107 | -- | 0 | Amir Rosenberger, Daniel Cohen-Or, Dani Lischinski. Layered shape synthesis: automatic generation of control maps for non-stationary textures |
108 | -- | 0 | Kai Xu 0004, Daniel Cohen-Or, Tao Ju, Ligang Liu, Hao Zhang 0002, Shizhe Zhou, Yueshan Xiong. Feature-aligned shape texturing |
109 | -- | 0 | Francisco González, Gustavo Patow. Continuity mapping for multi-chart textures |
110 | -- | 0 | Chongyang Ma, Li-Yi Wei, Baining Guo, Kun Zhou. Motion field texture synthesis |
111 | -- | 0 | Carlos A. Vanegas, Daniel G. Aliaga, Bedrich Benes, Paul Waddell. Interactive design of urban spaces using geometrical and behavioral modeling |
112 | -- | 0 | Emily Whiting, John Ochsendorf, Frédo Durand. Procedural modeling of structurally-sound masonry buildings |
113 | -- | 0 | Nianjuan Jiang, Ping Tan, Loong Fah Cheong. Symmetric architecture modeling with a single image |
114 | -- | 0 | Jianxiong Xiao, Tian Fang, Peng Zhao, Maxime Lhuillier, Long Quan. Image-based street-side city modeling |
115 | -- | 0 | Tian Xia, Binbin Liao, Yizhou Yu. Patch-based image vectorization with automatic curvilinear feature alignment |
116 | -- | 0 | Stefan Jeschke, David Cline, Peter Wonka. A GPU Laplacian solver for diffusion curves and Poisson image editing |
117 | -- | 0 | Stefan Jeschke, David Cline, Peter Wonka. Rendering surface details with diffusion curves |
118 | -- | 0 | Kun Xu, Yong Li, Tao Ju, Shi-Min Hu, Tian-Qiang Liu. Efficient affinity-based edit propagation using K-D tree |
119 | -- | 0 | Jeffrey N. Chadwick, Steven S. An, Doug L. James. Harmonic shells: a practical nonlinear sound model for near-rigid thin shells |
120 | -- | 0 | Doyub Kim, Oh-Young Song, Hyeong-Seok Ko. Stretching and wiggling liquids |
121 | -- | 0 | Tobias Pfaff, Nils Thuerey, Andrew Selle, Markus Gross. Synthetic turbulence using artificial boundary layers |
122 | -- | 0 | Rahul Narain, Abhinav Golas, Sean Curtis, Ming C. Lin. Aggregate dynamics for dense crowd simulation |
123 | -- | 0 | Theodore Kim, Doug L. James. Skipping steps in deformable simulation with online model reduction |
124 | -- | 0 | Tao Chen, Ming-Ming Cheng, Ping Tan, Ariel Shamir, Shi-Min Hu. Sketch2Photo: internet image montage |
125 | -- | 0 | Weiming Dong, Ning Zhou, Jean-Claude Paul, Xiaopeng Zhang. Optimized image resizing using seam carving and scaling |
126 | -- | 0 | Philipp Krähenbühl, Manuel Lang, Alexander Hornung, Markus Gross. A system for retargeting of streaming video |
127 | -- | 0 | Yu-Shuen Wang, Hongbo Fu, Olga Sorkine, Tong-Yee Lee, Hans-Peter Seidel. Motion-aware temporal coherence for video resizing |
128 | -- | 0 | Wojciech Matusik, Boris Ajdin, Jinwei Gu, Jason Lawrence, Hendrik P. A. Lensch, Fabio Pellacini, Szymon Rusinkiewicz. Printing spatially-varying reflectance |
129 | -- | 0 | Tobias Ritschel, Makoto Okabe, Thorsten Thormählen, Hans-Peter Seidel. Interactive reflection editing |
130 | -- | 0 | Adrien Bousseau, Sylvain Paris, Frédo Durand. User-assisted intrinsic images |
