Journal: Computer Science Education

Volume 23, Issue 4

291 -- 295Jennifer S. Kay, Tom Lauwers. Robotics in computer science education
296 -- 314Raina Mason, Graham Cooper. Mindstorms robots and the application of cognitive load theory in introductory programming
315 -- 331Allison S. Liu, Christian D. Schunn, Jesse Flot, Robin Shoop. The role of physicality in rich programming environments
332 -- 348Mark Moll, Janice Bordeaux, Lydia E. Kavraki. Software for project-based learning of robot motion planning
349 -- 367David S. Touretzky. Robotics for computer scientists: what's the big idea?
368 -- 386H. Levent Akin, Çetin Meriçli, Tekin Meriçli. Lego Mindstorms NXT

Volume 23, Issue 3

207 -- 238Juha Sorva, Jan Lönnberg, Lauri Malmi. Students' ways of experiencing visual program simulation
239 -- 264Orni Meerbaum-Salant, Michal Armoni, Mordechai Ben-Ari. Learning computer science concepts with Scratch
265 -- 289Janet Rountree, Anthony Robins, Nathan Rountree. Elaborating on threshold concepts

Volume 23, Issue 2

85 -- 86Peter Drake. Games, computer science, and education
87 -- 111Andreas Schäfer, Jan Holz, Thiemo Leonhardt, Ulrik Schroeder, Philipp Brauner, Martina Ziefle. From boring to scoring - a collaborative serious game for learning and practicing mathematical logic for computer science education
112 -- 137Mark Claypool. Dragonfly: strengthening programming skills by building a game engine from scratch
138 -- 157Stan Kurkovsky. Mobile game development: improving student engagement and motivation in introductory computing courses
158 -- 185Monica McGill, Amber Settle, Adrienne Decker. Demographics of undergraduates studying games in the United States: a comparison of computer science students and the general population
186 -- 206Adrian A. de Freitas, Michelle M. de Freitas. Classroom Live: a software-assisted gamification tool

Volume 23, Issue 1

1 -- 23Ibrahim Çetin. Visualization: a tool for enhancing students' concept images of basic object-oriented concepts
24 -- 57Richard Gluga, Judy Kay, Raymond Lister, Simon Kleitman, Sabina Kleitman. Mastering cognitive development theory in computer science education
58 -- 83Judy Robertson. The influence of a game-making project on male and female learners' attitudes to computing