Abstract is missing.
- MASt3R-SfM: A Fully-Integrated Solution for Unconstrained Structure-from-MotionBardienus Pieter Duisterhof, Lojze Zust, Philippe Weinzaepfel, Vincent Leroy 0003, Yohann Cabon, Jérôme Revaud. 1-10 [doi]
- ARC-Flow: Articulated, Resolution-Agnostic, Correspondence-Free Matching and Interpolation of 3D Shapes Under Flow FieldsAdam Hartshorne, Allen Paul, Tony Shardlow, Neill D. F. Campbell. 11-33 [doi]
- Geometry-Aware Feature Matching for Large-Scale Structure from MotionGonglin Chen, Jinsen Wu, Haiwei Chen, Wenbin Teng, Zhiyuan Gao, Andrew Feng, Rongjun Qin, Yajie Zhao. 34-43 [doi]
- αSurf: Implicit Surface Reconstruction for Semi-Transparent and Thin Objects with Decoupled Geometry and OpacityTianhao Wu 0003, Hanxue Liang, Fangcheng Zhong, Gernot Riegler, Shimon Vainer, Jiankang deng, A. Cengiz Öztireli. 44-63 [doi]
- Spurfies: Sparse-View Surface Reconstruction Using Local Geometry PriorsKevin Raj, Christopher Wewer, Raza Yunus, Eddy Ilg, Jan Eric Lenssen. 64-77 [doi]
- 3D Reconstruction with Spatial MemoryHengyi Wang, Lourdes Agapito. 78-89 [doi]
- OpticFusion: Multi-Modal Neural Implicit 3D Reconstruction of Microstructures by Fusing White Light Interferometry and Optical MicroscopyShuo Chen, Yijin Li, Guofeng Zhang 0001. 90-100 [doi]
- CatFree3D: Category-Agnostic 3D Object Detection with DiffusionWenjing Bian, Zirui Wang, Andrea Vedaldi. 101-111 [doi]
- GRIN: Zero-Shot Metric Depth with Pixel-Level DiffusionVitor Guizilini, Pavel Tokmakov, Achal Dave, Rares Ambrus. 112-122 [doi]
- An Object is Worth 64×64 Pixels: Generating 3D Object via Image DiffusionXingguang Yan, Han-Hung Lee, Ziyu Wan, Angel X. Chang. 123-133 [doi]
- RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real- Time Rendering with 900+ FPSMichael Niemeyer, Fabian Manhardt, Marie-Julie Rakotosaona, Michael Oechsle, Daniel Duckworth, Rama Gosula, Keisuke Tateno, John Bates, Dominik Kaeser, Federico Tombari. 134-144 [doi]
- A Large-Scale Dataset of Gaussian Splats and Their Self-Supervised PretrainingQi Ma, Yue Li 0036, Bin Ren, Nicu Sebe, Ender Konukoglu, Theo Gevers, Luc Van Gool, Danda Pani Paudel. 145-155 [doi]
- LoopSplat: Loop Closure by Registering 3D Gaussian SplatsLiyuan Zhu, Yue Li, Erik Sandström, Shengyu Huang, Konrad Schindler, Iro Armeni. 156-167 [doi]
- INPC: Implicit Neural Point Clouds for Radiance Field RenderingFlorian Hahlbohm, Linus Franke, Moritz Kappel, Susana Castillo 0001, Martin Eisemann, Marc Stamminger, Marcus A. Magnor. 168-178 [doi]
- SceneMotifCoder: Example-Driven Visual Program Learning for Generating 3D Object ArrangementsHou In Ivan Tam, Hou In Derek Pun, Austin T. Wang, Angel X. Chang, Manolis Savva. 179-188 [doi]
- Obfuscation Based Privacy Preserving Representations Are Recoverable Using Neighborhood InformationKunal Chelani, Assia Benbihi, Fredrik Kahl, Torsten Sattler, Zuzana Kukelova. 189-199 [doi]
- LangOcc: Open Vocabulary Occupancy Estimation via Volume RenderingSimon Boeder, Fabian Gigengack, Benjamin Risse. 200-210 [doi]
