbohm
,
Jan-Henrik Walter
.
gala 2024
:
396-401
[doi]
Appling a Solution-Focused Approach (SFA) to Overcoming Barriers in Integrating Video Games into the Classroom
Elena Shliakhovchuk
,
Miguel Chover Sellés
.
gala 2024
:
426-431
[doi]
Browser-Based Game Design for Cognitive Effort Aware Quality of Experience Evaluation
Pheobe Wenyi Sun
,
Flavia H. Santos
,
Andrew Hines
.
gala 2024
:
457-463
[doi]
Collectible Content - Towards a Modular Ecosystem of Intrinsically Integrated Gameplay: The Case of Fractions
Georgios Thoma
,
Korbinian Moeller
,
Manuel Ninaus
,
Julia Bahnmueller
.
gala 2024
:
353-362
[doi]
Balancing Inequalities: A Board Game for Young People from Coastal Communities to Discuss Plausible Futures
Vanissa Wanick
,
Cara Black
,
Craig W. Hutton
,
Mary Barker
,
Adam Watts
.
gala 2024
:
129-138
[doi]
Astral Body: A Virtual Reality Game for Body Ownership Investigation
Yimin Zhou
,
Merlijn Mac Gillavry
,
Pengzhi Yang
,
Zihao Xu
,
Baitian Zhang
,
Rafael Bidarra
.
gala 2024
:
43-55
[doi]
2022
A Serious Game for Using Socio-Economic and Trust Based Decision-Making Scenarios for Elicitation of Emotional Responses
Fahad Ahmed
,
Jesús Requena-Carrión
,
Francesco Bellotti
,
Luca Lazzaroni
,
Giacinto Barresi
,
Riccardo Berta
.
gala 2022
:
43-52
[doi]
Design of a Novel Serious Game for the Detection and Measurement of Obsessive-Compulsive Disorder
Ameera Alajlan
,
Ahmed Alqunber
,
Yahya E. Osais
.
gala 2022
:
170-180
[doi]
Flow in a Game-Based Learning Platform Design for K-12
Lionel Alvarez
,
Aous Karoui
,
Quentin Brumeaud
,
Thierry Geoffre
.
gala 2022
:
291-297
[doi]
Enhancing Information Literacy Skills: A Game Design for Seeking Information and Making Queries
Paavo Arvola
,
Tuulikki Alamettälä
.
gala 2022
:
323-328
[doi]
Gamifying JupyterLab to Encourage Continuous Interaction in Programming Education
Annabell Brocker
,
Sven Judel
,
Rene Roepke
,
Nikol Mihailovska
,
Ulrik Schroeder
.
gala 2022
:
316-322
[doi]
Promoting Adaptive Number Knowledge Through Deliberate Practice in the Number Navigation Game
Phuong Bui
,
Minna M. Hannula-Sormunen
,
Boglárka Brezovszky
,
Erno Lehtinen
,
Jake McMullen
.
gala 2022
:
127-136
[doi]
MMORPGs as Serious Games: Learning and Developing Social Skills Through MMORPGs
Matteo Curcio
.
gala 2022
:
304-309
[doi]
Gamification for Spatial Digital Learning Environments in Higher Education: A Rapid Literature Review
Sanghamitra Das
,
Margarita Osipova
,
Sri Vaishnavi Nakshatram
,
Heinrich Söbke
,
Jannicke Baalsrud Hauge
,
Christian Springer
.
gala 2022
:
298-303
[doi]
The Role of Games in Overcoming the Barriers to Paediatric Speech Therapy Training
Charlotta Elo
,
Mauri Inkinen
,
Eveliina Autio
,
Tanja Vihriälä
,
Johanna Virkki
.
gala 2022
:
181-192
[doi]
A Design Space of Educational Authoring Tools for Augmented Reality
Mohamed Ez-zaouia
,
Iza Marfisi-Schottman
,
Maysa Oueslati
,
Cendrine Mercier
,
Aous Karoui
,
Sébastien George
.
gala 2022
:
258-268
[doi]
BIG GAME: Balancing Player Preferences and Design Considerations in a Serious Game About Environmental Issues
Mikhail Fiadotau
,
Michela Tramonti
,
Heli Brander
,
Peadar Callaghan
.
gala 2022
:
329-334
[doi]
Comparison with Self vs Comparison with Others: The Influence of Learning Analytics Dashboard Design on Learner Dashboard Use
Timothy Gallagher
,
Bert Slof
,
Marieke E. van der Schaaf
,
Ryo Toyoda
,
Yusra Tehreem
,
Sofia Garcia Fracaro
,
Liesbeth Kester
.
