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Journal: Technology, Knowledge and Learning
Home
Index
Info
Volume
Volume
16
, Issue
3
199
--
220
Walter M. Stroup
,
Thomas Hills
,
Guadalupe Carmona
.
Computing the Average Square: An Agent-Based Introduction to Aspects of Current Psychometric Practice
221
--
245
Michal Yerushalmy
,
Elena Naftaliev
.
Design of Interactive Diagrams Structured Upon Generic Animations
247
--
265
Michal Tabach
.
A Mathematics Teacher's Practice in a Technological Environment: A Case Study Analysis Using Two Complementary Theories
267
--
272
Michael Eisenberg
.
Computational Diversions: WordWiring, a Network-Themed Party Game
Volume
16
, Issue
2
103
--
0
Thomas Hillman
.
The Inscription, Translation and Re-Inscription of Technology for Mathematical Learning
125
--
0
Irene Biza
.
Students' Evolving Meaning About Tangent Line with the Mediation of a Dynamic Geometry Environment and an Instructional Example Space
153
--
0
Nurit Zehavi
,
Giora Mann
.
Development Process of a Praxeology for Supporting the Teaching of Proofs in a CAS Environment Based on Teachers' Experience in a Professional Development Course
183
--
0
John Mason
.
Mean-Invariant Polynomial Intersections: A Case Study in Generalisation
193
--
0
Michael Eisenberg
.
Computational Diversions: Slamming Door Comedy
Volume
16
, Issue
1
1
--
2
Bruce Sherin
.
Editorial: New Journal Title, Same Journal Mission
3
--
34
Ken Kahn
,
Evgenia Sendova
,
Ana Isabel Sacristán
,
Richard Noss
.
Young Students Exploring Cardinality by Constructing Infinite Processes
35
--
54
Ingvald Erfjord
.
Teachers' Initial Orchestration of Students' Dynamic Geometry Software Use: Consequences for Students' Opportunities to Learn Mathematics
55
--
85
Dor Abrahamson
,
Dragan Trninic
,
Jose F. Gutiérrez
,
Jacob Huth
,
Rosa G. Lee
.
Hooks and Shifts: A Dialectical Study of Mediated Discovery
87
--
96
Sergei Abramovich
,
Gennady A. Leonov
.
A Journey to a Mathematical Frontier with Multiple Computer Tools
97
--
102
Michael Eisenberg
.
Computational Diversions: The Game of HullGrams