Journal: Behaviour & IT

Volume 41, Issue 9

1809 -- 1810Daniela Fogli, Daniel Tetteroo. End-user development for democratising artificial intelligence
1811 -- 1829Audrey Sanctorum, Jonathan Riggio, Jan Maushagen, Sara Sepehri, Emma Arnesdotter, Mona Delagrange, Joery De Kock, Tamara Vanhaecke, Christophe Debruyne, Olga De Troyer. End-user engineering of ontology-based knowledge bases
1830 -- 1847Renate Andersen, Anders I. Mørch, Kristina Torine Litherland. Collaborative learning with block-based programming: investigating human-centered artificial intelligence in education
1848 -- 1864Marco Manca, Fabio Paternò, Carmen Santoro. End-user development in industrial contexts: the paper mill case study
1865 -- 1887Fulvio Corno, Luigi De Russis, Alberto Monge Roffarello. How do end-users program the Internet of Things?
1888 -- 1904Samuli Laato, A. K. M. Najmul Islam, Teemu Henrikki Laine. Playing location-based games is associated with psychological well-being: an empirical study of Pokémon GO players
1905 -- 1927Dominic Kao. The effects of observation in video games: how remote observation influences player experience, motivation, and behaviour
1928 -- 1940Avner Shahal, Robert P. Spang, Michael Minge, Carola Trahms, Jan-Niklas Voigt-Antons. User-specific touch interfaces: a viable solution for an aging society?
1941 -- 1951Wenzhi Zheng, Fang Yu, Yenchun Jim Wu. Social media on blended learning: the effect of rapport and motivation
1952 -- 1972Gaye Kiely, Tom Butler, Patrick Finnegan. Global virtual teams coordination mechanisms: building theory from research in software development
1973 -- 1987Rupanwita Dash, Kumar Rakesh Ranjan, Alexander Rossmann. Dropout management in online learning systems
1988 -- 1997Yi Zhang, Ke Xu, Zhongling Pi, Jiumin Yang. Instructor's position affects learning from video lectures in Chinese context: an eye-tracking study
1998 -- 2017Seyedeh Khadijeh Taghizadeh, Syed Abidur Rahman, Davoud Nikbin, Mirza Mohammad Didarul Alam, Lidia Alexa, Choo Ling Suan, Shirin Taghizadeh. Factors influencing students' continuance usage intention with online learning during the pandemic: a cross-country analysis
2018 -- 2033Xin Zhou, Archana Krishnan, Ersin Dincelli. Examining user engagement and use of fitness tracking technology through the lens of technology affordances

Volume 41, Issue 8

1583 -- 1595Malakeh Z. Malak, Ahmed Haitham Shuhaiber, Rasmieh M. Al-amer, Mohammad H. Abuadas, Reham J. Aburoomi. Correlation between psychological factors, academic performance and social media addiction: model-based testing
1596 -- 1619Sumedha Chauhan, Sandeep Goyal, Amit Kumar Bhardwaj, Bruno Sergio Sergi. Examining continuance intention in business schools with digital classroom methods during COVID-19: a comparative study of India and Italy
1620 -- 1638Claire Youngnyo Joa, Kate Magsamen-Conrad. Social influence and UTAUT in predicting digital immigrants' technology use
1639 -- 1651Claudia Carissoli, Deborah Gasparri, Giuseppe Riva 0001, Daniela Villani. Mobile well-being in pregnancy: suggestions from a quasi-experimental controlled study
1652 -- 1670Ningyue Peng, Lianxin Song, Lei Wu, Haiyan Wang 0004, Chengqi Xue. Cueing effects of colour on attention management in multiple-view visualisations: evidence from eye-tracking by using a dual-task paradigm
1671 -- 1688Yuan Li 0002. Identity construction in social media: a study on blogging continuance
1689 -- 1708Jizi Li, Ying Wang, Dengku Yu, Chunling Liu. Solvers' committed resources in crowdsourcing marketplace: do task design characteristics matter?
1709 -- 1723Ahmed Alia, Mohammed Maree, Mohcine Chraibi. On the exploitation of GPS-based data for real-time visualisation of pedestrian dynamics in open environments
1724 -- 1739Wenming Hou, Xiaoqiang Di, Jinqing Li, Li Cheng, Huamin Yang. Research on the behaviour and law of quantity growth of followers based on WeChat official account
1740 -- 1754Young-Nam Seo, Poong Oh, Woo Yeong Kil. 'Into the wolves' den: an investigation of predictors of sexism in online games'
1755 -- 1768Jao-Hong Cheng, Chia Kai Yu, Fu Cheng Chien. Enhancing effects of value co-creation in social commerce: insights from network externalities, institution-based trust and resource-based perspectives
1769 -- 1795Sehrish Nizamani, Khalil Khoumbati, Sarwat Nizamani, Shahzad Memon 0001, Saad Nizamani, Gulsher Laghari. A methodology for domain and culture-oriented heuristics creation and validation
1796 -- 1808Lies De Kimpe, Michel Walrave, Pieter Verdegem, Koen Ponnet. What we think we know about cybersecurity: an investigation of the relationship between perceived knowledge, internet trust, and protection motivation in a cybercrime context

