Journal: The Visual Computer

Volume 23, Issue 9-11

619 -- 0Daniel Thalmann, Soraia Raupp Musse. Editorial
621 -- 629Luiz Velho, Jonas Sossai Jr.. Projective texture atlas construction for 3D photography
631 -- 639Jianbing Shen, Xiaogang Jin, Xiaoyang Mao, Jieqing Feng. Deformation-based interactive texture design using energy optimization
641 -- 650Jianbing Shen, Xiaogang Jin, Hanqiu Sun. High dynamic range image tone mapping and retexturing using fast trilateral filtering
651 -- 660Zhi-Quan Cheng, Huafeng Liu, Shiyao Jin. The progressive mesh compression based on meaningful segmentation
661 -- 668Yong-Jin Liu, Qian-Yi Zhou, Shi-Min Hu. Handling degenerate cases in exact geodesic computation on triangle meshes
669 -- 677Pascal Volino, Nadia Magnenat-Thalmann. Stop-and-go cloth draping
679 -- 687Kyungha Min, Dimitris N. Metaxas. A combustion-based technique for fire animation and visualization
689 -- 695Etienne Lyard, Nadia Magnenat-Thalmann. A simple footskate removal method for virtual reality applications
697 -- 705Yoshinori Dobashi, Yoshihiro Enjyo, Tsuyoshi Yamamoto, Tomoyuki Nishita. A fast rendering method for clouds illuminated by lightning taking into account multiple scattering
707 -- 719Parag Chaudhuri, Prem Kalra, Subhashis Banerjee. Reusing view-dependent animation
721 -- 732Yu-Ming Cheng, Chung-Ming Wang. An adaptive steganographic algorithm for 3D polygonal meshes
733 -- 741Ubiratã A. Ignácio, Cláudio Rosito Jung. Block-based image inpainting in the wavelet domain
743 -- 751Matthias Specht, Renaud Lebrun, Christoph P. E. Zollikofer. Visualizing shape transformation between chimpanzee and human braincases
753 -- 761Chao Jin, Thomas Fevens, Shuo Li, Sudhir P. Mudur. Motion learning-based framework for unarticulated shape animation
763 -- 771Tom Van Laerhoven, Frank Van Reeth. Brush up your painting skills
773 -- 782Sylvain Charneau, Lilian Aveneau, Laurent Fuchs. Exact, robust and efficient full visibility computation in Plücker space
783 -- 792Long Zhang, Wei Chen, David S. Ebert, Qunsheng Peng. Conservative voxelization
793 -- 801Helton Hideraldo Bíscaro, Antônio Castelo Filho, Luis Gustavo Nonato, Maria Cristina Ferreira de Oliveira. A topological approach for surface reconstruction from sample points
803 -- 812Harlen Costa Batagelo, Shin-Ting Wu. Estimating curvatures and their derivatives on meshes of arbitrary topology from sampling directions
813 -- 821Reynold J. Bailey, Cindy M. Grimm. Perceptually meaningful image editing
823 -- 832Rubens Fernandes Nunes, Creto Augusto Vidal, Joaquim B. Cavalcante Neto. Sensory state machines for physically-based animation
833 -- 841Chunxiao Liu, Yanwen Guo, Liang Pan, Qunsheng Peng, Fuyan Zhang. Image completion based on views of large displacement
843 -- 849Renaud Ott, Daniel Thalmann, Frédéric Vexo. Haptic feedback in mixed-reality environment
851 -- 860Jeronimo S. Venetillo, Waldemar Celes Filho. GPU-based particle simulation with inter-collisions
861 -- 872Xin Huang, Sheng Li, Guoping Wang. Displacement modeling: Hardware-accelerated interactive feature modeling on subdivision surfaces
873 -- 880Kyong Joon Lee, Dong-Hwan Kim, Il Dong Yun, Sang Uk Lee. Three-dimensional oil painting reconstruction with stroke based rendering
881 -- 890Lakin Wecker, Faramarz F. Samavati, Marina L. Gavrilova. Contextual void patching for digital elevation models
891 -- 896Feng Dai, Yanfei Shen, Yongdong Zhang, Shouxun Lin. Selection of the most efficient tile size in tile-based cylinder panoramic video coding and transmission
897 -- 904Maurício Bammann Gehling, Christian Hofsetz, Soraia Raupp Musse. Normalpaint: an interactive tool for painting normal maps
905 -- 914Yunhao Tan, Jing Hua, Ming Dong. 3D reconstruction from 2D images with hierarchical continuous simplices
915 -- 924Marc Fournier, Jean-Michel Dischler, Dominique Bechmann. A new vector field distance transform and its application to mesh processing from 3D scanned data
925 -- 934William Van Haevre, Tom Van Laerhoven, Fabian Di Fiore, Frank Van Reeth. From dust till drawn
935 -- 944Takashi Imagire, Henry Johan, Naoki Tamura, Tomoyuki Nishita. Anti-aliased and real-time rendering of scenes with light scattering effects
945 -- 954Adam Runions, Faramarz Samavati, Przemyslaw Prusinkiewicz. Ribbons
955 -- 962Richard Pusch, Faramarz F. Samavati, Ahmad H. Nasri, Brian Wyvill. Improving the sketch-based interface