- HeadEvolver: Text to Head Avatars via Expressive and Attribute-Preserving Mesh DeformationDuotun Wang, Hengyu Meng, Zeyu Cai, Zhijing Shao, Qianxi Liu, Lin Wang 0025, Mingming Fan 0001, Xiaohang Zhan, Zeyu Wang 0003. 211-221 [doi]
- MeshUp: Multi-Target Mesh Deformation via Blended Score DistillationHyunwoo Kim, Itai Lang, Noam Aigerman, Thibault Groueix, Vladimir G. Kim, Rana Hanocka. 222-239 [doi]
- Unimotion: Unifying 3D Human Motion Synthesis and UnderstandingChuqiao Li, Julian Chibane, Yannan He, Naama Pearl, Andreas Geiger 0001, Gerard Pons-Moll. 240-249 [doi]
- DressRecon: Freeform 4D Human Reconstruction from Monocular VideoJeff Tan, Donglai Xiang, Shubham Tulsiani, Deva Ramanan, Gengshan Yang. 250-260 [doi]
- MAC++: Going Further with Maximal Cliques for 3D RegistrationXiyu Zhang 0001, Yanning Zhang 0001, Jiaqi Yang 0002. 261-275 [doi]
- A Robust Translation Synchronization AlgorithmZihang He, Hang Ruan, Qixing Huang. 276-285 [doi]
- CoE: Deep Coupled Embedding for Non-Rigid Point Cloud CorrespondencesHuajian Zeng, Maolin Gao, Daniel Cremers. 286-295 [doi]
- SSRFlow: Semantic-Aware Fusion with Spatial Temporal Re-Embedding for Real-World Scene FlowZhiyang Lu, Qinghan Chen, Zhimin Yuan, Chenglu Wen, Ming Cheng 0002, Cheng Wang 0003. 296-305 [doi]
- FOCUS - Multi-View Foot Reconstruction from Synthetically Trained Dense CorrespondencesOliver Boyne, Roberto Cipolla. 306-315 [doi]
- Para-Lane: Multi-Lane Dataset Registering Parallel Scans for Benchmarking Novel View SynthesisZiqian Ni, Sicong Du, Zhenghua Hou, Chenming Wu, Sheng Yang. 316-325 [doi]
- Oblique-MERF: Revisiting and Improving MERF for Oblique PhotographyXiaoyi Zeng, Kaiwen Song, Leyuan Yang, BaiLin Deng, Juyong Zhang. 326-336 [doi]
- Synthesizing Consistent Novel Views Via 3D Epipolar Attention Without Re-TrainingBotao Ye, Sifei Liu, Xueting Li, Marc Pollefeys, Ming-Hsuan Yang 0001. 337-346 [doi]
- Fully-Geometric Cross-Attention for Point Cloud RegistrationWeijie Wang, Guofeng Mei, Jian Zhang 0002, Nicu Sebe, Bruno Lepri, Fabio Poiesi. 347-356 [doi]
- A2-GNN: Angle-Annular GNN for Visual Descriptor-Free Camera RelocalizationYejun Zhang, Shuzhe Wang, Juho Kannala. 357-368 [doi]
- Deep Polycuboid Fitting for Compact 3D Representation of Indoor ScenesGahye Lee, Hyejeong Yoon, Jungeon Kim, Seungyong Lee 0001. 369-378 [doi]
- GVP: Generative Volumetric PrimitivesMallikarjun B. R. 0001, Xingang Pan, Mohamed Elgharib, Christian Theobalt. 379-388 [doi]
- FlowMap: High-Quality Camera Poses, Intrinsics, and Depth via Gradient DescentCameron Smith, David Charatan, Ayush Tewari, Vincent Sitzmann. 389-400 [doi]
- CFPNet: Improving Lightweight ToF Depth Completion via Cross-Zone Feature PropagationLaiyan Ding, Hualie Jiang, Rui Xu, Rui Huang 0001. 401-410 [doi]
- U-ARE-ME: Uncertainty-Aware Rotation Estimation in Manhattan EnvironmentsAalok Patwardhan, Callum Rhodes, Gwangbin Bae, Andrew J. Davison. 411-424 [doi]
