Journal: Technology, Knowledge and Learning

Volume 16, Issue 3

199 -- 220Walter M. Stroup, Thomas Hills, Guadalupe Carmona. Computing the Average Square: An Agent-Based Introduction to Aspects of Current Psychometric Practice
221 -- 245Michal Yerushalmy, Elena Naftaliev. Design of Interactive Diagrams Structured Upon Generic Animations
247 -- 265Michal Tabach. A Mathematics Teacher's Practice in a Technological Environment: A Case Study Analysis Using Two Complementary Theories
267 -- 272Michael Eisenberg. Computational Diversions: WordWiring, a Network-Themed Party Game

Volume 16, Issue 2

103 -- 0Thomas Hillman. The Inscription, Translation and Re-Inscription of Technology for Mathematical Learning
125 -- 0Irene Biza. Students' Evolving Meaning About Tangent Line with the Mediation of a Dynamic Geometry Environment and an Instructional Example Space
153 -- 0Nurit Zehavi, Giora Mann. Development Process of a Praxeology for Supporting the Teaching of Proofs in a CAS Environment Based on Teachers' Experience in a Professional Development Course
183 -- 0John Mason. Mean-Invariant Polynomial Intersections: A Case Study in Generalisation
193 -- 0Michael Eisenberg. Computational Diversions: Slamming Door Comedy

Volume 16, Issue 1

1 -- 2Bruce Sherin. Editorial: New Journal Title, Same Journal Mission
3 -- 34Ken Kahn, Evgenia Sendova, Ana Isabel Sacristán, Richard Noss. Young Students Exploring Cardinality by Constructing Infinite Processes
35 -- 54Ingvald Erfjord. Teachers' Initial Orchestration of Students' Dynamic Geometry Software Use: Consequences for Students' Opportunities to Learn Mathematics
55 -- 85Dor Abrahamson, Dragan Trninic, Jose F. Gutiérrez, Jacob Huth, Rosa G. Lee. Hooks and Shifts: A Dialectical Study of Mediated Discovery
87 -- 96Sergei Abramovich, Gennady A. Leonov. A Journey to a Mathematical Frontier with Multiple Computer Tools
97 -- 102Michael Eisenberg. Computational Diversions: The Game of HullGrams