Volume 23, Issue 8

535 -- 543Carlos J. Ogáyar, Antonio J. Rueda Ruiz, Rafael Jesús Segura, Francisco R. Feito. Fast and simple hardware accelerated voxelizations using simplicial coverings
545 -- 557Seok-Jae Jeong, Arie E. Kaufman. Interactive wireless virtual colonoscopy
559 -- 567Shiguang Liu, Zhangye Wang, Zheng Gong, Qunsheng Peng. Real time simulation of a tornado
569 -- 581Tino Dornbusch, Peter Wernecke, Wulf Diepenbrock. Description and visualization of graminaceous plants with an organ-based 3D architectural model, exemplified for spring barley ( ::::Hordeum vulgare:::: L.)
583 -- 605Renato Pajarola, Enrico Gobbetti. Survey of semi-regular multiresolution models for interactive terrain rendering
607 -- 618Ming Cui, Peter Wonka, Anshuman Razdan, Jiuxiang Hu. A new image registration scheme based on curvature scale space curve matching

Volume 23, Issue 7

451 -- 452Diego Gutierrez, Siti Mariyam Hj. Shamsuddin. Guest editorial
453 -- 465Jonas Unger, Stefan Gustavson, Anders Ynnerman. Spatially varying image based lighting by light probe sequences
467 -- 478Francesco Banterle, Patrick Ledda, Kurt Debattista, Alan Chalmers, Marina Bloj. A framework for inverse tone mapping
479 -- 492Shawn Singh, Petros Faloutsos. The photon pipeline revisited
493 -- 502Adolfo Muñoz, Diego Gutierrez, Francisco J. Serón. Optimization techniques for curved path computing
503 -- 511Shinichi Fukushige, Hiromasa Suzuki. Polygon visibility ordering via Voronoi diagrams
513 -- 522Nicolas Pronost, Georges Dumont. Dynamics-based analysis and synthesis of human locomotion
523 -- 533Paul Noble, Wen Tang. Automatic expressive deformations for implying and stylizing motion

Volume 23, Issue 6

381 -- 395Waqar Saleem, Oliver Schall, Giuseppe Patanè, Alexander G. Belyaev, Hans-Peter Seidel. On stochastic methods for surface reconstruction
397 -- 408Haitao Zhang, Arie E. Kaufman. Point-and-edge model for edge-preserving splatting
409 -- 418Cledja Rolim, Alejandro César Frery, Eliana Almeida, Evandro Costa, Luiz Marcos Gonçalves. Enhancing the experience of 3D virtual worlds with a cartographic generalization approach
419 -- 431José Luis Crespo, Marta E. Zorrilla, Pilar Bernardos, Eduardo Mora. A new image prediction model based on spatio-temporal techniques
433 -- 443Chunxia Xiao, Wenting Zheng, Yongwei Miao, Yong Zhao, Qunsheng Peng. A unified method for appearance and geometry completion of point set surfaces
445 -- 449Jian Lu, Zhongxing Ye, Yuru Zou. Automatic generation of colorful patterns with wallpaper symmetries from dynamics

Volume 23, Issue 5

297 -- 298Daniel Thalmann, Alexei Sourin. Editorial
299 -- 308Enhua Wu, Hongbin Zhu, Xuehui Liu, Youquan Liu. Simulation and interaction of fluid dynamics
309 -- 316Asako Soga, Bin Umino, Takami Yasuda, Shigeki Yokoi. Automatic composition and simulation system for ballet sequences
317 -- 333Arjan Egges, George Papagiannakis, Nadia Magnenat-Thalmann. Presence and interaction in mixed reality environments
335 -- 346Olga Sourina. Visual spatio-temporal function-based querying
347 -- 358Valery Afanasiev, Dmitry Baigozin, Ilia Kazanski, Sergey Fomin, Stanislav V. Klimenko. RTR-trees for space robotics behavior simulation and visualization
359 -- 368Gianluca Mura. The red and black semantics: a fuzzy language
369 -- 379Dai Hanawa, Tatsuhiro Yonekura. Improvement on the accuracy of the polynomial form extrapolation model in distributed virtual environment