- Approximate 2D-3D Shape Matching for Interactive ApplicationsChristoph Petzsch, Paul Roetzer, Zorah Lähner, Florian Bernard. 425-434 [doi]
- Maps from Motion (MfM): Generating 2D Semantic Maps from Sparse Multi-View ImagesMatteo Toso, Stefano Fiorini, Stuart Jamea, Alessio Del Bue. 435-445 [doi]
- SMORE: Simultaneous Map and Object REconstructionNathaniel Chodosh, Anish Madan, Simon Lucey, Deva Ramanan. 446-456 [doi]
- Invisible Stitch: Generating Smooth 3D Scenes with Depth InpaintingPaul Engstler, Andrea Vedaldi, Iro Laina, Christian Rupprecht 0001. 457-468 [doi]
- Geometric Correspondence Consistency in RGB-D Relative Pose EstimationSourav Kumar, Chiang-Heng Chien, Benjamin B. Kimia. 469-479 [doi]
- MonoPatchNeRF: Improving Neural Radiance Fields with Patch-Based Monocular GuidanceYuqun Wu, Jae Yong Lee 0006, Chuhang Zou, Shenlong Wang, Derek Hoiem. 480-489 [doi]
- Direct and Explicit 3D Generation from a Single ImageHaoyu Wu, Meher Gitika Karumuri, Chuhang Zou, Seungbae Bang, Yuelong Li, Dimitris Samaras, Sunil Hadap. 490-501 [doi]
- Plenoptic PNG: Real-Time Neural Radiance Fields in 150 KBJae Yong Lee 0006, Yuqun Wu, Chuhang Zou, Derek Hoiem, Shenlong Wang. 502-511 [doi]
- UrbanIR: Large-Scale Urban Scene Inverse Rendering from a Single VideoChih-Hao Lin, Bohan Liu, Yi-Ting Chen, Kuan-Sheng Chen, David A. Forsyth, Jia-Bin Huang, Anand Bhattad, Shenlong Wang. 512-523 [doi]
- OD-NeRF: Efficient Training of On-the-Fly Dynamic Neural Radiance FieldsZhiwen Yan, Chen Li 0038, Gim Hee Lee. 524-533 [doi]
- LSE-NeRF: Learning Sensor Modeling Errors for Deblured Neural Radiance Fields with RGB-Event StereoWei Zhi Tang, Daniel Rebain, Konstantinos G. Derpanis, Kwang Moo Yi. 534-543 [doi]
- PIR: Photometric Inverse Rendering with Shading Cues Modeling and Surface Reflectance RegularizationJingzhi Bao, Guanying Chen, Shuguang Cui. 544-555 [doi]
- SurfR: Surface Reconstruction with Multi-Scale AttentionSiddhant Ranade, Gonçalo Dias Pais, Ross Tyler Whitaker, Jacinto C. Nascimento, Pedro Miraldo, Srikumar Ramalingam. 556-566 [doi]
- NoKSR: Kernel-Free Neural Surface Reconstruction via Point Cloud SerializationZhen (Colin) Li, Weiwei Sun, Shrisudhan Govindarajan, Shaobo Xia, Daniel Rebain, Kwang Moo Yi, Andrea Tagliasacchi. 567-574 [doi]
- Lightplane: Highly-Scalable Components for Neural 3D FieldsAng Cao, Justin Johnson 0001, Andrea Vedaldi, David Novotný. 575-586 [doi]
- mli-NeRF: Multi-Light Intrinsic-Aware Neural Radiance FieldsYixiong Yang, Shilin Hu, Haoyu Wu, Ramon Baldrich, Dimitris Samaras, María Vanrell 0001. 587-596 [doi]
- RISE-SDF: A Relightable Information-Shared Signed Distance Field for Glossy Object Inverse RenderingDeheng Zhang, Jingyu Wang, Shaofei Wang 0001, Marko Mihajlovic, Sergey Prokudin, Hendrik P. A. Lensch, Siyu Tang 0001. 597-606 [doi]
- FourieRF: Few-Shot NeRFs via Progressive Fourier Frequency ControlDiego Gomez 0003, Bingchen Gong, Maks Ovsjanikov. 607-615 [doi]
- Gen3DSR: Generalizable 3D Scene Reconstruction Via Divide and Conquer From a Single ViewAndreea Ardelean, Mert Özer, Bernhard Egger 0001. 616-626 [doi]