131 | -- | 0 | Jean-François Lalonde, Alexei A. Efros, Srinivasa G. Narasimhan. Webcam clip art: appearance and illuminant transfer from time-lapse sequences |
132 | -- | 0 | Tobias Ritschel, Thomas Engelhardt, Thorsten Grosch, Hans-Peter Seidel, Jan Kautz, Carsten Dachsbacher. Micro-rendering for scalable, parallel final gathering |
133 | -- | 0 | Jiaping Wang, Peiran Ren, Minmin Gong, John Snyder, Baining Guo. All-frequency rendering of dynamic, spatially-varying reflectance |
134 | -- | 0 | Sungkil Lee, Elmar Eisemann, Hans-Peter Seidel. Depth-of-field rendering with multiview synthesis |
135 | -- | 0 | Lei Yang, Diego F. Nehab, Pedro V. Sander, Pitchaya Sitthi-amorn, Jason Lawrence, Hugues Hoppe. Amortized supersampling |
136 | -- | 0 | Rony Zatzarinni, Ayellet Tal, Ariel Shamir. Relief analysis and extraction |
137 | -- | 0 | Ravish Mehra, Qingnan Zhou, Jeremy Long, Alla Sheffer, Amy A. Gooch, Niloy J. Mitra. Abstraction of man-made shapes |
138 | -- | 0 | Kai Xu 0004, Hao Zhang 0002, Andrea Tagliasacchi, Ligang Liu, Guo Li, Min Meng, Yueshan Xiong. Partial intrinsic reflectional symmetry of 3D shapes |
139 | -- | 0 | Alexander Schiftner, Mathias Höbinger, Johannes Wallner, Helmut Pottmann. Packing circles and spheres on surfaces |
140 | -- | 0 | Ryan S. Overbeck, Craig Donner, Ravi Ramamoorthi. Adaptive wavelet rendering |
141 | -- | 0 | Toshiya Hachisuka, Henrik Wann Jensen. Stochastic progressive photon mapping |
142 | -- | 0 | Edgar Velázquez-Armendáriz, Shuang Zhao, Milos Hasan, Bruce Walter, Kavita Bala. Automatic bounding of programmable shaders for efficient global illumination |
143 | -- | 0 | Milos Hasan, Jaroslav Krivánek, Bruce Walter, Kavita Bala. Virtual spherical lights for many-light rendering of glossy scenes |
144 | -- | 0 | Jinwei Gu, Ravi Ramamoorthi, Peter N. Belhumeur, Shree K. Nayar. Removing image artifacts due to dirty camera lenses and thin occluders |
145 | -- | 0 | Sunghyun Cho, Seungyong Lee. Fast motion deblurring |
146 | -- | 0 | Jia Chen, Chi-Keung Tang, Jue Wang. Noise brush: interactive high quality image-noise separation |
147 | -- | 0 | Kartic Subr, Cyril Soler, Frédo Durand. Edge-preserving multiscale image decomposition based on local extrema |
148 | -- | 0 | Yotam I. Gingold, Takeo Igarashi, Denis Zorin. Structured annotations for 2D-to-3D modeling |
149 | -- | 0 | Ryan Schmidt, Azam Khan, Karan Singh, Gordon Kurtenbach. Analytic drawing of 3D scaffolds |
150 | -- | 0 | Matthew Fisher, Kayvon Fatahalian, Solomon Boulos, Kurt Akeley, William R. Mark, Pat Hanrahan. DiagSplit: parallel, crack-free, adaptive tessellation for micropolygon rendering |
151 | -- | 0 | Charles T. Loop, Scott Schaefer, Tianyun Ni, Ignacio Castaño. Approximating subdivision surfaces with Gregory patches for hardware tessellation |
152 | -- | 0 | Bernhard Kainz, Markus Grabner, Alexander Bornik, Stefan Hauswiesner, Judith Muehl, Dieter Schmalstieg. Ray casting of multiple volumetric datasets with polyhedral boundaries on manycore GPUs |