Volume 41, Issue 7

1357 -- 1380Katrin Hartwig, Christian Reuter 0001. Nudging users towards better security decisions in password creation using whitebox-based multidimensional visualisations
1381 -- 1397Fu Guo, Mingming Li, Jiahao Chen, Vincent G. Duffy. Evaluating users' preference for the appearance of humanoid robots via event-related potentials and spectral perturbations
1398 -- 1424Aniek Lentferink, Matthijs L. Noordzij, Anouk Burgler, Randy Klaassen, Youri Derks, Hilbrand Oldenhuis, Hugo Velthuijsen, Lisette van Gemert-Pijnen. On the receptivity of employees to just-in-time self-tracking and eCoaching for stress management: a mixed-methods approach
1425 -- 1438Brandon C. Bouchillon. Social networking for social capital: the declining value of presence for trusting with age
1439 -- 1452Cristina Villalonga-Gómez, Marçal Mora Cantallops. Profiling distance learners in TEL environments: a hierarchical cluster analysis
1453 -- 1471Milad Dehghani, Fulya Acikgoz, Atefeh Mashatan, Seung Hwan (Mark) Lee. A holistic analysis towards understanding consumer perceptions of virtual reality devices in the post-adoption phase
1472 -- 1484Jonas De Meulenaere, Koen Ponnet, Cédric Courtois, Michel Walrave, Wim Hardyns, Lieven J. R. Pauwels. Online and offline social support deterioration: the effect of financial stress exposure on depressive symptoms
1485 -- 1502Khairi Shazwan Dollmat, Nor Aniza Abdullah. Machine learning in emotional intelligence studies: a survey
1503 -- 1514João Mariano, Sibila Marques, Miguel R. Ramos, Filomena Gerardo, Cátia Lage da Cunha, Andrey Girenko, Jan Alexandersson, Bernard Stree, Michele Lamanna, Maurizio Lorenzatto, Louise Pierrel Mikkelsen, Uffe Bundgård-Jørgensen, Sílvia Rêgo, Hein de Vries. Too old for technology? Stereotype threat and technology use by older adults
1515 -- 1528Hong Tien Vu, Jeongsub Lim. Effects of country and individual factors on public acceptance of artificial intelligence and robotics technologies: a multilevel SEM analysis of 28-country survey data
1529 -- 1543Benjamin J. Li, Rabindra A. Ratan, May O. Lwin. Virtual game Changers: how avatars and virtual coaches influence exergame outcomes through enactive and vicarious learning
1544 -- 1553Hossein Ghalavand, Sirous Panahi, Shahram Sedghi. How social media facilitate health knowledge sharing among physicians
1554 -- 1565Zhiying Yue, Michael A. Stefanone. Submitted for your approval: a cross-cultural study of attachment anxiety, contingencies of self-worth and selfie-related behaviour
1566 -- 1582Hanieh Javadi Khasraghi, Rudy Hirschheim. Collaboration in crowdsourcing contests: how different levels of collaboration affect team performance

Volume 41, Issue 6

1132 -- 1150Yuska Paola Costa Aguiar, Edith Galy, Anaïs Godde, Maëla Trémaud, Carole Tardif. AutismGuide: a usability guidelines to design software solutions for users with autism spectrum disorder
1151 -- 1170Queen Aigbefo, Yvette Blount, Mauricio Marrone. The influence of hardiness and habit on security behaviour intention
1171 -- 1184Hao Chen, Haitao Chen. Investigating the intention to purchase virtual goods in social networking service games: a self-presentation perspective
1185 -- 1198Jeffrey C. F. Ho, Ryan Ng. Perspective-Taking of Non-Player Characters in Prosocial Virtual Reality Games: Effects on Closeness, Empathy, and Game Immersion
1199 -- 1229Luca Longo, Giuliano Orru. Evaluating instructional designs with mental workload assessments in university classrooms
1230 -- 1244Åsa Cajander, Marta Kristín Lárusdóttir, Thomas Lind, Gerolf Nauwerck. Walking in the jungle with a machete: ICT leaders' perspectives on user-Centred systems design
1245 -- 1257Nicky Chang Bi. How emotions and issue controversy influence the diffusion of societal issues with imagined audience on Facebook
1258 -- 1269Jihye Chung, Seongjin Hong, Shinjin Kang, Changhun Kim. Sequential UI behaviour prediction system based on long short-term memory networks
1270 -- 1285Crystal T. Lee, Sara H. Hsieh. Can social media-based brand communities build brand relationships? Examining the effect of community engagement on brand love
1286 -- 1297Jitendra Yadav, Madhvendra Misra, Kuldeep Singh. Sensitizing Netizen's behavior through influencer intervention enabled by crowdsourcing - a case of reddit
1298 -- 1312Abdulelah A. Alghamdi, Margaret Plunkett. Using activity theory to understand the impact of social networking sites and apps use by Saudi postgraduate students
1313 -- 1322Jiayi Yang, Yingxi Yang, Lichao Xiu, Guoming Yu. Effect of emoji prime on the understanding of emotional words - evidence from ERPs
1323 -- 1336Brian Manata, Erin Spottswood. Extending Rice et al. (2017): the measurement of social media affordances
1337 -- 1356Yanxia Lu, Jiangnan Qiu, Chun Jin, Wenjing Gu, Shangxiao Dou. The influence of psychological language words contained in microblogs on dissemination behaviour in emergency situations - mediating effects of emotional responses