- Particle Rendering: Implicitly Aggregating Incident and Outgoing Light Fields for Novel View SynthesisTao Hu 0011, Zhiwen Yan, Xiaogang Xu 0002, Gim Hee Lee. 627-636 [doi]
- Incorporating Dense Metric Depth into Neural 3D Representations for View Synthesis and RelightingArkadeep Narayan Chaudhury, Igor Vasiljevic, Sergey Zakharov, Vitor Guizilini, Rares Ambrus, Srinivasa Narasimhan, Christopher G. Atkeson. 637-648 [doi]
- CamCtrl3D: Single-Image Scene Exploration with Precise 3D Camera ControlStefan Popov, Amit Raj, Michael Krainin, Yuanzhen Li, William T. Freeman, Michael Rubinstein. 649-658 [doi]
- XLD: A Cross-Lane Dataset for Benchmarking Novel Driving View SynthesisHao Li, Chenming Wu, Ming Yuan, Yan Zhang, Chen Zhao 0011, Chunyu Song, Haocheng Feng, Errui Ding, Dingwen Zhang, Jingdong Wang 0001. 659-669 [doi]
- Flash3D: Feed-Forward Generalisable 3D Scene Reconstruction from a Single ImageStanislaw Szymanowicz, Eldar Insafutdinov, Chuanxia Zheng, Dylan Campbell, João F. Henriques, Christian Rupprecht 0001, Andrea Vedaldi. 670-681 [doi]
- Object Agnostic 3D Lifting in Space and TimeChristopher Fusco, Shin-Fang Ch'ng, Mosam Dabhi, Simon Lucey. 682-691 [doi]
- Ctrl-Room: Controllable Text-to-3D Room Meshes Generation with Layout ConstraintsChuan Fang, Yuan Dong, Kunming Luo, Xiaotao Hu, Rakesh Shrestha, Ping Tan. 692-701 [doi]
- 4D-Editor: Interactive Object-Level Editing in Dynamic Neural Radiance Fields via Semantic DistillationDadong Jiang, Zhihui Ke, Xiaobo Zhou 0003, Tie Qiu 0001, Xidong Shi, Hao Yan. 702-712 [doi]
- VividTalk: One-Shot Audio-Driven Talking Head Generation Based on 3D Hybrid PriorXusen Sun, Longhao Zhang, Hao Zhu 0004, Peng Zhang 0080, Bang Zhang, Xinya Ji, Kangneng Zhou, Daiheng Gao, Liefeng Bo, Xun Cao. 713-722 [doi]
- Online 3D Scene Reconstruction Using Neural Object PriorsThomas Chabal, Shizhe Chen, Jean Ponce, Cordelia Schmid. 723-734 [doi]
- FastGrasp: Efficient Grasp Synthesis with DiffusionXiaofei Wu, Tao Liu, Caoji Li, Yuexin Ma, Yujiao Shi, Xuming He 0001. 735-747 [doi]
- HoleGest: Decoupled Diffusion and Motion Priors for Generating Holisticly Expressive Co-Speech GesturesYongkang Cheng, Shaoli Huang. 748-757 [doi]
- Learning Naturally Aggregated Appearance for Efficient 3D EditingKa Leong Cheng, Qiuyu Wang, Zifan Shi, Kecheng Zheng, Yinghao Xu 0001, Hao Ouyang, Qifeng Chen, Yujun Shen. 758-768 [doi]
- AutoVFX: Physically Realistic Video Editing from Natural Language InstructionsHao-Yu Hsu, Chih-Hao Lin, Albert J. Zhai, Hongchi Xia, Shenlong Wang. 769-780 [doi]
- mmDiffusion: mmWave Diffusion for Sequential 3D Human Dense Point Cloud GenerationQian Xie 0001, Xinyu Hou, Qianyi Deng, Amir Patel, Niki Trigoni, Andrew Markham. 781-790 [doi]
- JADE: Joint-Aware Latent Diffusion for 3D Human Generative ModelingHaorui Ji, Rong Wang, Tao Jun Lin, Hongdong Li. 791-801 [doi]
- MaterialFusion: Enhancing Inverse Rendering with Material Diffusion PriorsYehonathan Litman, Or Patashnik, Kangle Deng, Aviral Agrawal, Rushikesh Zawar, Fernando De la Torre, Shubham Tulsiani. 802-812 [doi]
