Abstract is missing.
- Mixed Reality Agents for Automated Mentoring ProcessesBenedikt Hensen, Danylo Bekhter, Dascha Blehm, Sebastian Meinberger, Ralf Klamma. 3-16 [doi]
- Asynchronous Manual Work in Mixed Reality Remote CollaborationAnjela Mayer, Théo Combe, Jean-Rémy Chardonnet, Jivka Ovtcharova. 17-33 [doi]
- A Virtual Reality Serious Game for Children with Dyslexia: DixGameHenar Guillen-Sanz, Bruno Rodriguez-Garcia, Kim Martinez, María Consuelo Sáiz-Manzanares. 34-43 [doi]
- Processing Physiological Sensor Data in Near Real-Time as Social Signals for Their Use on Social Virtual Reality PlatformsFabio Genz, Clemens Hufeld, Dieter Kranzlmüller. 44-62 [doi]
- Developing a Tutorial for Improving Usability and User Skills in an Immersive Virtual Reality ExperienceInes Miguel-Alonso, Bruno Rodriguez-Garcia, David Checa, Lucio Tommaso De Paolis. 63-78 [doi]
- Challenges in Virtual Reality Training for CRBN EventsGeorg Regal, Helmut Schrom-Feiertag, Massimo Migliorini, Massimiliano Guarneri, Daniele Di Giovanni, Andrea D'Angelo, Markus Murtinger. 79-88 [doi]
- A Preliminary Study on the Teaching Mode of Interactive VR Painting Ability CultivationYanxiang Zhang, Yang Chen. 89-97 [doi]
- Factors in the Cognitive-Emotional Impact of Educational Environmental Narrative VideogamesSofia Pescarin, Delfina Sol Martinez Pandiani. 101-108 [doi]
- Instinct-Based Decision-Making in Interactive NarrativesTobías Palma Stade. 109-127 [doi]
- The Application of Immersive Virtual Reality for Children's Road Education: Validation of a Pedestrian Crossing ScenarioGiulia De Cet, Andrea Baldassa, Mariaelena Tagliabue, Riccardo Rossi, Chiara Vianello, Massimiliano Gastaldi. 128-140 [doi]
- Collaborative VR Scene Broadcasting for Geometry EducationYanxiang Zhang, Jiayu Wang. 141-149 [doi]
- Collaborative Mixed Reality Annotations System for Science and History Education Based on UWB Positioning and Low-Cost AR GlassesYanxiang Zhang, LiTing Tang. 150-158 [doi]
- Can AI Replace Conventional Markerless Tracking? A Comparative Performance Study for Mobile Augmented Reality Based on Artificial IntelligenceRoberto Pierdicca, Flavio Tonetto, Marco Mameli, Riccardo Rosati, Primo Zingaretti. 161-177 [doi]
- Find, Fuse, Fight: Genetic Algorithms to Provide Engaging Content for Multiplayer Augmented Reality GamesFederico Aliprandi, Renato Avellar Nobre, Laura Anna Ripamonti, Davide Gadia, Dario Maggiorini. 178-197 [doi]
- Synthetic Data Generation for Surface Defect DetectionDéborah Lebert, Jérémy Plouzeau, Jean-Philippe Farrugia, Florence Danglade, Frédéric Mérienne. 198-208 [doi]
- ARtefact: A Conceptual Framework for the Integrated Information Management of Archaeological ExcavationsDamianos Gavalas, Vlasios Kasapakis, Evangelia Kavakli, Panayiotis Koutsabasis, Despina Catapoti, Spyros Vosinakis. 211-223 [doi]
- Geomatics Meets XR: A Brief Overview of the Synergy Between Geospatial Data and Augmented VisualizationRoberto Pierdicca, Maurizio Mulliri, Matteo Lucesoli, Fabio Piccinini, Eva Savina Malinverni. 224-235 [doi]
- Utilization of Geographic Data for the Creation of Occlusion Models in the Context of Mixed Reality ApplicationsChristoph Praschl, Erik Thiele, Oliver Krauss. 236-253 [doi]
- Development of an Open-Source 3D WebGIS Framework to Promote Cultural Heritage DisseminationAlessandra Capolupo, Cristina Monterisi, Eufemia Tarantino. 254-268 [doi]
- A Framework for Developing XR Applications Including Multiple Sensorial MediaMonica Bordegoni, Marina Carulli, Elena Spadoni. 271-286 [doi]
- Augmented Reality Remote Maintenance in Industry: A Systematic Literature ReviewDavid Breitkreuz, Maike Müller, Dirk Stegelmeyer, Rakesh Mishra. 287-305 [doi]
- Virtual Teleoperation Setup for a Bimanual Bartending RobotSara Buonocore, Stanislao Grazioso, Giuseppe Di Gironimo. 306-325 [doi]
- Virtualization and Vice Versa: A New Procedural Model of the Reverse Virtualization for the User Behavior Tracking in the Virtual MuseumsIva Vasic, Aleksandra Pauls, Adriano Mancini, Ramona Quattrini, Roberto Pierdicca, Renato Angeloni, Eva Savina Malinverni, Emanuele Frontoni, Paolo Clini, Bata Vasic. 329-340 [doi]
- "You Can Tell a Man by the Emotion He Feels": How Emotions Influence Visual Inspection of Abstract Art in Immersive Virtual RealityMarta Pizzolante, Alice Chirico. 341-359 [doi]
- Augmented Reality and 3D Printing for Archaeological Heritage: Evaluation of Visitor ExperienceValeria Garro, Veronica Sundstedt. 360-372 [doi]
- Building Blocks for Multi-dimensional WebXR Inspection Tools Targeting Cultural HeritageBruno Fanini, Emanuel Demetrescu, Alberto Bucciero, Alessandra Chirivi, Francesco Giuri, Ivan Ferrari, Nicola Delbarba. 373-390 [doi]
- Comparing the Impact of Low-Cost 360° Cultural Heritage Videos Displayed in 2D Screens Versus Virtual Reality HeadsetsBruno Rodriguez-Garcia, Mario Alaguero, Henar Guillen-Sanz, Ines Miguel-Alonso. 391-404 [doi]
- Non-immersive Versus Immersive Extended Reality for Motor Imagery Neurofeedback Within a Brain-Computer InterfacesPasquale Arpaia, Damien Coyle, Francesco Donnarumma, Antonio Esposito 0002, Angela Natalizio, Marco Parvis. 407-419 [doi]
- Virtual Reality Enhances EEG-Based Neurofeedback for Emotional Self-regulationPasquale Arpaia, Damien Coyle, Giovanni D'Errico, Egidio De Benedetto, Lucio Tommaso De Paolis, Naomi du Bois, Sabrina Grassini, Giovanna Mastrati, Nicola Moccaldi, Ersilia Vallefuoco. 420-431 [doi]
- Psychological and Educational Interventions Among Cancer Patients: A Systematic Review to Analyze the Role of Immersive Virtual Reality for Improving Patients' Well-BeingMaria Sansoni, Clelia Malighetti, Giuseppe Riva 0001. 432-454 [doi]