gala 2022
:
11-21
[doi]
Out of the Maze: Investigating Fluid Intelligence and Numeracy as Predictive Factors of Planning Skills Using Video Games
Gianluca Guglielmo
,
Elisabeth Huis In 't Veld
,
Michal Klincewicz
,
Pieter Spronk
.
gala 2022
:
202-211
[doi]
Evaluating the Expectations and Motivational Drivers in an Undergraduate Geology Classroom Using the Magma Pop Serious Game
Simon Hoermann
,
Sriparna Saha
,
Nikita Harris
,
Clara Bah
,
Jonathan Davidson
,
Alexander Nichols
,
Ben Kennedy
,
Erik Brogt
.
gala 2022
:
96-106
[doi]
An Ontological Model to Design the Specifications of Effective Educational Games
Ilenius Ildephonce
,
Claudine A. Allen
.
gala 2022
:
335-341
[doi]
A Serious Game to Improve Phishing Awareness
Lilly Kassner
,
Avo Schönbohm
.
gala 2022
:
109-117
[doi]
Motivation and Emotions in a Health Literacy Game: Insights from Co-occurrence Network Analysis
Kristian Kiili
,
Juho Siuko
,
Elizabeth B. Cloude
,
Muhterem Dindar
.
gala 2022
:
149-159
[doi]
Games and Learning Alliance: 11th International Conference, GALA 2022, Tampere, Finland, November 30 - December 2, 2022, Proceedings
Kristian Kiili
,
Antti Koskinen
,
Francesca de Rosa
,
Muhterem Dindar
,
Michael D. Kickmeier-Rust
,
Francesco Bellotti
, editors,
Lecture Notes in Computer Science
, Springer International Publishing,
2022.
[doi]
An Autoethnographic Perspective on Teaching Soft Skills Using Multiplayer Online Games
Karina Knauf
,
Lara Deidersen
,
Heinrich Söbke
,
Christian Springer
.
gala 2022
:
86-95
[doi]
Ludic Didactics: For an Inspired, Motivating and Playful Education
Mela Kocher
.
gala 2022
:
193-201
[doi]
Effects of a Game-Based Fraction Estimation Task on Math Anxiety
Jessica Maisey
,
Georgios Thoma
,
Korbinian Moeller
,
Kristian Kiili
,
Manuel Ninaus
.
gala 2022
:
137-146
[doi]
10 Commandments of the Serious Game Padawan: Lessons Learned After 4 Years of Professional Training
Iza Marfisi-Schottman
,
Tomas Longeon
,
Cindy Furnon
,
Bertrand Marne
.
gala 2022
:
63-73
[doi]
Influence of a Mixed Reality Game on Students' Personal Epistemology. An Empirical Study
Simon Morard
,
Eric Sanchez
,
Catherine Bonnat
.
gala 2022
:
234-244
[doi]
Game Design for a Museum Visit: Insights into the Co-design of AL2049, a Game About Food Systems
Gil Oliveira
,
Nicolas Godinot
,
Eric Sanchez
,
Catherine Bonnat
,
Simon Morard
,
Sandro Dall'Aglio
.
gala 2022
:
22-31
[doi]
High-Level Decision-Making Non-player Vehicles
Alessandro Pighetti
,
Luca Forneris
,
Luca Lazzaroni
,
Francesco Bellotti
,
Alessio Capello
,
Marianna Cossu
,
Alessandro De Gloria
,
Riccardo Berta
.
gala 2022
:
223-233
[doi]
Swarming as a Bird/Fish: Investigating the Effect of First-Person Perspective Simulation on Players' Connectedness with Nature
Sotirios Piliouras
,
Jiaqi Li
,
Vivian Imani Dap
,
Ilse Arwert
,
Ross Towns
,
Tessa Verhoef
.
gala 2022
:
160-169
[doi]
Supporting Knowledge Sharing for the Co-design of Digital Learning Games
Estelle Prior
,
Eric Sanchez
,
Nadine Mandran
.
gala 2022
:
32-42
[doi]
FLIGBY: The Serious Game Harnessing Flow Experience for Leadership Development
Kristina Risley
,
Zoltán Buzády
.
gala 2022
:
53-62
[doi]
More Than Meets the Eye - An Anti-Phishing Learning Game with a Focus on Phishing Emails
Rene Roepke
,
Vincent Drury
,
Philipp Peess
,
Tobias Johnen
,
Ulrike Meyer
,
Ulrik Schroeder
.