- iFusion: Inverting Diffusion for Pose-Free Reconstruction From Sparse ViewsChin-Hsuan Wu, Yen-Chun Chen 0001, Bolivar Solarte, Lu Yuan, Min Sun 0001. 813-823 [doi]
- Reflecting Reality: Enabling Diffusion Models to Produce Faithful Mirror ReflectionsAnkit Dhiman, Manan Shah, Rishubh Parihar, Yash Bhalgat, Lokesh R. Boregowda, R. Venkatesh Babu. 824-834 [doi]
- Denoising Monte Carlo Renders with Diffusion ModelsVaibhav Vavilala, Rahul Vasanth, David A. Forsyth. 835-844 [doi]
- Mesh Extraction for Unbounded Scenes Using Camera-Aware OctreesZeyu Ma, Alexander Raistrick, Lahav Lipson, Jia Deng 0001. 845-854 [doi]
- SphereFusion: Efficient Panorama Depth Estimation via Gated FusionQingsong Yan, Qiang Wang 0022, Kaiyong Zhao, Jie Chen 0026, Bo Li 0001, Xiaoweo Chu, Fei Deng. 855-865 [doi]
- Geometry-Guided Cross-View Diffusion for One-to-Many Cross-View Image SynthesisTao Jun Lin, Wenqing Wang, Yujiao Shi, Akhil Perincherry, Ankit Vora, Hongdong Li. 866-881 [doi]
- RealmDreamer: Text-Driven 3D Scene Generation with Inpainting and Depth DiffusionJaidev Shriram, Alex Trevithick, Lingjie Liu, Ravi Ramamoorthi. 882-892 [doi]
- MotionDreamer: Exploring Semantic Video Diffusion Features for Zero-Shot 3D Mesh AnimationLukas Uzolas, Elmar Eisemann, Petr Kellnhofer. 893-904 [doi]
- INRet: A General Framework for Accurate Retrieval of INRs for ShapesYushi Guan, Daniel Kwan, Ruofan Liang, Selvakumar Panneer, Nilesh Jain, Nilesh A. Ahuja, Nandita Vijaykumar. 905-914 [doi]
- Dream-in-Style: Text-to-3D Generation Using Stylized Score DistillationHubert Kompanowski, Binh-Son Hua. 915-925 [doi]
- E-3DGS: Event-Based Novel View Rendering of Large-Scale Scenes Using 3D Gaussian SplattingSohaib Zahid, Viktor Rudnev, Eddy Ilg, Vladislav Golyanik. 926-934 [doi]
- Mipmap-GS: Let Gaussians Deform with Scale-Specific Mipmap for Anti-Aliasing RenderingJiameng Li, Yue Shi, Jiezhang Cao, Bingbing Ni, Wenjun Zhang 0001, Kai Zhang 0008, Luc Van Gool. 935-945 [doi]
- HeadGAP: Few-Shot 3D Head Avatar via Generalizable Gaussian PriorsXiaozheng Zheng, Chao Wen, Zhaohu Li, Weiyi Zhang, Zhuo Su 0006, Xu Chang, Yang Zhao 0025, Zheng Lv, Xiaoyuan Zhang, Yongjie Zhang, Guidong Wang, Lan Xu. 946-957 [doi]
- Gaussians-to-Life: Text-Driven Animation of 3D Gaussian Splatting ScenesThomas Wimmer 0001, Michael Oechsle, Michael Niemeyer, Federico Tombari. 958-968 [doi]
- WaterSplatting: Fast Underwater 3D Scene Reconstruction Using Gaussian SplattingHuapeng Li, Wenxuan Song, Tianao Xu, Alexandre Elsig, Jonas Kulhanek. 969-978 [doi]
- Drivable 3D Gaussian AvatarsWojciech Zielonka, Timur M. Bagautdinov, Shunsuke Saito, Michael Zollhöfer, Justus Thies, Javier Romero 0002. 979-990 [doi]
- LapisGS: Layered Progressive 3D Gaussian Splatting for Adaptive StreamingYuang Shi, Géraldine Morin, Simone Gasparini, Wei Tsang Ooi. 991-1000 [doi]
- GS-Pose: Generalizable Segmentation-Based 6D Object Pose Estimation with 3D Gaussian SplattingDingding Cai, Janne Heikkilä, Esa Rahtu. 1001-1011 [doi]