Volume 41, Issue 5

905 -- 921Joni Salminen, Soon-Gyo Jung, Ahmed Mohamed Sayed Kamel, João M. Santos, Bernard J. Jansen. Using artificially generated pictures in customer-facing systems: an evaluation study with data-driven personas
922 -- 933Ron S. Hirschprung, Shay Tayro, Eti Reznik. Optimising technological literacy acquirement to protect privacy and security
934 -- 945Lydia Qianqian Li, Jing Gao, Zhihong Shi, Wenjing Song. The influence of self-construal on frequency of user activities and advertising involvement in Msg-SN
946 -- 958Taehyun Ha, Young June Sah, Yuri Park, Sangwon Lee. Examining the effects of power status of an explainable artificial intelligence system on users' perceptions
959 -- 980Christine Van Toorn, Samuel Nathan Kirshner, James Gabb. Gamification of query-driven knowledge sharing systems
981 -- 1001Joe Cutting, Paul A. Cairns. Investigating game attention using the Distraction Recognition Paradigm
1002 -- 1018Arghya Ray, Pradip Kumar Bala, Yogesh K. Dwivedi. Exploring barriers affecting eLearning usage intentions: an NLP-based multi-method approach
1019 -- 1034Qian Yi, Mengyao Xu, Shuping Yi, Shiquan Xiong. Identifying untrusted interactive behaviour in Enterprise Resource Planning systems based on a big data pattern recognition method using behavioural analytics
1035 -- 1051Gianluca Schiavo, Ornella Mich, Michela Ferron, Nadia Mana. Trade-offs in the design of multimodal interaction for older adults
1052 -- 1064Lenka Dedkova, David Smahel, Mike Just. Digital security in families: the sources of information relate to the active mediation of internet safety and parental internet skills
1065 -- 1079Joan Torrent-Sellens, Natàlia Cugueró-Escofet, Myriam Ertz. Motivations of collaborative obtainers and providers in Europe
1080 -- 1114Shilpi Jain, Swanand J. Deodhar. Social mechanisms in crowdsourcing contests: a literature review
1115 -- 1131Mahdi Nasrullah Al-Ameen, Sonali Tukaram Marne, Kanis Fatema, Matthew Wright 0001, Shannon Scielzo. On improving the memorability of system-assigned recognition-based passwords

Volume 41, Issue 4

678 -- 693Alice Labban, Lorenzo Bizzi. Are social media good or bad for employees? It depends on when they use them
694 -- 711Kian Yeik Koay, Manjit Singh Sandhu, Fandy Tjiptono, Motoki Watabe. Understanding employees' knowledge hiding behaviour: the moderating role of market culture
712 -- 730Isaac Wiafe, Felix Nti Koranteng, Ferdinand Apietu Kastriku, Gifty Oforiwaa Gyamera. Assessing the impact of persuasive features on user's intention to continuous use: the case of academic social networking sites
731 -- 739Birol Çelik, Hüseyin Uzunboylu. Developing an attitude scale towards distance learning
740 -- 758Jeni Paay, Jesper Kjeldskov, Kathrine Maja Hansen, Tobias Jørgensen, Katrine Leth Overgaard. Digital ethnography of home use of digital personal assistants
759 -- 776Godwin Okechukwu Ogbuabor, Juan Carlos Augusto, Ralph Moseley, Aléchia van Wyk. Context-aware system for cardiac condition monitoring and management: a survey
777 -- 795Armagan Karahanoglu, Yekta Bakirlioglu. Evaluation of the usefulness of path of long-term user experience model in design process
796 -- 804Gladys Dzansi, Jeniffer Chipps, Margaret Lartey. Use of mobile phone among patients with HIV/AIDS in a low-middle income setting: a descriptive exploratory study
805 -- 826Thomas Fischer 0010, René Riedl. On the stress potential of an organisational climate of innovation: a survey study in Germany
827 -- 844Dimitrios Raptis, Eleftherios Papachristos, Anders Bruun, Jesper Kjeldskov. Why did you pick that? A study on smartwatch design qualities and people's preferences
845 -- 863Shazib E. Shaikh. Interactive and revisable decision-support: doing more harm than good?
864 -- 878Laura Crosswell, Gi Woong Yun. Examining virtual meditation as a stress management strategy on college campuses through longitudinal, quasi-experimental research
879 -- 903M. T. García-Catalá, M. C. Rodríguez-Sánchez, Estefanía Martín-Barroso. Survey of indoor location technologies and wayfinding systems for users with cognitive disabilities in emergencies