gala 2022
:
118-126
[doi]
Experts' Evaluation of a Proposed Taxonomy for Immersive Learning Systems
Khaleel Asyraaf Mat Sanusi
,
Deniz Iren
,
Roland Klemke
.
gala 2022
:
247-257
[doi]
Constructing Gamified Learning Experiences
Ioana Andreea Stefan
,
Ancuta Florentina Gheorghe
,
Jannicke Baalsrud Hauge
,
Antoniu Stefan
,
Catalin Radu
.
gala 2022
:
310-315
[doi]
Gamification in Work Teams: A Q Study on How Team Members Experience Gamification
Jerry B. Stolte
,
Lise A. van Oortmerssen
,
Bé Albronda
.
gala 2022
:
279-287
[doi]
Understanding the Advantages of a Hybrid Setting Over the Virtual Setting in Serious Game Application
Kevin Tan
,
Sophie Mobbs
,
Håvard Vibeto
,
Meisam Taheri
.
gala 2022
:
342-346
[doi]
A Virtual Ship Evacuation Serious Game: Assessment of Data and Passenger Training
Anastasios Theodoropoulos
,
George Kougioumtzoglou
,
George Lepouras
.
gala 2022
:
212-222
[doi]
Turtle Heroes: Designing a Serious Game for a VR Interactive Tunnel
Anastasios Theodoropoulos
,
Elina Roinioti
,
Marios Ilias Dejonai
,
Yannis Aggelakos
,
George Lepouras
.
gala 2022
:
3-10
[doi]
Microcosmos® 3.0 Perception of Teachers in Outdoor Hybrid Playing Based on Mobile Learning for Natural Sciences
Roberto Vallejo-Imbaquingo
,
Silvia Ortiz
,
Angel Torres-Toukoumidis
.
gala 2022
:
77-85
[doi]
The Effectiveness of Adaptive Digital Games for Learning: Calling for a Broader View on Assessment
Stefanie Vanbecelaere
,
Febe Demedts
,
Bert Reynvoet
,
Fien Depaepe
.
gala 2022
:
269-278
[doi]
2021
Serious Game Rapid Online Co-design to Facilitate Change Within Education
Daisy Abbott
,
Olga Chatzifoti
,
Joanne Craven
.
gala 2021
:
233-238
[doi]
Development of a Game-Based Approach for Business Process Knowledge
Julian Bozem
,
Johannes Beckert
,
Alexander Dobhan
.
gala 2021
:
271-276
[doi]
The Hero's Lock Down: Differences in Learning Potential Between Linear and Non-linear Narratives in Serious Games
Fredrik Sundt Breien
,
Christina Gkini
.
gala 2021
:
239-244
[doi]
Towards an Immersive Debriefing of Serious Games in Virtual Reality: A Framework Concept
Jonathan Degand
,
Guillaume Loup
,
Jean-Yves Didier
.
gala 2021
:
143-152
[doi]
Employing Social Interactions of Multiplayer Role-Playing Games in a Serious Game - The Case of maSters of AIR (SAIR)
Varvara Garneli
,
Konstantinos Chorianopoulos
.
gala 2021
:
220-229
[doi]
Micro-games for Quick Learning of Declarative Knowledge: Preliminary Application and Usability Testing
Sasha Blue Godfrey
,
Pilar Caamaño Sobrino
,
Alberto Tremori
.
gala 2021
:
14-22
[doi]
Cards and Roles: Co-designing Privacy Serious Games with an Online Role-Playing Boardgame
Patrick Jost
,
Andreas Künz
.
gala 2021
:
187-197
[doi]
Der Blonde Eckbert - A Serious Game Interpretation of the Eponymous Romantic Fairy Tale
Kevin Körner
,
Anna Katharina Turba
.
gala 2021
:
68-77
[doi]
Exploring Higher Education Teachers' Attitudes Towards Gamification
Giada Marinensi
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Marc Romero Carbonell
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gala 2021
:
153-163
[doi]
A Playful Learning Exercise: Kashmir Crisis
Charlie Murray
,
Hans-Wolfgang Loidl
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Brian Train
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gala 2021
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3-13
[doi]
Serious Games for Crowdsourced Design Innovation and Testing
Edward Oates
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gala 2021
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265-270
[doi]
The App Magic House: Assessing Updating in Young Children
Sabrina Panesi
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Laura Freina
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Lucia Ferlino
.
gala 2021
:
174-183
[doi]
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