- DynOMo: Online Point Tracking by Dynamic Online Monocular Gaussian ReconstructionJenny Seidenschwarz, Qunjie Zhou, Bardienus Pieter Duisterhof, Deva Ramanan, Laura Leal-Taixé. 1012-1021 [doi]
- BiGS: Bidirectional Primitives for Relightable 3D Gaussian SplattingZhenyuan Liu, Yu Guo, Xinyuan Li, Bernd Bickel, Ran Zhang 0007. 1022-1031 [doi]
- Sparsegs: Sparse View Synthesis Using 3D Gaussian SplattingHaolin Xiong, Sairisheek Muttukuru, Hanyuan Xiao, Rishi Upadhyay, Pradyumna Chari, Yajie Zhao, Achuta Kadambi. 1032-1041 [doi]
- 360-GS: Layout-Guided Panoramic Gaussian Splatting for Indoor RoamingJiayang Bai, Letian Huang, Jie Guo 0001, Wen Gong, Yuanqi Li, Yanwen Guo 0001. 1042-1053 [doi]
- Gaussian Garments: Reconstructing Simulation-Ready Clothing with Photorealistic Appearance from Multi-View VideoBoxiang Rong, Artur Grigorev 0002, Wenbo Wang 0007, Michael J. Black, Bernhard Thomaszewski, Christina Tsalicoglou, Otmar Hilliges. 1054-1063 [doi]
- GaussianStyle: Gaussian Head Avatar via StyleGANPinxin Liu, Luchuan Song, Daoan Zhang, Yunlong Tang 0002, Hang Hua, Huaijin Tu, Jiebo Luo 0001, Chenliang Xu. 1064-1079 [doi]
- AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using SmartphonesXuqian Ren, Matias Turkulainen, Jiepeng Wang 0001, Otto Seiskari, Iaroslav Melekhov, Juho Kannala, Esa Rahtu. 1080-1090 [doi]
- EgoGaussian: Dynamic Scene Understanding from Egocentric Video with 3D Gaussian SplattingDaiwei Zhang, Gengyan Li 0001, Jiajie Li, Mickaël Bressieux, Otmar Hilliges, Marc Pollefeys, Luc Van Gool, Xi Wang 0021. 1091-1102 [doi]
- ShadowSG: Spherical Gaussian Illumination from ShadowsHanwei Zhang, Xu Cao, Hiroshi Kawasaki, Takafumi Taketomi. 1103-1112 [doi]
- Controllable Text-to-3D Generation via Surface-Aligned Gaussian SplattingZhiqi Li 0005, Yiming Chen 0011, Lingzhe Zhao, Peidong Liu 0001. 1113-1123 [doi]
- Gaussianavatar-Editor: Photorealistic Animatable Gaussian Head Avatar EditorXiangyue Liu 0001, Kunming Luo, Heng Li, Qi Zhang, Yuan Liu, Li Yi, Ping Tan. 1124-1133 [doi]
- Snap-it, Tap-it, Splat-it: Tactile-Informed 3D Gaussian Splatting for Reconstructing Challenging SurfacesMauro Comi, Alessio Tonioni, Jonathan Tremblay, Max Yang, Valts Blukis, Yijiong Lin, Nathan F. Lepora, Laurence Aitchison. 1134-1143 [doi]
- Robustifying Point Cloud Networks by RefocusingMeir Yossef Levi, Guy Gilboa. 1144-1159 [doi]
- Betsu-Betsu: Multi-View Separable 3D Reconstruction of Two Interacting ObjectsSuhas Gopal, Rishabh Dabral, Vladislav Golyanik, Christian Theobalt. 1160-1176 [doi]
- Reason3D: Searching and Reasoning 3D Segmentation via Large Language ModelKuan-Chih Huang, Xiangtai Li, Lu Qi, Shuicheng Yan, Ming-Hsuan Yang 0001. 1177-1186 [doi]
- LSSInst: Improving Geometric Modeling in LSS-Based BEV Perception with Instance RepresentationWeijie Ma, Jingwei Jiang, Yang Yang, Zehui Chen, Hao Chen. 1187-1196 [doi]