Volume 41, Issue 3

452 -- 467Inês Cunha Vaz Pereira Urbano, João Pedro Vieira Guerreiro, Hugo Miguel Aleixo Albuquerque Nicolau. From skeuomorphism to flat design: age-related differences in performance and aesthetic perceptions
468 -- 484Evangelos Mourelatos, Nicholas Giannakopoulos, Manolis Tzagarakis. Personality traits and performance in online labour markets
485 -- 501Sezan Sezgin, Tevfik Volkan Yüzer. Analysing adaptive gamification design principles for online courses
502 -- 518Niels van Berkel, Benjamin Tag, Jorge Gonçalves 0001, Simo Hosio. Human-centred artificial intelligence: a contextual morality perspective
519 -- 534Alex Leering, Lidwien van de Wijngaert, Shahrokh Nikou. More honour'd in the breach: predicting non-compliant behaviour through individual, situational and habitual factors
535 -- 546Yoonmin Hwang, Kun Chang Lee. An eye-tracking paradigm to explore the effect of online consumers' emotion on their visual behaviour between desktop screen and mobile screen
547 -- 557Jina Kim, Eunil Park. Understanding social resistance to determine the future of Internet of Things (IoT) services
558 -- 573Chun-Der Chen, Qun Zhao, Jin-Long Wang. How livestreaming increases product sales: role of trust transfer and elaboration likelihood model
574 -- 587Michele Heath, Tracy H. Porter, Kenneth Dunegan. Obstacles to continued use of personal health records
588 -- 610Yu-Yin Wang, Yi-Shun Wang, Yu-Min Wang. What drives students' Internet ethical behaviour: an integrated model of the theory of planned behaviour, personality, and Internet ethics education
611 -- 628Kriti Priya Gupta, Harshit Maurya. Adoption, completion and continuance of MOOCs: a longitudinal study of students' behavioural intentions
629 -- 643Jiyoung Lee 0003. The effect of web add-on correction and narrative correction on belief in misinformation depending on motivations for using social media
644 -- 654Xueying Zhang. Keeping up appearances: testing a moderated mediation path of self-presentation motives, self-efficacy beliefs, social sharing of fitness records and fitness app uses
655 -- 677Yao Li, Eugenia Ha Rim Rho, Alfred Kobsa. Cultural differences in the effects of contextual factors and privacy concerns on users' privacy decision on social networking sites

Volume 41, Issue 2

228 -- 241Xin Zhang 0072, Xiaoyan Ding, Liang Ma. The influences of information overload and social overload on intention to switch in social media
242 -- 261Daoyan Jin, Hallgeir Halvari, Natalia Maehle, Anja H. Olafsen. Self-tracking behaviour in physical activity: a systematic review of drivers and outcomes of fitness tracking
262 -- 275Jin Young Kim. Exploring perceptional typology of social media quitters and associations among self-esteem, personality, and motivation
276 -- 291Sunyoung Cho, ChongWoo Park, Frank Lee. Homophily and peer-consumer behaviour in a peer-to-peer accommodation sharing economy platform
292 -- 306Cuixin Yuan, Ying Hong, Junjie Wu. Does Facebook activity reveal your dark side? Using online language features to understand an individual's dark triad and needs
307 -- 323Yang Cai, Wendian Shi. The influence of the community climate on users' knowledge-sharing intention: the social cognitive theory perspective
324 -- 347Miaoting Cheng, Allan H. K. Yuen. Junior secondary students' acceptance and continuance of e-learning system use: a multi-group analysis across social backgrounds
348 -- 364Tripti Ghosh Sharma, Juho Hamari, Ankit Kesharwani, Preeti Tak. Understanding continuance intention to play online games: roles of self-expressiveness, self-congruity, self-efficacy, and perceived risk
365 -- 382Mingming Zhou. Public opinion on MOOCs: sentiment and content analyses of Chinese microblogging data
383 -- 400Pengfei Tang, Zhong Yao, Jing Luan, Jie Xiao. How information presentation formats influence usage behaviour of course management systems: flow diagram navigation versus menu navigation
401 -- 415Barbara Roncevic Zubkovic, Svjetlana Kolic Vehovec, Sanja Smojver-Azic, Tamara Martinac Dorcic, Rosanda Pahljina-Reinic. The role of experience during playing bullying prevention serious game: effects on knowledge and compassion
416 -- 432Jeni Paay, Jesper Kjeldskov, Elefterios Papachristos, Kathrine Maja Hansen, Tobias Jørgensen, Katrine Leth Overgaard. Can digital personal assistants persuade people to exercise?
433 -- 451Geertje Slingerland, Xavier Fonseca, Stephan G. Lukosch, Frances M. T. Brazier. Location-based challenges for playful neighbourhood exploration

