Journal: ACM SIGCSE Bulletin

Volume 35, Issue 2

5 -- 8Mark Guzdial, Elliot Soloway. Computer science is more important than calculus: the challenge of living up to our potential
9 -- 10C. Dianne Martin. Computing curricula 2001: reverse engineering a computer science curriculum (part 2)
10 -- 12John A. N. Lee. Lee s law
12 -- 13Tony Clear. Documentation and agile methods: striking a balance
13 -- 15John T. Gorgone. Information technology accreditation criteria
15 -- 16Raymond Lister. A research manifesto, and the relevance of phenomenography
16 -- 17Renée McCauley. Resources for teaching and learning about human-computer interaction
17 -- 19Janet Hartman. Corporate clips
19 -- 21Henry MacKay Walker. Lessons from the CUPM
21 -- 22Judith L. Gersting, Frank H. Young. Treating our students as adults
22 -- 24P. G. Thomas. Examinations in computing over the Internet
24 -- 26Robert D. Campbell. Cybersecurity
26 -- 27Jeffrey Popyack. Scholarship, student awards, microbreweries, and baseball
27 -- 29Peter B. Henderson. Inductive reasoning
29 -- 30David Ginat. Sorting and disorders
30 -- 31Nick Parlante. Platonic Euler solids
33 -- 37Carlos Iván Chesñevar, Maria Laura Cobo, William Yurcik. Using theoretical computer simulators for formal languages and automata theory
38 -- 42Orit Hazzan. Application of computer science ideas to the presentation of mathematical theorems and proofs
43 -- 44Ranjan Chaudhuri. Do the arithmetic operations really execute in constant time?
45 -- 47Trudy Howles. Fostering the growth of a software quality culture
48 -- 51John F. Dooley. Software engineering in the liberal arts: combining theory and practice
52 -- 56Louise E. Moses. Design issues in the visual era
57 -- 60Michael A. Wirth. E-notes: using electronic lecture notes to support active learning in computer science
61 -- 65Paula Gabbert. Globalization and the computing curriculum
66 -- 69Lisa Jamba-Joyner, William Klostermeyer. Predictors for success in a discrete math course
70 -- 73Kent White. A comprehensive CMPS II semester project
74 -- 77Ross Grable. Information characteristics for the curriculum
78 -- 82Nelishia Pillay. Developing intelligent programming tutors for novice programmers
83 -- 87Michaelangelo Salcedo. Faculty and the 21:::st::: century student in USA higher education
88 -- 93Jesse M. Heines. Enabling XML storage from Java applets in a GUI programming course
94 -- 98Andrew T. Phillips, C. Alex Buerkle. A computational science case study: classification of hybrids using genetic markers and maximum-likelihood estimates
99 -- 102Stephen P. Carl. The treatment of deep vs. shallow copy in introductory C++ textbooks
103 -- 106Jonathan P. Bernick. The Flo-and-Mac problem: a tool for encouraging undergraduate research
107 -- 110Mithun Acharya, Robert Funderlic. Laurel and Hardy model for analyzing process synchronization algorithms and primitives
111 -- 114Philip J. Burton, Russel E. Bruhn. Teaching programming in the OOP era
115 -- 116Torben Lorenzen. The reverse trace: a programming tool
117 -- 119Timothy J. Rolfe. Spreadsheet-aided numerical experimentation: analytic formula for Fibonacci numbers
120 -- 122John Mason. Comments considered harmful
131 -- 152Thomas L. Naps, Guido Rößling, Vicki L. Almstrum, Wanda Dann, Rudolf Fleischer, Christopher D. Hundhausen, Ari Korhonen, Lauri Malmi, Myles F. McNally, Susan H. Rodger, J. Ángel Velázquez-Iturbide. Exploring the role of visualization and engagement in computer science education
153 -- 171John P. Dougherty, Tom Dececchi, Tony Clear, Brad Richards, Stephen Cooper, Tadeusz Wilusz. Information technology fluency in practice
172 -- 184Martin Dick, Judy Sheard, Catherine C. Bareiss, Janet Carter, Donald Joyce, Trevor Harding, Cary Laxer. Addressing student cheating: definitions and solutions
185 -- 190Peter B. Henderson, Lewis E. Hitchner, Jane Fritz, Bill Marion, Christelle Scharff, John Hamer, Charles Riedesel. Materials development in support of mathematical thinking
191 -- 201Pamela B. Lawhead, Michaele E. Duncan, Constance G. Bland, Michael Goldweber, Madeleine Schep, David J. Barnes, Ralph G. Hollingsworth. A road map for teaching introductory programming using LEGOcopyright mindstorms robots