- Vocabulary-Free 3D Instance Segmentation with Vision-Language AssistantGuofeng Mei, Luigi Riz, Yiming Wang 0002, Fabio Poiesi. 1197-1210 [doi]
- Spatial Cognition from Egocentric Video: Out of Sight, Not Out of MindChiara Plizzari, Shubham Goel 0001, Toby Perrett, Jacob Chalk, Angjoo Kanazawa, Dima Damen. 1211-1221 [doi]
- SAMPro3D: Locating SAM Prompts in 3D for Zero-Shot Instance SegmentationMutian Xu, Xingyilang Yin, Lingteng Qiu, Yang Liu 0014, Xin Tong 0001, Xiaoguang Han 0001. 1222-1232 [doi]
- VXP: Voxel-Cross-Pixel Large-Scale Camera-LiDAR Place RecognitionYun-Jin Li, Mariia Gladkova, Yan Xia 0003, Rui Wang 0037, Daniel Cremers. 1233-1242 [doi]
- DreamBeast: Distilling 3D Fantastical Animals with Part-Aware Knowledge TransferRunjia Li, Junlin Han, Luke Melas-Kyriazi, Chunyi Sun, Zhaochong An, Zhongrui Gui, Shuyang Sun, Philip Torr 0001, Tomas Jakab. 1243-1252 [doi]
- 3D-GPT: Procedural 3D Modeling with Large Language ModelsChunyi Sun, Junlin Han, Weijian Deng, Xinlong Wang, Zishan Qin, Stephen Gould. 1253-1263 [doi]
- TTT-KD: Test-Time Training for 3D Semantic Segmentation Through Knowledge Distillation From Foundation ModelsLisa Weijler, Muhammad Jehanzeb Mirza, Leon Sick, Can Ekkazan, Pedro Hermosilla. 1264-1274 [doi]
- Learning Assisted Interactive Modelling with Rough Freehand 3D Sketch StrokesSukanya Bhattacharjee, Parag Chaudhuri. 1275-1284 [doi]
- Towards Foundation Models for 3D Vision: How Close are We?Yiming Zuo 0001, Karhan Kayan, Maggie Wang, Kevin Jeon, Jia Deng 0001, Thomas L. Griffiths 0001. 1285-1296 [doi]
- ObjectCarver: Semi-Automatic Segmentation, Reconstruction and Separation of 3D ObjectsGemmechu Hassena, Jonathan Moon, Ryan Fujii, Andrew Yuen, Noah Snavely, Steve Marschner, Bharath Hariharan. 1297-1306 [doi]
- UNIT: Unsupervised Online Instance Segmentation Through TimeCorentin Sautier, Gilles Puy, Alexandre Boulch, Renaud Marlet, Vincent Lepetit. 1307-1316 [doi]
- SPAFormer: Sequential 3D Part Assembly with TransformersBoshen Xu, Sipeng Zheng, Qin Jin. 1317-1327 [doi]
- ZeroPS: High-Quality Cross-Modal Knowledge Transfer for Zero-Shot 3D Part SegmentationYuheng Xue, Nenglun Chen, Jun Liu, Wenyun Sun. 1328-1339 [doi]
- Pushing the Limits of LiDAR: Accurate Performance Analysis of Indoor 3D LiDARsXiting Zhao, Sören Schwertfeger. 1340-1349 [doi]
- MorphoSkel3D: Morphological Skeletonization of 3D Point Clouds for Informed Sampling in Object Classification and RetrievalPierre Onghena, Santiago Velasco-Forero, Beatriz Marcotegui. 1350-1359 [doi]
- Rigid Body Adversarial AttacksAravind Ramakrishnan, David I. W. Levin, Alec Jacobson. 1360-1371 [doi]
- Efficient Continuous Group Convolutions for Local SE(3) Equivariance in 3D Point CloudsLisa Weijler, Pedro Hermosilla. 1372-1381 [doi]
- Garment3DGen: 3D Garment Stylization and Texture GenerationNikolaos Sarafianos, Tuur Stuyck, Xiaoyu Xiang, Yilei Li, Jovan Popovic, Rakesh Ranjan. 1382-1393 [doi]
- 2: Environment-Aware Motion Generation from Single Egocentric Head-Mounted DeviceVladimir Guzov, Yifeng Jiang 0002, Fangzhou Hong, Gerard Pons-Moll, Richard A. Newcombe, C. Karen Liu, Yuting Ye, Lingni Ma. 1394-1405 [doi]