Volume 41, Issue 16

3399 -- 3414Anida Krajina. From the attention to the recall: looking behind online consumer response
3415 -- 3431Gareth W. Young, Néill O'Dwyer, Aljosa Smolic. Exploring virtual reality for quality immersive empathy building experiences
3432 -- 3449Se Hun Lim 0001, Dan J. Kim 0001. The effect of unmindfulness on impulse purchasing behaviours in the context of online shopping from a classical attitude theory perspective
3450 -- 3469Antonela Tommasel, Jorge Andrés Díaz Pace, Daniela Godoy, Juan Manuel Rodriguez. Tracking the evolution of crisis processes and mental health on social media during the COVID-19 pandemic
3470 -- 3486Jianhong Qu, Ronggang Zhou, Zhe Chen. The effect of personal pronouns on users and the social role of conversational agents
3487 -- 3505Eunjoo Jin, Jeeyun Oh. The role of emotion in interactivity effects: positive emotion enhances attitudes, negative emotion helps information processing
3506 -- 3518Morten Hertzum. Associations among workload dimensions, performance, and situational characteristics: a meta-analytic review of the Task Load Index
3519 -- 3529Carla Tubin, João Pedro Mazuco Rodriguez, Ana Carolina Bertoletti De Marchi. User experience with conversational agent: a systematic review of assessment methods
3530 -- 3551Sara Qaisar, Jianxun Chu, Zakir Shah, Zameer Hassan. Effects of social networking site overloads on discontinuous intentions of users: a moderated mediation analysis
3552 -- 3573Kholekile L. Gwebu, Jing Wang, Ermira Zifla. Can warnings curb the spread of fake news? The interplay between warning, trust and confirmation bias
3574 -- 3590Rui Miao, Xiao He, Lihua Huang. Modelling employees' social networking behaviours on enterprise social media: the influence of enterprise social media visibility
3591 -- 3597Ming Wang, Ge Zhan, Kin Keung Lai, Liangbo Zhang, Lu Meng. Posts and reviews in P2P online lending platforms: a sentiment analysis and cross-culture comparison
3598 -- 3616Carli Ochs, Juergen Sauer. Curtailing smartphone use: a field experiment evaluating two interventions
3617 -- 3632Felix Nti Koranteng, Jaap Ham, Isaac Wiafe, Uwe Matzat. The role of usability, aesthetics, usefulness and primary task support in predicting the perceived credibility of academic social networking sites

Volume 41, Issue 15

3177 -- 3190Byung kwan Lee, Hwan-Ho Noh, Eun Yeong Doh, Hye Bin Rim. Rejected or ignored?: the effect of social exclusion on Instagram use motivation and behaviour
3191 -- 3209Jie Lou, Lingzhao Deng, Dong Wang. Understanding the deep structure use of mobile phones - an attachment perspective
3210 -- 3236Muneeb Imtiaz Ahmad, Yuan Gao, Fady Alnajjar, Suleman Shahid, Omar Mubin. Emotion and memory model for social robots: a reinforcement learning based behaviour selection
3237 -- 3263Matthew Hull, Leah Zhang-Kennedy, Khadija Baig, Sonia Chiasson. Understanding individual differences: factors affecting secure computer behaviour
3264 -- 3280Sang-Soo Kim, Yong Jin Kim. Augmented compliance intention through the appropriation of compliance support systems
3281 -- 3300Rosella Gennari, Alessandra Melonio, Mehdi Rizvi. From children's ideas to prototypes for the internet of things: a case study of cross-generational end-user design
3301 -- 3317Nikhil Rathi, Rajesh Singla, Sheela Tiwari. Towards a role-based authentication system based on SSVEP-P300 hybrid brain-computer interfacing
3318 -- 3328Khulla Naseer, Javaria Qazi, Atika Qazi, Bright Kwaku Avuglah, Rabail Tahir, Rasheed Abubakar Rasheed, Shah Khalid Khan, Baseer Ahmed Khan, Muhammad Zeeshan, Malik Asif Humayun, Usman Naseem. Travel behaviour prediction amid covid-19 underlaying situational awareness theory and health belief model
3329 -- 3345Sevde Koca, Recep Çakir. Effect of educational robotic applications on students' cognitive outcomes
3346 -- 3359Thao Ngo, Nicole C. Krämer. Exploring folk theories of algorithmic news curation for explainable design
3360 -- 3381Jengchung Victor Chen, Sirapattra Ruangsri, Quang-An Ha, Andree E. Widjaja. An experimental study of consumers' impulse buying behaviour in augmented reality mobile shopping apps
3382 -- 3398Cathy Weng, Dani Puspitasari, Abirami Rathinasabapathi, Ann Kuo. Reflective learning as an important key to the success of an online course