Volume 23, Issue 4

231 -- 0Nadia Magnenat-Thalmann. Editorial
233 -- 246Umberto Cugini, Monica Bordegoni. Touch and design: novel haptic interfaces for the generation of high quality surfaces for industrial design
247 -- 256Massimo Bergamasco, Fabio Salsedo, M. Fontana, F. Tarri, Carlo Alberto Avizzano, Antonio Frisoli, Emanuele Ruffaldi, Simone Marcheschi. High performance haptic device for force rendering in textile exploration
257 -- 266Lionel Dominjon, Jérôme Perret, Anatole Lécuyer. Novel devices and interaction techniques for human-scale haptics
267 -- 272Moustapha Hafez. Tactile interfaces: technologies, applications and challenges
273 -- 284Carsten Preusche, Gerd Hirzinger. Haptics in telerobotics
285 -- 296Kevin T. McDonnell, Hong Qin. A novel framework for physically based sculpting and animation of free-form solids

Volume 23, Issue 3

155 -- 165Manuel N. Gamito, Steve C. Maddock. Ray casting implicit fractal surfaces with reduced affine arithmetic
167 -- 179David Chisnall, Min Chen, Charles D. Hansen. Ray-driven dynamic working set rendering
181 -- 205Livio De Luca, Philippe Véron, Michel Florenzano. A generic formalism for the semantic modeling and representation of architectural elements
207 -- 218Mario Gutiérrez, Alejandra García-Rojas, Daniel Thalmann, Frédéric Vexo, Laurent Moccozet, Nadia Magnenat-Thalmann, Michela Mortara, Michela Spagnuolo. An ontology of virtual humans
219 -- 229Guy Sela, Gershon Elber. Generation of view dependent models using free form deformation

Volume 23, Issue 2

95 -- 0Nadia Magnenat-Thalmann. Guest editorial
97 -- 108Dennis Allerkamp, Guido Böttcher, Franz-Erich Wolter, Alan C. Brady, Jianguo Qu, Ian R. Summers. A vibrotactile approach to tactile rendering
109 -- 118Sylvain Cardin, Daniel Thalmann, Frédéric Vexo. A wearable system for mobility improvement of visually impaired people
119 -- 131Qiang Liu, Edmond C. Prakash, Mandayam A. Srinivasan. Interactive deformable geometry maps
133 -- 142Pascal Volino, Pierre Davy, Ugo Bonanni, Christiane Luible, Nadia Magnenat-Thalmann, Mailis Mäkinen, Harriet Meinander. From measured physical parameters to the haptic feeling of fabric
143 -- 154Angel Domingo Sappa, Miguel Angel García. Generating compact representations of static scenes by means of 3D object hierarchies

Volume 23, Issue 12

963 -- 964Hongbin Zha, Hua Li, Bingfeng Zhou. Editorial
965 -- 974M. Haitham Shammaa, Hiromasa Suzuki, Takashi Michikawa. Registration of CAD mesh models with CT volumetric model of assembly of machine parts
975 -- 986Jean-Baptiste Debard, Romain Balp, Raphaëlle Chaine. Dynamic Delaunay tetrahedralisation of a deforming surface
987 -- 997Wei Zhao, Shuming Gao, Hongwei Lin. A robust hole-filling algorithm for triangular mesh
999 -- 1004Xiaotian Yin, Miao Jin, Xianfeng Gu. Computing shortest cycles using universal covering space
1005 -- 1014Zhangjin Huang, Guoping Wang. Improved error estimate for extraordinary Catmull-Clark subdivision surface patches
1015 -- 1025Huaiping Yang, Bert Jüttler. 3D shape metamorphosis based on T-spline level sets
1027 -- 1033Xin Li, Jiansong Deng, Falai Chen. Surface modeling with polynomial splines over hierarchical T-meshes

Volume 23, Issue 1

1 -- 3Nadia Magnenat-Thalmann. Editorial
5 -- 14Georgios Passalis, Theoharis Theoharis, Ioannis A. Kakadiaris. PTK: A novel depth buffer-based shape descriptor for three-dimensional object retrieval
15 -- 24Hacer Yalim Keles, Alphan Es, Veysi Isler. Acceleration of direct volume rendering with programmable graphics hardware
25 -- 43Jonathan Dinerstein, Parris K. Egbert, David Cline. Enhancing computer graphics through machine learning: a survey
45 -- 58Simon Plantinga, Gert Vegter. Isotopic meshing of implicit surfaces
59 -- 69Shih-Ling Keng, Wang-Yeh Lee, Jung-Hong Chuang. An efficient caching-based rendering of translucent materials
71 -- 82Jian Chang, Jian J. Zhang, Lihua You. Physically-based deformations: copy and paste
83 -- 94Johannes Wallner, Helmut Pottmann, Michael Hofer. Fair webs