- AG-MAE: Anatomically Guided Spatio-Temporal Masked Auto-Encoder for Online Hand Gesture RecognitionOmar Ikne, Benjamin Allaert, Hazem Wannous. 1406-1415 [doi]
- GarmentDreamer: 3DGS Guided Garment Synthesis with Diverse Geometry and Texture DetailsBoqian Li, Xuan Li, Ying Jiang, Tianyi Xie, Feng Gao 0013, Huamin Wang 0001, Yin Yang 0002, Chenfanfu Jiang. 1416-1426 [doi]
- InterTrack: Tracking Human Object Interaction Without Object TemplatesXianghui Xie, Jan Eric Lenssen, Gerard Pons-Moll. 1427-1439 [doi]
- Interactive Humanoid: Online Full Body Human Motion Reaction Synthesis with Social Affordance Forecasting and CanonicalizationLi Yi, Changxi Chen, Li Yi. 1440-1450 [doi]
- TEDRA: Text-Based Editing of Dynamic and Photoreal ActorsBasavaraj Sunagad, Heming Zhu, Mohit Mendiratta, Adam Kortylewski, Christian Theobalt, Marc Habermann. 1451-1461 [doi]
- 3Diface: Synthesizing and Editing Holistic 3D Facial AnimationBalamurugan Thambiraja, Malte Prinzler, Sadegh Aliakbarian, Darren Cosker, Justus Thies. 1462-1472 [doi]
- FORCE: Physics-Aware Human-Object InteractionXiaohan Zhang, Bharat Lal Bhatnagar, Sebastian Starke, Ilya Petrov, Vladimir Guzov, Helisa Dhamo, Eduardo Pérez-Pellitero, Gerard Pons-Moll. 1473-1486 [doi]
- ViSkin: Physics-Based Simulation of Virtual Skin on Personalized AvatarsDavide Corigliano, Juan Sebastian Montes Maestre, Ronan Hinchet, Stelian Coros, Bernhard Thomaszewski. 1487-1496 [doi]
- 3D Whole-Body Grasp Synthesis with Directional ControllabilityGeorgios Paschalidis, Romana Wilschut, Dimitrije Antic, Omid Taheri, Dimitrios Tzionas. 1497-1517 [doi]
- NeuHMR: Neural Rendering-Guided Human Motion ReconstructionTiange Xiang, Kuan-Chieh Wang, Jaewoo Heo, Ehsan Adeli 0001, Serena Yeung, Scott L. Delp, Li Fei-Fei 0001. 1518-1528 [doi]
- DEGAS: Detailed Expressions on Full-Body Gaussian AvatarsZhijing Shao, Duotun Wang, Qing-Yao Tian, Yao-Dong Yang, Hengyu Meng, Zeyu Cai, Bo Dong, Yu Zhang 0166, Kang Zhang 0001, Zeyu Wang 0003. 1529-1540 [doi]
- Rig3DGS: Creating Controllable Portraits From Casual Monocular VideosAlfredo Rivero, Shahrukh Athar, Zhixin Shu, Dimitris Samaras. 1541-1550 [doi]
- HeadCraft: Modeling High-Detail Shape Variations for Animated 3DMMsArtem Sevastopolsky, Philip-William Grassal, Simon Giebenhain, Shahrukh Athar, Luisa Verdoliva, Matthias Nießner. 1551-1561 [doi]
- CameraHMR: Aligning People with PerspectivePriyanka Patel, Michael J. Black. 1562-1571 [doi]
- Open-Vocabulary Semantic Part Segmentation of 3D HumanKeito Suzuki, Bang Du, Girish Krishnan, Kunyao Chen, Runfa Blark Li, Truong Nguyen 0001. 1572-1582 [doi]
- Joker: Conditional 3D Head Synthesis with Extreme Facial ExpressionsMalte Prinzler, Egor Zakharov, Vanessa Sklyarova, Berna Kabadayi, Justus Thies. 1583-1593 [doi]
- DeforHMR: Vision Transformer with Deformable Cross-Attention for 3D Human Mesh RecoveryJaewoo Heo, George Hu, Zeyu Wang, Serena Yeung-Levy. 1594-1604 [doi]