Volume 41, Issue 14

2953 -- 2972Amal Dabbous, Karine Aoun Barakat, Beatriz de Quero Navarro. Fake news detection and social media trust: a cross-cultural perspective
2973 -- 2987Nora Hampel, Kai Sassenberg, Annika Scholl, Matthias Reichenbach. Introducing digital technologies in the factory: determinants of blue-collar workers' attitudes towards new robotic tools
2988 -- 3000Suzanne Derks, Agnes Maresa Willemen, Mirjam Wouda, Mark Meekel, Paula Sophia Sterkenburg. The co-creation design process of 'You & I': a serious game to support mentalizing and stress-regulating abilities in adults with mild to borderline intellectual disabilities
3001 -- 3012Belinda G. Fuss, Diana Dorstyn, Lynn Ward. Social function and psychological wellbeing among older Australian users of computer-mediated communication: does social distancing impact use?
3013 -- 3027Jiyoung Lee 0003, Jihyang Choi, Jiwon Kim. Effects of online incivility and emotions toward in-groups on cross-cutting attention and political participation
3028 -- 3043Jinghua Huang, Lujin Mao, Mengyao Qi, Dongliang Zhang, Ming An, Runze Han, Tiancheng Ji. Differences in muscle activity, kinematics, user performance, and subjective assessment between touchscreen and mid-air interactions on a tablet
3044 -- 3064Yu Wang, Mingli Zhang, Nuan Luo, Lingyun Guo. Understanding how participating behaviours influenced by individual motives affect continued generating behaviours in product-experience-shared communities
3065 -- 3086Roberto Rafael Cruz-Martínez, Jobke Wentzel, Robbert Sanderman, Julia E. W. C. van Gemert-Pijnen. Tailoring eHealth design to support the self-care needs of patients with cardiovascular diseases: a vignette survey experiment
3087 -- 3109Thomas Herrmann, Isa Jahnke, Alexander Nolte. A problem-based approach to the advancement of heuristics for socio-technical evaluation
3110 -- 3123Nadia Barberis, Marco Cannavò, Sebastiano Costa, Francesca Cuzzocrea. Problematic behaviours and flow experiences during screen-based activities as opposite outcomes of the dual process of passion and basic needs
3124 -- 3137Meng-Meng Wang. Strategically reward solvers in crowdsourcing contests: the role of seeker feedback
3138 -- 3160Ali Alammary, Moneer Alshaikh, Areej Abdullah Alhogail. The impact of the COVID-19 pandemic on the adoption of e-learning among academics in Saudi Arabia
3161 -- 3175Jensen Deutrom, Vasilis Katos, Raian Ali. Loneliness, life satisfaction, problematic internet use and security behaviours: re-examining the relationships when working from home during COVID-19

Volume 41, Issue 13

2727 -- 2744Kevin Koban, Jonathan Biehl, Julian Bornemeier, Peter Ohler. Compensatory video gaming. Gaming behaviours and adverse outcomes and the moderating role of stress, social interaction anxiety, and loneliness
2745 -- 2761Hamid Reza Nikkhah, Rajiv Sabherwal, Jalal Sarabadani. Mobile cloud computing apps and information disclosure: the moderating roles of dispositional and behaviour-based traits
2762 -- 2778Ashlea Rendell, Marc T. P. Adam, Ami Eidels, Timm Teubner. Nature imagery in user interface design: the influence on user perceptions of trust and aesthetics
2779 -- 2795Emmanouil Stiakakis, George Barboutidis. Exploring the construct of the new way of thinking in the digital environment
2796 -- 2818Marton Gergely, V. Srinivasan (Chino) Rao. Liar, liar, pants on fire! Social desirability bias in software piracy research
2819 -- 2834Wenting Yu, Fei Shen. The relationship between online political participation and privacy protection: evidence from 10 Asian societies of different levels of cybersecurity
2835 -- 2859Tong Xin, Mikko T. Siponen, Sihua Chen. Understanding the inward emotion-focused coping strategies of individual users in response to mobile malware threats
2860 -- 2877Meena Chavan, Bella L. Galperin, Alexander Ostle, Abhishek Behl. Millennial's perception on cyberloafing: workplace deviance or cultural norm?
2878 -- 2886Matthew J. Liberatore, William P. Wagner. User performance on laptops vs. tablets: an experiment in the field
2887 -- 2904Catalin C. Dinulescu, Victor R. Prybutok. In authority, or peers we trust? Reviews and recommendations in social commerce
2905 -- 2923Sumedha Chauhan, Poonam Kumar, Mahadeo Jaiswal. A meta-analysis of M-commerce continuance intention: moderating impact of culture and user types
2924 -- 2940Irawan Nurhas, Bayu Rima Aditya, Deden Witarsyah Jacob, Jan M. Pawlowski. Understanding the challenges of rapid digital transformation: the case of COVID-19 pandemic in higher education
2941 -- 2951Che-Wei Hsu, Julien Gross, Harlene Hayne. Don't send an avatar to do a human's job: investigating adults' preferences for discussing embarrassing topics with an avatar