153 | -- | 0 | Qiming Hou, Kun Zhou, Baining Guo. Debugging GPU stream programs through automatic dataflow recording and visualization |
154 | -- | 0 | Dan A. Alcantara, Andrei Sharf, Fatemeh Abbasinejad, Shubhabrata Sengupta, Michael Mitzenmacher, John D. Owens, Nina Amenta. Real-time parallel hashing on the GPU |
155 | -- | 0 | Kun Zhou, Qiming Hou, Zhong Ren, Minmin Gong, Xin Sun, Baining Guo. RenderAnts: interactive Reyes rendering on GPUs |
156 | -- | 0 | Niloy J. Mitra, Mark Pauly. Shadow art |
157 | -- | 0 | Kui-Yip Lo, Chi-Wing Fu, Hongwei Li. 3D polyomino puzzle |
158 | -- | 0 | Voicu Popescu, Paul Rosen, Nicoletta Adamo-Villani. The graph camera |
159 | -- | 0 | Matthew Hirsch, Douglas Lanman, Henry Holtzman, Ramesh Raskar. BiDi screen: a thin, depth-sensing LCD for 3D interaction using light fields |
160 | -- | 0 | Belen Masia, Sandra Agustin, Roland W. Fleming, Olga Sorkine, Diego Gutierrez. Evaluation of reverse tone mapping through varying exposure conditions |
161 | -- | 0 | Yongjin Kim, Cheolhun Jang, Julien Demouth, Seungyong Lee. Robust color-to-gray via nonlinear global mapping |
162 | -- | 0 | Jianghao Chang, Benoît Alain, Victor Ostromoukhov. Structure-aware error diffusion |
163 | -- | 0 | Niloy J. Mitra, Hung-Kuo Chu, Tong-Yee Lee, Lior Wolf, Hezy Yeshurun, Daniel Cohen-Or. Emerging images |
164 | -- | 0 | Wenzel Jakob, Jonathan T. Moon, Steve Marschner. Capturing hair assemblies fiber by fiber |
165 | -- | 0 | Arno Zinke, Martin Rump, Tomás Lay, Andreas Weber 0004, Anton Andriyenko, Reinhard Klein. A practical approach for photometric acquisition of hair color |
166 | -- | 0 | Cem Yuksel, Scott Schaefer, John Keyser. Hair meshes |
167 | -- | 0 | Jerry O. Talton, Daniel Gibson, Lingfeng Yang, Pat Hanrahan, Vladlen Koltun. Exploratory modeling with collaborative design spaces |
168 | -- | 0 | Jack M. Wang, David J. Fleet, Aaron Hertzmann. Optimizing walking controllers |
169 | -- | 0 | Yongjoon Lee, Seong Jae Lee, Zoran Popovic. Compact character controllers |
170 | -- | 0 | Stelian Coros, Philippe Beaudoin, Michiel van de Panne. Robust task-based control policies for physics-based characters |
171 | -- | 0 | Manfred Lau, Ziv Bar-Joseph, James Kuffner. Modeling spatial and temporal variation in motion data |
172 | -- | 0 | Sergey Levine, Christian Theobalt, Vladlen Koltun. Real-time prosody-driven synthesis of body language |
173 | -- | 0 | Xiaohan Shi, Hujun Bao, Kun Zhou. Out-of-core multigrid solver for streaming meshes |
174 | -- | 0 | Daniel Vlasic, Pieter Peers, Ilya Baran, Paul E. Debevec, Jovan Popovic, Szymon Rusinkiewicz, Wojciech Matusik. Dynamic shape capture using multi-view photometric stereo |
175 | -- | 0 | Hao Li, Bart Adams, Leonidas J. Guibas, Mark Pauly. Robust single-view geometry and motion reconstruction |
176 | -- | 0 | Hui Huang, Dan Li, Hao Zhang 0002, Uri M. Ascher, Daniel Cohen-Or. Consolidation of unorganized point clouds for surface reconstruction |