1195 | -- | 1204 | Kiran Ijaz, Naseem Ahmadpour, Yifan Wang, Rafael A. Calvo. Player Experience of Needs Satisfaction (PENS) in an Immersive Virtual Reality Exercise Platform Describes Motivation and Enjoyment |
1205 | -- | 1215 | Mohsinul Kabir, Quazi Fahim Faisal Dhruba, Hasan Mahmud, Md. Kamrul Hasan, Ahsan Rejwan Zaman. Gaming Insight: Conversion of Popular Sedentary Games into Motion-Based Form |
1216 | -- | 1230 | Urska Lah, James R. Lewis, Bostjan Sumak. Perceived Usability and the Modified Technology Acceptance Model |
1231 | -- | 1241 | Dan Pan, Lu Yang, Manrong She, Xuansheng Ding, Zhizhong Li. Effects of Cognitive Style and Information Acquisition Method on Diagnosis Task Performance |
1242 | -- | 1257 | Peng Wang, Xiaoliang Bai, Mark Billinghurst, Shusheng Zhang, Dechuan Han, Mengmeng Sun, Zhuo Wang, Hao Lv, Shu Han. Haptic Feedback Helps Me? A VR-SAR Remote Collaborative System with Tangible Interaction |
1258 | -- | 1272 | Yuan Liu, Yuan Lyu, Kai Böttcher, Matthias Rötting. External Interface-based Autonomous Vehicle-to-Pedestrian Communication in Urban Traffic: Communication Needs and Design Considerations |
1273 | -- | 1290 | Roberto E. Lopez-Herrejon, Oishi Poddar, Gerardo Herrera, Javier Sevilla. Customization Support in Computer-Based Technologies for Autism: A Systematic Mapping Study |
1291 | -- | 1293 | . Acknowledgement to reviewers for reviews completed between January - December 2019 |