Volume 41, Issue 12

2497 -- 2513Rabiah Arshad, Aleesha Hamid, Suleman Shahid. The design of persuasive prompts to induce behavioural change through an mHealth application for people with depression
2514 -- 2527Burak Merdenyan, Helen Petrie. Two studies of the perceptions of risk, benefits and likelihood of undertaking password management behaviours
2528 -- 2545Martin K.-C. Yeh, Yu Yan, Yanyan Zhuang, Lois Anne DeLong. Identifying program confusion using electroencephalogram measurements
2546 -- 2559Cheng Hui Wang, Chih-Lun Wu. Bridging the digital divide: the smart TV as a platform for digital literacy among the elderly
2560 -- 2577Wanli Xing, Xianhui Wang. Understanding students' effective use of data in the age of big data in higher education
2578 -- 2595Shih-Wei Chou, Guan-Ying Lu. Content creation intention in digital participation based on identity management on Twitch
2596 -- 2615Li-Ann Hwang, Santha Vaithilingam, Mahendhiran Nair, Jason Wei Jian Ng. Nurturing academic enthusiasm and creativity among children from vulnerable communities: the role of computers
2616 -- 2634Shiya Cao, Eleanor T. Loiacono. Perceptions of web accessibility guidelines by student website and app developers
2635 -- 2653Xuefeng Zhang, Qian Chen. Towards an understanding of the decision process of solvers' participation in crowdsourcing contests for problem solving
2654 -- 2690Arianna Boldi, Amon Rapp. Commercial video games as a resource for mental health: A systematic literature review
2691 -- 2704Juhyung Sun, Jennifer A. Samp. 'Phubbing is happening to you': examining predictors and effects of phubbing behaviour in friendships
2705 -- 2726Kirsi Halttu, Harri Oinas-Kukkonen. Susceptibility to social influence strategies and persuasive system design: exploring the relationship

Volume 41, Issue 11

2275 -- 2282James G. Phillips, C. Erik Landhuis. Decisional styles and online study activity: efficient, inefficient, misdirected or avoidant
2283 -- 2293Muhammad Awais Gulzar, Mudaser Ahmad, Marria Hassan, Muhammad Imran Rasheed. How social media use is related to student engagement and creativity: investigating through the lens of intrinsic motivation
2294 -- 2323Manning Li, Dongming Xu, Guanghui Ma, Qianqian Guo. Strong tie or weak tie? Exploring the impact of group-formation gamification mechanisms on user emotional anxiety in social commerce
2324 -- 2341Jeeyun Oh, Sabitha Sudarshan, Jung-Ah Lee, Na Yu. Serendipity enhances user engagement and sociality perception: the combinatory effect of serendipitous movie suggestions and user motivations
2342 -- 2354Jie Zhen, Zongxiao Xie, Kunxiang Dong, Lin Chen. Impact of negative emotions on violations of information security policy and possible mitigations
2355 -- 2372Mahima Gupta, Tripti Ghosh Sharma, Vinu Cheruvil Thomas. Network's reciprocity: a key determinant of information diffusion over Twitter
2373 -- 2389Donghee Shin. Does augmented reality augment user affordance? The effect of technological characteristics on game behaviour
2390 -- 2414Farkhondeh Hassandoust, Angsana A. Techatassanasoontorn. Antecedents of IS infusion behaviours: an integrated IT identity and empowerment perspective
2415 -- 2426Mehmet Kosa, Ahmet Uysal. Need frustration in online video games
2427 -- 2437Xueqing Li, Michael Chan 0003. Smartphone uses and emotional and psychological well-being in China: the attenuating role of perceived information overload
2438 -- 2483Federica Cena, Cristina Gena, Enrico Mensa, Fabiana Vernero. Modelling user reactions expressed through graphical widgets in intelligent interactive systems
2484 -- 2496Ahmet Rifat Kayis, Begum Satici, M. Engin Deniz, Seydi Ahmet Satici, Mark D. Griffiths 0001. Fear of COVID-19, loneliness, smartphone addiction, and mental wellbeing among the Turkish general population: a serial mediation model

Volume 41, Issue 10

2035 -- 2048Christian Reuter 0001, Luigi Lo Iacono, Alexander Benlian. A quarter century of usable security and privacy research: transparency, tailorability, and the road ahead
2049 -- 2060Brahim Zarouali, Joanna Strycharz, Natali Helberger, Claes H. de Vreese. Exploring people's perceptions and support of data-driven technology in times of COVID-19: the role of trust, risk, and privacy concerns
2061 -- 2083Mohamed Khamis, Karola Marky, Andreas Bulling, Florian Alt. User-centred multimodal authentication: securing handheld mobile devices using gaze and touch input
2084 -- 2119Jan Tolsdorf, Florian Dehling, Luigi Lo Iacono. Data cart - designing a tool for the GDPR-compliant handling of personal data by employees
2120 -- 2150Mariavittoria Masotina, Anna Spagnolli. Transparency of privacy notices and contextualisation: effectively conveying information without words
2151 -- 2173Sebastian Linsner, Enno Steinbrink, Franz Kuntke, Jonas Franken, Christian Reuter 0001. Supporting users in data disclosure scenarios in agriculture through transparency
2174 -- 2200Dominik Pins, Timo Jakobi, Gunnar Stevens, Fatemeh Alizadeh, Jana Krüger. Finding, getting and understanding: the user journey for the GDPR'S right to access
2201 -- 2214Sriwidharmanely Sriwidharmanely, Sumiyana Sumiyana, Jogiyanto H. Mustakini, Ertambang Nahartyo. Encouraging positive emotions to cope with technostress's adverse effects: insights into the broaden-and-build theory
2215 -- 2258Umar Ishfaq, Hikmat Ullah Khan, Shahid Iqbal, Mohammed Alghobiri. Finding influential users in microblogs: state-of-the-art methods and open research challenges
2259 -- 2273Hwee-Joo Kam, Dan J. Kim 0001, Wu He. Should we wear a velvet glove to enforce Information security policies in higher education?

Volume 41, Issue 1

1 -- 17Henna Mäkinen, Elina Haavisto, Sara Havola, Jaana-Maija Koivisto. User experiences of virtual reality technologies for healthcare in learning: an integrative review
18 -- 31Christos Katsanos, Michalis Xenos, Nikolaos K. Tselios, Nikos Karousos. Tool-mediated HCI modelling instruction: evidence from three studies
32 -- 50Khalid Majrashi. Performance of mobile users with text-only and text-and-icon menus in seated and walking situations
51 -- 71Reza Mousavi, Bidyut Hazarika, Kuanchin Chen, Thomas Rienzo. The role of dissonance reduction and co-creation strategies in shaping smart service satisfaction - the case of Uber
72 -- 84Patricio E. Ramírez-Correa, Francisco Javier Rondán-Cataluña, Jorge Arenas-Gaitán, Tarcilla Mariano Mello. Is your smartphone ugly? Importance of aesthetics in young people's intention to continue using smartphones
85 -- 95Junyi Xie, Divya Unnikrishnan, Leon Williams, Adriana Encinas-Oropesa, Srikanth Mutnuri, Nitin Sharma, Paul Jeffrey, Binxin Zhu, Paul Lighterness. Influence of domain experience on icon recognition and preferences
96 -- 117Huiyue Wu, Shengqian Fu, Liuqingqing Yang, Xiaolong (Luke) Zhang. Exploring frame-based gesture design for immersive VR shopping environments
118 -- 138Nooshin Pordelan, Simin Hosseinian. Design and development of the online career counselling: a tool for better career decision-making
139 -- 158Atef Chorfi, Djalal Hedjazi, Sofiane Aouag, Djallel Eddine Boubiche. Problem-based collaborative learning groupware to improve computer programming skills
159 -- 180Brian C. Britt, Rebecca K. Britt, Jameson Hayes, Jeyoung Oh. Tales of Link subreddit
181 -- 197Joseph Macey, Ville Tyrväinen, Henri Pirkkalainen, Juho Hamari. Does esports spectating influence game consumption?
198 -- 214Karl Van der Schyff, Stephen Flowerday, Hennie A. Kruger, Nikitha Patel. Intensity of Facebook use: a personality-based perspective on dependency formation
215 -- 227Paula Alavesa, Yueqiang Xu. Unblurring the boundary between daily life and gameplay in location-based mobile games, visual online ethnography on Pokémon GO